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bingo-master

v1.2.0

Published

A bingo The bingo-master library provides a simple and efficient way to manage and check bingo boards in javascript.

Downloads

118

Readme

Bingo Master

A JavaScript library to create and play a Bingo game. This library allows you to create Bingo boards, cancel numbers, track turns, and determine the winner.

Installation

To install the package, use npm:

npm install bingo-master

Usage

First, import the Bingo class from the package:

import Bingo from 'bingo-master';

Creating a Bingo Game To create a new Bingo game, instantiate the Bingo class:

const bingoGame = new Bingo();

Functions

cancelNumber(number, player)

Cancels a number for the current player if it is their turn.

Parameters:

  • number (number): The number to cancel (must be between 1 and 25).
  • player (string): The player making the move ('w' for white, 'b' for black).
  • Returns: A message indicating the result of the move or an error.
  • Throws:
    • Error if the game is over.
    • Error if the number is invalid.
    • Error if the number has already been canceled.
    • Error if it's not the player's turn.

Example:

try {
  const message = bingoGame.cancelNumber(10, 'w');
  console.log(message); // Output: "Number 10 canceled for player w."
} catch (error) {
  console.error(error.message);
}

loadWhite(board)

Loads a custom board for the white player.

Parameters:

  • board (number[][]): A 5x5 array representing the board.
  • Returns: A message indicating the board was loaded.
  • Throws: Error if the board is not a valid 5x5 array.

Example:

try {
  const customBoard = [
    [1, 2, 3, 4, 5],
    [6, 7, 8, 9, 10],
    [11, 12, 13, 14, 15],
    [16, 17, 18, 19, 20],
    [21, 22, 23, 24, 25]
  ];
  const message = bingoGame.loadWhite(customBoard);
  console.log(message); // Output: "White player's board loaded."
} catch (error) {
  console.error(error.message);
}

loadBlack(board)

Loads a custom board for the black player.

Parameters:

board (number[][]): A 5x5 array representing the board. Returns: A message indicating the board was loaded. Throws: Error if the board is not a valid 5x5 array.

Example:

try {
  const customBoard = [
    [1, 2, 3, 4, 5],
    [6, 7, 8, 9, 10],
    [11, 12, 13, 14, 15],
    [16, 17, 18, 19, 20],
    [21, 22, 23, 24, 25]
  ];
  const message = bingoGame.loadBlack(customBoard);
  console.log(message); // Output: "Black player's board loaded."
} catch (error) {
  console.error(error.message);
}

getTurn()

Gets the current turn.

  • Returns: 'w' if it's white player's turn, 'b' if it's black player's turn.

Example:

const currentTurn = bingoGame.getTurn();
console.log(currentTurn); // Output: 'w' or 'b'

isCanceled(num)

Checks if a number has been canceled.

Parameters:

  • num (number): The number to check.
  • Returns: boolean True if the number has been canceled, false otherwise.

Example:

const isNumberCanceled = bingoGame.isCanceled(10);
console.log(isNumberCanceled); // Output: true or false

bingoCount(board)

Counts the number of completed rows, columns, and diagonals on a board.

Parameters:

  • board (number[][]): The board to check.
  • Returns: number The count of completed rows, columns, and diagonals.

Example:

const whiteBingoCount = bingoGame.bingoCount(bingoGame.playerWhiteBoard);
console.log(whiteBingoCount); // Output: A number indicating completed lines

getWinner()

Determines if there is a winner. Updates the winner property if a player has 5 or more completed lines.

Example:


bingoGame.getWinner();
if (bingoGame.winner) {
  console.log(`Player ${bingoGame.winner} wins!`);
}

isGameOver()

Checks if the game is over.

  • Returns: boolean True if there is a winner, false otherwise. Example:

const gameOver = bingoGame.isGameOver();
console.log(gameOver); // Output: true or false

Full Example

Here is a complete example of using the Bingo Master package:


import Bingo from 'bingo-master';

const bingoGame = new Bingo();

try {
  console.log(bingoGame.cancelNumber(10, 'w')); // Cancel number 10 for white player
  console.log(bingoGame.getTurn()); // Get current turn

  console.log(bingoGame.cancelNumber(20, 'b')); // Cancel number 20 for black player
  console.log(bingoGame.getTurn()); // Get current turn

  const customBoard = [
    [1, 2, 3, 4, 5],
    [6, 7, 8, 9, 10],
    [11, 12, 13, 14, 15],
    [16, 17, 18, 19, 20],
    [21, 22, 23, 24, 25]
  ];
  console.log(bingoGame.loadWhite(customBoard)); // Load custom board for white player

  bingoGame.getWinner();
  if (bingoGame.winner) {
    console.log(`Player ${bingoGame.winner} wins!`);
  } else {
    console.log("No winner yet.");
  }
} catch (error) {
  console.error(error.message);
}

This example demonstrates creating a Bingo game, canceling numbers, loading custom boards, checking the current turn, and determining the winner.