binaryen-gc
v0.1.2
Published
Contains tools necessary for using Binaryen's GC API with javascript.
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Binaryen GC
Contains tools necessary for using Binaryen's GC API with javascript.
Includes a TypeBuilder
for defining gc struct
and array
types, as well
as a gc
namespace for initializing and interacting said types.
Not affiliated with the official Binaryen project.
The bulk of this repo is a modified port of code from this PR to add support For GC to Binaryen JS. Permalink.
Inspiration was also taken from AssemblyScript's internal binaryen library and this comment.
API
See ./src/index.ts
for the full API.
Example Usage
import { TypeBuilder, gc } from "binaryen-gc";
import binaryen from "binaryen";
// Simple Vec type { x: i32, y: i32, z: i32 }
const builder = new TypeBuilder(1);
builder.setStructType(0, [
{ type: binaryen.i32, packedType: 0, mutable: false },
{ type: binaryen.i32, packedType: 0, mutable: false },
{ type: binaryen.i32, packedType: 0, mutable: false },
]);
const types = builder.buildAndDispose();
const vecType = types.heapTypes[0];
// Simple module with a function that returns a Vec, and a main function that reads the x value
const mod = new binaryen.Module();
mod.setFeatures(binaryen.Features.All);
// Simple function that returns a Vec
mod.addFunction(
"getVec",
binaryen.none,
binaryen.structref,
[],
mod.block(
null,
[
gc.structs.newFromFields(mod, vecType, [
mod.i32.const(1),
mod.i32.const(2),
mod.i32.const(3),
]),
],
binaryen.auto
)
);
// // Main function that reads the x value of the Vec
mod.addFunction(
"main",
binaryen.none,
binaryen.structref,
[],
mod.call("getVec", [], binaryen.structref)
);
mod.addFunctionExport("main", "main");
mod.autoDrop();
mod.validate();
console.log(mod.emitText());