binarion
v0.1.5
Published
A simple binary format for storing JavaScript objects.
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[!WARNING] This project is still in it's early stages of development, so we may introduce some breaking changes to the API and the data format.
Binarion
[!IMPORTANT] Binarion is not a competitor to JSON, it is not faster or more compact than JSON most of the time.
Binarion is designed to store JavaScript objects that contain large TypedArray. For most use cases, using JSON will be faster and more compact, but for some niche use cases, Binarion can be a good choice.
- Store image pixel data with other information, like width and height.
- Store world data for 2D sandbox game. (width, height, chunks, blocks, etc...)
- ~~Store the state of one million checkboxes~~.
Supported Data Formats
| Name | Corresponding JavaScript Object | Implemented |
| --- | --- | --- |
| None | null
, undefined
| ✅ |
| Boolean | boolean
| ✅ |
| Integer | number
| ✅ |
| Float | float
| ❌ |
| String | string
| ✅ |
| Array | Array
| ✅ |
| BoolArray | | ❌ |
| UintArray | Uint8Array
, Uint16Array
, Uint32Array
| ✅ |
| FloatArray | Float32Array
, Float64Array
| ❌ |
| Object | Object
| ✅ |
| Map | Map
| ✅ |
| Set | Set
| ✅ |
| Function | Function
| ❌ |