bemjson-to-decl
v1.0.3
Published
BEMJSON to BEMDECL helper
Downloads
29
Readme
bemjson-to-decl
Easy to use BEMJSON to set of BEM-entities (aka BEMDECL) converter written in JS
Prerequisites
- Node.js 4.x+
Installing
Run in your project:
npm install --save bemjson-to-decl
Usage
const bemjsonToDecl = require('bemjson-to-decl');
bemjsonToDecl.convert([
{elem: 'control', elemMods: {theme: 'normal'}},
{elem: 'control', elemMods: {theme: 'ghost'}}
], {block: 'button'});
// →
// [ BemEntityName { block: 'button', elem: 'control' },
// BemEntityName { block: 'button', elem: 'control', mod: { name: 'theme', val: true } },
// BemEntityName { block: 'button', elem: 'control', mod: { name: 'theme', val: 'normal' } },
// BemEntityName { block: 'button', elem: 'control', mod: { name: 'theme', val: 'ghost' } }
// ]
API
convert(bemjson: BEMJSON, scope: ?BemEntityName): BemEntityName[]
Extract BEM-entities from BEMJSON object.
const bemjsonToDecl = require('bemjson-to-decl');
bemjsonToDecl.convert({block: 'button', mods: {theme: 'normal'}});
// →
// [ BemEntityName { block: 'button' },
// BemEntityName { block: 'button', mod: { name: 'theme', val: true } },
// BemEntityName { block: 'button', mod: { name: 'theme', val: 'normal' } }
// ]
stringify(bemjson: BEMJSON, scope: ?BemEntityName, opts: ?{indent: string}): string
Extract BEM-entities and stringify result to the string.
const bemjsonToDecl = require('bemjson-to-decl');
bemjsonToDecl.stringify({block: 'button'}, null, {indent: '\t'});
// →
// "[\n\t{\n\t\tblock: 'button'\n\t}\n]"
Contributing
Please read CONTRIBUTING.md for details on our code of conduct, and the process for submitting pull requests to us.
Versioning
We use SemVer for versioning. For the versions available, see the tags on this repository.
Authors
- Vladimir Grinenko - Initial work - tadatuta
See also the full list of contributors who participated in this project.
You may also get it with git log --pretty=format:"%an <%ae>" | sort -u
.
License
Code and documentation are licensed under the Mozilla Public License 2.0 - see the LICENSE.md file for details.