bem-elements
v1.1.7
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Create HTML elements (blocks) from JavaScript that follow the BEM architecture (Block, Element, Modifier).
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BEM Elements
Create HTML elements (blocks) from JavaScript that follow the BEM architecture (Block, Element, Modifier).
- Create the main Block HTML element.
- Append Element's to the Block HTML element.
- Add multiple Modifier's to both Block's and Element's.
- Manipulate Modifier's (add, remove and toggle).
Import:
JavaScript:
import bem from "https://unpkg.com/bem-elements";
Usage:
JavaScript:
// Creating the BLOCK (html element):
// First argument is the HTML tag name, second is the BLOCK name
var btn = bem("button", "btn");
// Setting a MODIFIER:
btn.addModifier("blue");
// Add the ELEMENT (html element) as a child of btn:
// First argument is the HTML tag name, second is the ELEMENT name
var btnImage = btn.addElement("img", "image");
// You can also set MODIFIER's on ELEMENT's:
btnImage.addModifier("large");
// And because it's an img, we need to manually insert src and alt,
// on the htmlElement of btnImage:
btnImage.htmlElement.src = "./path/to/file";
btnImage.htmlElement.alt = "My personal image";
Since btn
and btnImage
are objects containing information about the BLOCK/ELEMENT we need to get the html element from that object to manipuate it in the DOM like so: btn.htmlElement
or btnImage.htmlElement
.
The above JavaScript code will output this HTML:
html:
<button class="btn btn--blue">
<img class="btn__image btn__image--large" src="./path/to/file" alt="My personal image">
</button>
provided that you have appended the btn
to an actual element on your page:
html:
<div id="root"></div>
JavaScript:
var root = document.getElementById("root");
root.appendChild(btn.htmlElement);
Remember the btn.htmlElement
from earlier? We can't append an object to an HTML element root.appendChild(btn);
so we need the htmlElement from the object root.appendChild(btn.htmlElement);
for it to work properly.
If you get this error in the console:
- Uncaught TypeError: Failed to execute 'appendChild'
- on 'Node': parameter 1 is not of type 'Node'.
it propably means that you are trying to append the object and not the HTML element!
Other features
Removing a MODIFIER:
JavaScript:
btn.removeModifier("blue");
HTML:
<!-- Before -->
<button class="btn btn--blue">
...
</button>
<!-- After -->
<button class="btn">
...
</button>
Toggle a MODIFIER:
JavaScript:
btn.toggleModifier("blue");
HTML:
<!-- Toggled on -->
<button class="btn btn--blue">
...
</button>
<!-- Toggled off -->
<button class="btn">
...
</button>
Changing the naming scheme:
To change the underscores and dashes (in the common BEM naming scheme), you need to define them as third and fourth parameter when creating the BLOCK:
var btn = bem("button", "Btn", "", "_");
var btnImage = btn.addElement("img", "Image");
Will output this HTML:
<button class="Btn Btn_Blue">
<img class="BtnImage BtnImage_Large">
</button>
Note!
In that ultra rare case you should accidentally create an ELEMENT that already exists (that will never happen, right?), an error is thrown and the ELEMENT will not be created!
If, for some reason, no parameters are passed, when creating a BLOCK, an HTML element <div class="undefined"></div>
is created.
If no parameters are passed, when creating an ELEMENT, an HTML element <div class="[block-name]__undefined"></div>
is created.