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bco

v1.0.0

Published

A better command object

Downloads

12

Readme

bco

Better console object.

Chainable

All native methods are now chainable, as well as some additional methods too.

console.log('Hello World!').log('Hello again!');

Still native!

This library still uses the native methods, it "clones" them with console.Console and then simply rebuilds the methods while still invoking the same native binding with additional features thrown in.

.add

Pushes a new item to a hidden array which can be logged later on.

[1, 2, 3].forEach(function(item){
  console.add(item);
});
console.log();
// => 1 2 3

.write

Invokes the process.stdout.write method, but is a bit more flexible with input.

console.write('Hello', ' World!');
// => Hello World!

.write also works on .add builds:

['Hello', ' World', '!'].forEach(function(item){
  console.add(item);
});
console.write();
// => Hello World!

.set

Writes an ANSI character... Basically a more simple way of doing console.write(console.encode(input)):

console.set('[43m').log('Hello!').set('[0m');

.encode

Encodes a string input to a Buffer prefixed with a escape character for ANSI codes.

var example = console.encode('[43m');
console.log(example);
// => <Buffer 1b 5b 34 33 6d>

Usage

All you have to do is require "bco" to enable the features:

require('bco');

console.log('Hello').log('World!');