npm package discovery and stats viewer.

Discover Tips

  • General search

    [free text search, go nuts!]

  • Package details

    pkg:[package-name]

  • User packages

    @[username]

Sponsor

Optimize Toolset

I’ve always been into building performant and accessible sites, but lately I’ve been taking it extremely seriously. So much so that I’ve been building a tool to help me optimize and monitor the sites that I build to make sure that I’m making an attempt to offer the best experience to those who visit them. If you’re into performant, accessible and SEO friendly sites, you might like it too! You can check it out at Optimize Toolset.

About

Hi, 👋, I’m Ryan Hefner  and I built this site for me, and you! The goal of this site was to provide an easy way for me to check the stats on my npm packages, both for prioritizing issues and updates, and to give me a little kick in the pants to keep up on stuff.

As I was building it, I realized that I was actually using the tool to build the tool, and figured I might as well put this out there and hopefully others will find it to be a fast and useful way to search and browse npm packages as I have.

If you’re interested in other things I’m working on, follow me on Twitter or check out the open source projects I’ve been publishing on GitHub.

I am also working on a Twitter bot for this site to tweet the most popular, newest, random packages from npm. Please follow that account now and it will start sending out packages soon–ish.

Open Software & Tools

This site wouldn’t be possible without the immense generosity and tireless efforts from the people who make contributions to the world and share their work via open source initiatives. Thank you 🙏

© 2024 – Pkg Stats / Ryan Hefner

bayesian-battle

v0.0.7

Published

An implementation of a Bayesian-approximation based game ranking system described by Weng and Lin and used by HackerRank.

Downloads

68

Readme

Bayesian Battle

Build Status

An implementation of the Bayesian-approximation based game ranking system described by Weng and Lin and used by HackerRank.

##Usage NOTE: This section is subject to change until the package reaches its first release. Use at your own risk.

###updatePlayerSkills


####Input Data Format

The input data format consists of an array of objects that have three properties:

  1. id : a unique value to identify the given player object.
  2. meanStrength : the mean strength metric of the player(μ). For new players, this should be 25.
  3. standardDeviation : the standard deviation of the mean strength of the player(σ). For new players, this should be 25/3.
  4. gameRanking : A zero-based ranking of the player in the game. Lower is better. Two players draw if they have the same ranking.

The object may have other properties; they will not be modified.

####Output Data Format

The output data is a copy of the input data with updated meanStrength and standardDeviation properties.

###constructor


####scoreUncertainty

This parameter controls the fixed amount of uncertainty between the two players. This is used along with the standard deviation of each player's strength to calculate the total performance uncertainty of the game.

####k This parameter is the minimum value of a user's mean strength standard deviation (more specifically, to ensure that standard deviation is never negative.)

####scoreStandardDeviationCoefficient This parameter is used to calculate a player's score from their mean strength and standard deviation (the calculation is meanStrength - scoreStandardDeviationCoefficient * standardDeviation)

###calculatePlayerScoreFromPlayerMetrics


This function calculates a user's score from their mean strength and standard deviation. Lower standard deviation results in higher scores.

##Contributions If you want to contribute, fantastic! As this package is still in its early stages, the best way to collaborate would be to either file issues or email me.

##Things to do

  1. Prepare interface for first release
  2. Write more tests
  3. Manually verify that the program produces correct output by generating an example from the paper

##License

The MIT License (MIT)

Copyright (c) 2014 CodeCombat, Inc.

Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.