automated-screenshots
v1.2.0
Published
Automate taking screenshots of your application and control it directly from your application. Supports taking screenshots from web browsers, android emulators and ios simulators.
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automated-screenshots
Automate taking screenshots of your application and control it directly from inside from your application. Supports taking screenshots from web browsers, android emulators and ios simulators.
Why?
Have you ever faced the problem that you have to take a lot of screenshots of your app for some marketing material?
It can quickly get annoying that you have to repeat the same steps over and over on many platforms and devices. So the solution is self explanatory: automate it!
For mobile apps for example you can use fastlane. The only problem is that these tools are not aware of your application. If you're using React Native for example you can not use the traditional UI tests to navigate around your app. This is where automated-screenshots comes into play.
Automated-screenshots follows a different method: it only provides a host software that starts and stops the agents (more about them later) and takes the screenshots, but the rest of the job (the navigation and clicking part) is leveraged to the actual application.
Your app runs a client that connects to automated-screenshots via websocket and navigates around the app.
How it works
Agents
Agents are pluggable modules that can manage the starting and stopping of your application and can take the screenshots. Currently we support android and ios agents and there's a planned agent for puppeteer.
Clients
Clients are libraries that are installed inside your application to navigate around it. Currently we only have one client for javascript: automated-screenshots-client.
Get started!
Install automated-screenshots
npm install --save-dev automated-screenshots
Create a configuration file
You can use either json or yml. You can see some examples in the examples folder.
# screenshots.yml port: 8700 # the port on which the websocket will run on agents: - type: android startAppCommand: npm run android startAppTimeout: 90000 # in milliseconds output: screenshots paths: adb: ~/Android/platform-tools/adb emulator: ~/Android/emulator/emulator sdkManager: ~/Android/cmdline-tools/latest/bin/sdkmanager avdManager: ~/Android/cmdline-tools/latest/bin/avdmanager devices: - pixel_4;29 - pixel_c;26
Install automated-screenshots-client inside your app
Please refer to this to set it up.
Start automated-screenshots server
npm run automated-screenshots -c screenshots.yml
Agents
Android
Config
type: android
output: 'folder for the screenshots'
startAppCommand: 'command to execute to start your application'
startAppTimeout: 'wait this much for your application to start'
asyncStartApp: 'boolean: if true timeout is ignored and the start command will be allowed to run in the background. Ideal for servers'
paths:
adb: 'adb executable'
emulator: 'emulator executable'
sdkManager: 'SDK Manager executable'
avdManager: 'AVD Manager executable'
devices:
- '<device_name>;<api_version>'
time: 1234 # unix timestamp to set the clock on
clearNotifications: true # clear notifications before taking a screenshot
Usage
This agent will spin up android emulators and take screenshots on each of them.
You have to install the Android SDK (we need the platform-tools, cmdline-tools and emulator) for yourself. Please refer to this.
The devices themself are installed automatically by the agent.
The devices are represented by a string with a single semicolon in them. The device_name part defines the actual device (you can get the list of supported devices by running avdmanager list devices
) and the second part is the API level (you can use this table to find out which api level corresponds to which android version). Example: pixel_4;29
The keyboard is automatically dismissed before taking a screenshot and you can configure a unix timestamp which will be used to set the clock. You can also set if you want your notifications dismissed before taking screenshots.
You don't have to worry about forwarding the port of the websocket server. We will also disable android setup as a bonus (so you can get rid of that ugly gear from your precious screenshots).
IOS
Config
type: ios
output: 'folder for the screenshots'
startAppCommand: 'command to execute to start your application'
startAppTimeout: 'wait this much for your application to start'
asyncStartApp: 'boolean: if true timeout is ignored and the start command will be allowed to run in the background. Ideal for servers'
devices:
- '<device_name>;<runtime>'
time: 1234 # unix timestamp to set the clock on
Usage
This agent will spin up ios simulators and takes screenshots on each of them.
You need to have XCode and XCode CLI tools installed and you also need to install the required runtimes.
The devices are represented by a string with a single semicolon in them. The first part defines the device (you can get the list of the supported ones by running xcrun simctl list devicetypes
. You need the string that starts like com.apple.) and the second part is the runtime (you can get the supported runtimes by running xcrun simctl list runtimes
). Example: com.apple.CoreSimulator.SimDeviceType.iPhone-7;com.apple.CoreSimulator.SimRuntime.iOS-14-0
.
Command line reference
Usage: automated-screenshots [options]
Take automated screenshots using different agents
Options:
-v, --version output the version number
-c, --config <file> configuration file in json or yml
-a, --agents <agent types...> only run the specified agent types
-h, --help display help for command
Need help?
If you have any questions feel free to contact me using Matrix on #automated-screenshots:systemtest.tk.
Roadmap
- [ ] Add web agent using puppeteer
- [x] Allow clients to execute adb/simctl/puppeteer commands
- [ ] Better handling of errors