autocatcher
v1.1.3
Published
[![](https://img.shields.io/npm/v/discord.js.svg)](https://www.npmjs.com/package/autocatcher)
Downloads
7
Readme
AutoCatcher
AutoCatcher is a node module developed for automating Pokétwo.
Installation
Use the package manager pip to install foobar.
npm i autocatcher
Usage
const { hint, solveHint, shinyHunt } = require('autocatcher');
//Checking if pokemon is spawned
var spawned_embed = ``; //Discord Message content
console.log(hint(spawned_embed )); //returns true/false
//Solving hint
var new_hint = ``;
console.log(solveHint(new_hint)) //returns pokemon name if recognized
//Shiny Hunting Specific Pokemon...
var pokemon = `Charmander`, token = `token`;
var servers_allowed: ["922465517833420812", "Server_2"] //Servers where it should catch
var config = {limit: 75, allowedGuilds: servers_allowed} //Limit: Number at which it should stop catching.
shinyHunt(token, pokemon, config) // Returns null. Token, if valid, would be online and catching.
Checklist
- [x] Hint Solver
- [x] Spawn detector
- [ ] Spawn Notifier[Webhook]
- [x] Auto-Shiny Hunter
- [ ] Auto-Incense-r
- [ ] Market Nuker
- [ ] Market Sniper
- [ ] Auction Sniper
- [ ] Auction Notifier
- [ ] AutoVoter [Top.gg]
- [ ] AutoVerify
- [x] Event Update [Last Update: 05/31/2022]
Links
Contributing
Pull requests are welcome. For major changes, please open an issue first to discuss what you would like to change.
Please make sure to update tests as appropriate.