astro-svgs
v1.2.1
Published
A compact solution for SVG sprites in Astro projects. It automates symbol ID management, supports hot reloading, and generates optimized SVG sprites with minimal setup—ideal for seamless SVG icon integration.
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Maintainers
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Overview
A compact, flexible solution for managing SVG sprites in Astro projects.
It automates symbol ID management, supports hot reloading, and generates optimized SVG sprites with minimal setup. It includes built-in components and an open API, allowing easy customization to suit your needs.
Installation
Quickly install with the astro add
command:
npx astro add astro-svgs
If you run into issues, try with Manual Setup guide.
Usage
Setup
Step 1: To install manually, run:
npm install astro-svgs
Step 2: Add the integration to your Astro config file (
astro.config.*
):// @ts-check import { defineConfig } from "astro/config"; import svgs from "astro-svgs"; export default defineConfig({ integrations: [svgs()], });
Step 3: Place your SVG files in the default
src/svgs
folder:/ ├── src/ │ ├── pages/ │ │ └── index.astro │ └── svgs/ │ ├── a.svg │ ├── b.svg │ └── *.svg └── astro.config.mjs
Step 4: Use the built-in
Icon.astro
component to render icons from the sprite:--- import Layout from '~/Layouts/Layout.astro'; import { Icon } from 'astro-svgs/Icon.astro'; --- <Layout> {/* Type hints and checks are provided by `.astro/integrations/astro-svgs/types.d.ts`. */} <Icon name="a" class="<CustomClassName>" /> </Layout>
Live Access
Start the server with npm run dev
, then access the virtual sprite.svg
at http://localhost:4321/@svgs/sprite.svg
.
Integration API
Full configuration reference
// @ts-check
import { defineConfig } from "astro/config";
import svgs from "astro-svgs";
export default defineConfig({
build: {
assets: "_astro",
assetsPrefix: env.SITE_URL,
},
integrations: [
svgs({
/**
* Folder paths containing SVG files to generate `sprite.svg`
* @default "src/svgs"
*/
input: ["src/assets/sprites", "src/assets/icons"],
/**
* @default
* isDev ? "beatfify" : "high"
*/
compress: "beautify",
}),
],
});
Output: The sprite file will automatically be built in
config.build.assets
during the build process (e.g.,_astro/sprite.43a97aac.svg
).
Component API
file
type: string
the sprite.svg file path.
SymbolId
type: Union Type
The svg file unique name you should use.
Eg1: src/components/Icon.astro
Creating a simple custom Icon.astro
using the component API.
---
import { file, type SymbolId } from 'virtual:astro-svgs';
export interface Props {
name: SymbolId;
}
const { name } = Astro.props;
---
<svg xmlns="http://www.w3.org/2000/svg" aria-hidden="true" focusable="false">
<use xlink:href={`${file}#${name}`} xmlns:xlink="http://www.w3.org/1999/xlink" />
</svg>
The virtual module definition is automatically generated when the server starts with
npm run dev
and is located at.astro/integrations/astro-svgs/types.d.ts
.
Need help or Feedback?
If you have questions or feedback, feel free to submit an issue on our GitHub repository.
Changelog
For the full changelog, see the Releases page.
License
MIT