astream
v0.3.0-b
Published
Format various object types to activity stream objects
Downloads
7
Readme
AStreams
This module point to match specification http://activitystrea.ms/specs/json/1.0/
Activity sample
"published": "2011-02-10T15:04:55Z",
"actor": {
"url": "http://example.org/martin",
"objectType" : "person",
"id": "tag:example.org,2011:martin",
"image": {
"url": "http://example.org/martin/image",
"width": 250,
"height": 250
},
"displayName": "Martin Smith"
},
"verb": "post",
"object" : {
"url": "http://example.org/blog/2011/02/entry",
"id": "tag:example.org,2011:abc123/xyz"
},
"target" : {
"url": "http://example.org/blog/",
"objectType": "blog",
"id": "tag:example.org,2011:abc123",
"displayName": "Martin's Blog"
}
List of verbs (from spec)
accept Indicates that that the actor has accepted the object. For instance, a person accepting an award, or accepting an assignment. access Indicates that the actor has gained access to the object. acknowledge Indicates that the actor has acknowledged the object. This effectively signals that the actor is aware of the objects existence. add Indicates that the actor has added the object to the target. For instance, adding a photo to an album. agree Indicates that the actor agrees with the object. append Indicates that the actor has appended the object to the target. For instance, a person appending a new record to a database. approve Indicates that the actor has approved the object. For instance, a manager might approve a travel request. archive Indicates that the actor has archived the object. assign Indicates that the actor has assigned the object to the target. at Indicates that the actor is currently located at the object. For instance, a person being at a specific physical location. attach Indicates that the actor has attached the object to the target. For instance, a person attaching a file to a wiki page or an email. attend Indicates that the actor has attended the object. For instance, a person attending a meeting. author Indicates that the actor has authored the object. Note that this is a more specific form of the verb "create". authorize Indicates that the actor has authorized the object. If a target is specified, it means that the authorization is specifically in regards to the target. For instance, a service can authorize a person to access a given application; in which case the actor is the service, the object is the person, and the target is the application. In contrast, a person can authorize a request; in which case the actor is the person and the object is the request and there might be no explicit target. borrow Indicates that the actor has borrowed the object. If a target is specified, it identifies the entity from which the object was borrowed. For instance, if a person borrows a book from a library, the person is the actor, the book is the object and the library is the target. build Indicates that the actor has built the object. For example, if a person builds a model or compiles code. cancel Indicates that the actor has canceled the object. For instance, canceling a calendar event. close Indicates that the actor has closed the object. complete Indicates that the actor has completed the object. confirm Indicates that the actor has confirmed or agrees with the object. For instance, a software developer might confirm an issue reported against a product. consume Indicates that the actor has consumed the object. The specific meaning is dependent largely on the object's type. For instance, an actor may "consume" an audio object, indicating that the actor has listened to it; or an actor may "consume" a book, indicating that the book has been read. As such, the "consume" verb is a more generic form of other more specific verbs such as "read" and "play". checkin Indicates that the actor has checked-in to the object. For instance, a person checking-in to a Place. close Indicates that the actor has closed the object. For instance, the object could represent a ticket being tracked in an issue management system. create Indicates that the actor has created the object. delete Indicates that the actor has deleted the object. This implies, but does not require, the permanent destruction of the object. deliver Indicates that the actor has delivered the object. For example, delivering a package. deny Indicates that the actor has denied the object. For example, a manager may deny a travel request. disagree Indicates that the actor disagrees with the object. dislike Indicates that the actor dislikes the object. Note that the "dislike" verb is distinct from the "unlike" verb which connotates that the object had been previously "liked". experience Indicates that the actor has experienced the object in some manner. Note that, depending on the specific object types used for both the actor and object, the meaning of this verb can overlap that of the "consume" and "play" verbs. For instance, a person might "experience" a movie; or "play" the movie; or "consume" the movie. The "experience" verb SHOULD be considered a more generic form of other more specific verbs as "consume", "play", "watch", "listen", and "read" favorite Indicates that the actor marked the object as an item of special interest. find Indicates that the actor has found the object. If a target is specified, it SHOULD indicate where the object was found. follow Indicates that the actor began following the activity of the object. In most cases, the object will be a Person, but it can potentially be of any type that can sensibly generate activity. Processors MAY ignore (silently drop) successive identical "follow" activities. give Indicates that the actor is giving an object to the target. Examples include one person giving a badge object to another person. The object identifies the object being given. The target identifies the receiver. host Indicates that the actor is hosting the object. As in hosting an event, or hosting a service. ignore Indicates that the actor has ignored the object. For instance, this verb may be used when an actor has ignored a friend request, in which case the object may be the request-friend activity. insert Indicates that the actor has inserted the object into the target. install Indicates that the actor has installed the object, as in installing an application. interact Indicates that the actor has interacted with the object. For instance, when one person interacts with another. invite Indicates that the actor has invited the object, typically a person object, to join or participate in the object described by the target. The target could, for instance, be an event, group or a service. join Indicates that the actor has become a member of the object. This specification only defines the meaning of this verb when its object is a group, though implementors SHOULD be prepared to handle other Object types as meaning MAY be provided by extension specifications. Processors MAY ignore (silently drop) successive identical "join" activities. leave Indicates that the actor has left the object. For instance, a Person leaving a Group or checking-out of a Place. like Indicates that the actor marked the object as an item of special interest. The "like" verb is considered to be an alias of "favorite". The two verb are semantically identical. listen Indicates that the actor has listened to the object. This is typically only applicable for objects representing audio content, such as music, and audio-book, or a radio broadcast. The "listen" verb is a more specific form of the "consume", "experience" and "play" verbs. lose Indicates that the actor has lost the object. For instance, if a person loses a game. make-friend Indicates the creation of a friendship that is reciprocated by the object. Since this verb implies an activity on the part of its object, processors MUST NOT accept activities with this verb unless they are able to verify through some external means that there is in fact a reciprocated connection. For example, a processor may have received a guarantee from a particular publisher that the publisher will only use this Verb in cases where a reciprocal relationship exists. open Indicates that the actor has opened the object. For instance, the object could represent a ticket being tracked in an issue management system. play Indicates that the actor spent some time enjoying the object. For example, if the object is a video this indicates that the subject watched all or part of the video. The "play" verb is a more specific form of the "consume" verb. present Indicates that the actor has presented the object. For instance, when a person gives a presentation at a conference. purchase Indicates that the actor has purchased the object. If a target is specified, in indicates the entity from which the object was purchased. qualify Indicates that the actor has qualified for the object. If a target is specified, it indicates the context within which the qualification applies. read Indicates that the actor read the object. This is typically only applicable for objects representing printed or written content, such as a book, a message or a comment. The "read" verb is a more specific form of the "consume", "experience" and "play" verbs. receive Indicates that the actor is receiving an object. Examples include a person receiving a badge object. The object identifies the object being received. reject Indicates that the actor has rejected the object. remove Indicates that the actor has removed the object from the target. remove-friend Indicates that the actor has removed the object from the collection of friends. replace Indicates that the actor has replaced the target with the object. request Indicates that the actor has requested the object. If a target is specified, it indicates the entity from which the object is being requested. request-friend Indicates the creation of a friendship that has not yet been reciprocated by the object. resolve Indicates that the actor has resolved the object. For instance, the object could represent a ticket being tracked in an issue management system. return Indicates that the actor has returned the object. If a target is specified, it indicates the entity to which the object was returned. retract Indicates that the actor has retracted the object. For instance, if an actor wishes to retract a previously published activity, the object would be the previously published activity that is being retracted. rsvp-maybe The "possible RSVP" verb indicates that the actor has made a possible RSVP for the object. This specification only defines the meaning of this verb when its object is an event (see Section 4.11), though implementors SHOULD be prepared to handle other object types as meaning MAY be provided by extension specifications. The use of this verb is only appropriate when the RSVP was created by an explicit action by the actor. It is not appropriate to use this verb when a user has been added as an attendee by an event organiser or administrator. rsvp-no The "negative RSVP" verb indicates that the actor has made a negative RSVP for the object. This specification only defines the meaning of this verb when its object is an event (see Section 4.11), though implementors SHOULD be prepared to handle other object types as meaning MAY be provided by extension specifications. The use of this verb is only appropriate when the RSVP was created by an explicit action by the actor. It is not appropriate to use this verb when a user has been added as an attendee by an event organiser or administrator. rsvp-yes The "positive RSVP" verb indicates that the actor has made a positive RSVP for an object. This specification only defines the meaning of this verb when its object is an event (see Section 4.11), though implementors SHOULD be prepared to handle other object types as meaning MAY be provided by extension specifications. The use of this verb is only appropriate when the RSVP was created by an explicit action by the actor. It is not appropriate to use this verb when a user has been added as an attendee by an event organiser or administrator. satisfy Indicates that the actor has satisfied the object. If a target is specified, it indicate the context within which the object was satisfied. For instance, if a person satisfies the requirements for a particular challenge, the person is the actor; the requirement is the object; and the challenge is the target. save Indicates that the actor has called out the object as being of interest primarily to him- or herself. Though this action MAY be shared publicly, the implication is that the object has been saved primarily for the actor's own benefit rather than to show it to others as would be indicated by the "share" verb. schedule Indicates that the actor has scheduled the object. For instance, scheduling a meeting. search Indicates that the actor is or has searched for the object. If a target is specified, it indicates the context within which the search is or has been conducted. sell Indicates that the actor has sold the object. If a target is specified, it indicates the entity to which the object was sold. send Indicates that the actor has sent the object. If a target is specified, it indicates the entity to which the object was sent. share Indicates that the actor has called out the object to readers. In most cases, the actor did not create the object being shared, but is instead drawing attention to it. sponsor Indicates that the actor has sponsored the object. If a target is specified, it indicates the context within which the sponsorship is offered. For instance, a company can sponsor an event; or an individual can sponsor a project; etc. start Indicates that the actor has started the object. For instance, when a person starts a project. stop-following Indicates that the actor has stopped following the object. submit Indicates that the actor has submitted the object. If a target is specified, it indicates the entity to which the object was submitted. tag Indicates that the actor has associated the object with the target. For example, if the actor specifies that a particular user appears in a photo. the object is the user and the target is the photo. terminate Indicates that the actor has terminated the object. tie Indicates that the actor has neither won or lost the object. This verb is generally only applicable when the object represents some form of competition, such as a game. unfavorite Indicates that the actor has removed the object from the collection of favorited items. unlike Indicates that the actor has removed the object from the collection of liked items. unsatisfy Indicates that the actor has not satisfied the object. If a target is specified, it indicates the context within which the object was not satisfied. For instance, if a person fails to satisfy the requirements of some particular challenge, the person is the actor; the requirement is the object and the challenge is the target. unsave Indicates that the actor has removed the object from the collection of saved items. unshare Indicates that the actor is no longer sharing the object. If a target is specified, it indicates the entity with whom the object is no longer being shared. update The "update" verb indicates that the actor has modified the object. Implementors SHOULD use verbs such as post where the actor is adding new items to a collection or similar. Update is reserved for modifications to existing objects or data such as changing a user's profile information. use Indicates that the actor has used the object in some manner. watch Indicates that the actor has watched the object. This verb is typically applicable only when the object represents dynamic, visible content such as a movie, a television show or a public performance. This verb is a more specific form of the verbs "experience", "play" and "consume". won Indicates that the actor has won the object. This verb is typically applicable only when the object represents some form of competition, such as a game.
Descr
Each acctivity object extended by fields: private: - boolean month_year: - month and year MM.YYYY ownerId: - ??? object.cvs - git or other repo clone uri source - object source, like tweet.github, or others stat.following stat.followers stat.url
Person fields
"actor": { "url": "http://example.org/martin", "objectType" : "person", "id": "tag:example.org,2011:martin", "image": { "url": "http://example.org/martin/image", "width": 250, "height": 250 }, "displayName": "Martin Smith"
"avatar" :
"url" : "https://api.github.com/users/indutny",
"name" : "Fedor Indutny",
"screen_name" : "indutny",
"uid" : "github/238531", ???
"following" : 15,
"followers" : 257,
"location" : "Russia"
Locations!
stream entry have 2 location fields location
and place
- location consists of
lon
andlat
fields - place may contain fields
name
address
city
country
box
- bounding box
Licence
(The MIT License)
Copyright (c) 2012 Temnov Kirill [email protected]
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the 'Software'), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED 'AS IS', WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.