npm package discovery and stats viewer.

Discover Tips

  • General search

    [free text search, go nuts!]

  • Package details

    pkg:[package-name]

  • User packages

    @[username]

Sponsor

Optimize Toolset

I’ve always been into building performant and accessible sites, but lately I’ve been taking it extremely seriously. So much so that I’ve been building a tool to help me optimize and monitor the sites that I build to make sure that I’m making an attempt to offer the best experience to those who visit them. If you’re into performant, accessible and SEO friendly sites, you might like it too! You can check it out at Optimize Toolset.

About

Hi, 👋, I’m Ryan Hefner  and I built this site for me, and you! The goal of this site was to provide an easy way for me to check the stats on my npm packages, both for prioritizing issues and updates, and to give me a little kick in the pants to keep up on stuff.

As I was building it, I realized that I was actually using the tool to build the tool, and figured I might as well put this out there and hopefully others will find it to be a fast and useful way to search and browse npm packages as I have.

If you’re interested in other things I’m working on, follow me on Twitter or check out the open source projects I’ve been publishing on GitHub.

I am also working on a Twitter bot for this site to tweet the most popular, newest, random packages from npm. Please follow that account now and it will start sending out packages soon–ish.

Open Software & Tools

This site wouldn’t be possible without the immense generosity and tireless efforts from the people who make contributions to the world and share their work via open source initiatives. Thank you 🙏

© 2024 – Pkg Stats / Ryan Hefner

astar-path

v1.0.0

Published

Find least time 3D ballistic flight path between start and goal nodes.

Downloads

10

Readme

Whatizit?

astar-path is a Javascript library that computes a ballistic flight path between a start and goal nodes. The trajectory computed is subject to position, velocity, and acceleration constraints as well as optional user defined node constraints.

PathNode

Trajectories are defined by a PathNode array. Each PathNode has position, velocity and acceleration vectors (i.e., s,v,a). Here we define start and goal nodes of a desired trajectory. Both start and goal nodes have zero velocity and acceleration:

var start = new PathNode([200,-299,0]); // x,y,z position
var goal = new PathNode([-200,299,0]); // x,y,z position

PathFactory

Trajectories are created by a PathFactory. Here we create a three dimensional PathFactory that forbids x or y axis movement below a zcruise height of 15 and also forbids z-movement below zero:

var zcruise = 15;
var pf = new PathFactory({
    dimensions: 3,
    maxVelocity: [25,25,4], // x,y,z velocity
    maxAcceleration: [5,5,1], // x,y,z acceleration
    maxIterations: 5000,
    isConstrained: (node) => node.s[2] < zcruise,
    constrain: (n) => {
        if (n.s[2] < 0) {
            return null; // only paths above bed
        }
        if (n.s[2] < zcruise) {
            if (n.v[0] || n.v[1] || n.a[0] || n.a[1]) {
                return null; // no xy movement below zcruise;
            }
        }
        return n;
    },
});

PathFactory

Given a start and goal PathNode, you can quickly create a trajectory by calling the findPath method:

var result = pf.findPath(start,goal);

Here is a typical trajectory computed by findPath in under 20ms:

Installation

npm install astar-path