arma3-rcon-i
v1.0.11
Published
Connects to your arma 3 server's battleye.
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arma3-rcon-i
Connects to your arma 3 server's battleye.
Requirements
Installation
- Install the package using NPM with command
npm i --save arma3-rcon-i
- Done! Now time to configure.
Configuration
Package
Add this to the top of your file
const arma3 = require("arma3-rcon-i")
OR
import arma3 from 'arma3-rcon-i'
RCon
Add this function to your file and change the key values.
arma3.Config({
IP: "127.0.0.1",
Port: "2306",
Password: "testpassword",
Debug: false,
RetryOnFailedAttempt: true
})
Functions
arma3.getONLINE()
This function is to get the rcon status if is connected (true is connected).
arma3.Config(Config)
This function is to attempt to setup a connection to your battleye service on your arma 3 server. The config must be an object.
Object Keys
- "IP" (string) - The IPv4 address to your arma 3 server's RCon.
- "Port" (string) - The port to your arma 3 server's RCon.
- "Password" (string) - The password to your arma 3 server's RCon.
- "Debug" (true or false) - To log connection attempts to the console.
- "RetryOnFailedAttempt" (true or false) - To attempt to reconnect to RCon on failed attempts.
arma3.SendCommand(Command)
This function is to send a battleye command to your server. The command must be a string. See Battleye Documentation for a list of commands.
//This command will globaly message players with "Hello world!"
arma3.SendCommand("say -1 Hello world!").then(() => {
console.log("Successfully sent message!") //Note - The "say" command has no response
})
//This command logs all connected players to console
arma3.SendCommand("players").then((response) => {
console.log(response)
})
arma3.onMessageCallback(Function)
This function will listen for server messages and output them to your callback. Note the parameter function will run for every message sent.
//This command will log out each message to the console
arma3.onMessageCallback((msg) => {
console.log(msg)
})