ara3d-viewer
v0.3.4
Published
A 3D model viewer in JavaScript.
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Readme
Ara3D Online Model Viewer
The Ara 3D Viewer is an open-source and easy to configure and use 3D model viewer built as a thin wrapper on top of the popular Three.JS library.
The Ara 3D viewer combines the Three.JS library with several common loaders and utilities, and a boilerplate helper, into a single file (ara3d-viewer.js
) making it easy to integrate a custom 3D viewer into your website with just a couple of lines of code.
Features
- Orbit controls - movement with the mouse
- Default scene set-up:
- Ground plane
- Two shadowed lights
- Slow model rotation
- Drag and drop of models
- Automatic phong material
- UI controls for changing various settings
- Frame rate and memory statistics
- WebGL detector
Supported File Formats
- .obj
- .ply
- .stl
- .g3d
- .dae
- .3ds
- .pdb
- .pcb
- .gcode
- .gltf
- .fbx
Using the Model Viewer
Virtually the simplest usage of the Ara viewer is the following example:
<html>
<head>
<title>Simple Ara Viewer Example</title>
</head>
<script src="araviewer.js"></script>
<script>
ara.view({ url: 'testmodel.ply' });
</script>
<body>
</body>
</html>
API
- .run
- .setOptions
- .defaultOptions
- .addModel
- .removeModel
- .scene
- .pause
Build Process
Call npm run build
. This will call a gulp script (gulpfile.js
) that minifies and concatenates the sources.
The main viewer code is writtein in TypeScript, and has to be built separately before running gulp.
Testing Process
Testing is done using Mocha and can be executed by npm test
:
https://threejs.org/docs/#manual/en/buildTools/Testing-with-NPM
The Sources and Dependencies
The distributable file ara-viewer.js
is a concatenation of:
- Three.JS
- The main Three.JS distributable
- WebGL statistics utility
- WebGL detector utility
- Several file loaders for Three.JS from the
examples/loaders
folder - Three.JS Orbit controls from the
examples/controls
folder
- Dat.GUI
- The
ara-viewer-main.js
source file which encapsulates common Three JS boiler plate
Options
The Ara viewer can be fully customized by passing a JSON object, describing the 3D scene.
{
dom: document.getElement().body,
models: [
{
url: 'myfiles.stl',
transform: {
},
},
{
primitive: plane,
width: 40,
height: 40,
material: {
color: 0x999999,
specular: 0x101010,
},
transform: {
rotation: {
x: -Math.PI/2,
},
position: {
y: -0.5
}
},
},
],
lights: [
{
type: hemisphere,
skyColor: 0x443333,
groundColor: 0x111122,
intensity: 1,
},
{
type: shadowedLight,
position: { x: },
color:
intensity:
}
]
camera: {
target: { y: -0.1 },
position: { x: 3, y: 0.15, z: 3 },
fov: 35,
near: 1,
far: 15,
},
background: {
color: 0x72645b,
},
fog: {
color: 0x72645b
near: 2,
far: 15,
},
stats: true,
controls: true,
}