apollocontroller
v0.0.6
Published
A node driver for several gamecontroller
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Gamecontroller.js is a small layer on top of HID to interact with any USB game controller, like Sony PlayStation, XBOX, SNES, ... with node.js, depending on a small config for each controller only.
Installation
Installing node-gamecontroller is as easy as cloning this repo or use npmjs:
npm install apollocontroller
Usage
Plug in your game controller and run the following code:
const Apollocontroller = require('apollocontroller');
const ctrl = new Apollocontroller('ps2');
ctrl.connect(function() {
console.log('Game On!');
});
ctrl.on('X:press', function() {
console.log('X was pressed');
});
ctrl.on('X:release', function() {
console.log('X was released');
});
To get the full parsed HID data stream, you can run
ctrl.on('data', function(data) {
console.log(data);
});
Supported Events
Data
data
- Get parsed data as it comes in
Buttons
{type}:press
- Button with given type was pressed{type}:release
- Button with given type was released
Joysticks
{type}:move
- Joystick with given type was moved in either x or y direction. Object with positions gets passed
Status
{type}:change
- The status of a measure like battery changed
Misc
error
- An error has occurredclose
- The connection was closed successfully
Supported Controllers
At the moment, the following controllers are supported:
- Playstation 2 Ripoff ("ps2")
- XBOX 360 ("xbox360")
- Tomee SNES Controller ("snes-tomee")
- Retrolink SNES Controller ("snes-retrolink")
If you've connected a supported controller, you can run the following to find the name of it:
var Apollocontroller = require('apollocontroller');
var dev = Apollocontroller.getDevices();
console.log(dev);
Add a new controllers
If your controller isn't supported yet, add the the config to the lib/vendor.js
file and send a pull request or file a bug ticket. To get all the information follow the following simple steps. Run the following snippet, locate your controller and note the vendorId and productId.:
var HID = require('node-hid');
console.log(HID.devices());
Using the vendorId and productId you can run the following snippet, press all the keys on your controller and get the array position of what key changes what array index.
var hid = new HID.HID(vendorId, productId);
hid.on("data", function(data) {
console.log(data);
});
Copyright and licensing
Copyright (c) 2017, Robert Eisele modified [apollorobot] (https://apollo.mnoiot.com/) Dual licensed under the MIT or GPL Version 2 licenses.