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angular-hotkeys-light

v1.1.1

Published

Keyboard shortcuts for your Angular applications

Downloads

155

Readme

angular-hotkeys-light

Latest build Latest build Size GZip

Code-centric keyboard shortcuts for your Angular apps.

Features:

  • Flexible hotkey object configuration
  • Support for keydown and keyup events. (keydown is the default)
  • Define hotkeys in javascript instead of DOM

Why "angular-hotkeys-light"?

  • Small source size
  • No other dependencies required
  • No HTML markups
  • No DOM manipulations

Getting started

Install via npm

$ npm install angular-hotkeys-light --save

Install via bower

$ bower install angular-hotkeys-light --save

Add module to your app

angular.module('myApp', ['fps.hotkeys']);

Usage

Hotkeys.createHotkey(<object>): <hotkey>;

Creates hotkey object based on given object

object: An object with following parameters:

  • id: {String} Hotkey's id. If it's not supplied, will be auto-generated. Used internaly.
  • key: {String} A key or key combination you what to bind a callback to. required
  • context: {Object} This object will be passed to a callback as this parameter
  • callback: {Function} This function will be invoked when key is pressed. Passes two arguments: an event that triggered callback and args object required
  • args: {Object} This object will be pass to callback as a second argument

####Note: Do not call $scope.$apply() manually within a hotkey callback.

Hotkeys.registerHotkey(<hotkey>): Array.<hotkey>

This method registers the hotkey object in the global table. If the given combination already exist it will append the hotkey to it. In the case when a combination has multiple callbacks they will be invoked in FIFO way.

Basic usage
// Create simple hotkey object
var hotkey = Hotkeys.createHotkey({
    key: 'shift+1',
    callback: function () {
      console.log('You pressed shift+1 keys combination');
    }
});

// Register the hotkey object
Hotkeys.registerHotkey(hotkey);
Using hotkeys within a directive
angular.module('myApp', [])
.directive('myDirective', function() {
  return {
    controllerAs: 'vm',
    controller: function($scope, Hotkeys) {
      var hotkey = Hotkeys.createHotkey({
          key: 'escape',
          callback: function () {
            console.log('You pressed shift+1 keys combination');
          }
      });

      Hotkeys.registerHotkey( hotkey);

      // Very important to unregister the hotkey when `scope` gets destroyed
      $scope.$on('$destroy', function(){
        Hotkeys.deregisterHotkey(hotkey);
      });
    }
  }
});
Using hotkeys within a service
angular.module('myApp', [])
.service('MyService', function() {
  var srv = this;

  srv.importantMethod = function(){
    // do important things
  };

  // invoke `importantMethod` when `f1` key pressed
  var hotkey = Hotkeys.createHotkey({
      key: 'f1',
      context: srv,
      callback: srv.importantMethod
  });
  Hotkeys.registerHotkey(hotkey);
});

Note: Unlike the directive we do not need to worry about deregestering a hotkey here, because a service never gets destroyed.

Share a callback between multiple hotkeys

// Create hotkeys with shared callback
var hotkeys = Hotkeys.createHotkey({
    key: ['ctrl+a', 'meta+a'],
    callback: function (event) {
      var key = Hotkeys.keyStringFromEvent(event);
      console.log('You pressed %s key combination', key);
    }
});

// Register hotkeys object
Hotkeys.registerHotkey(hotkeys);

Note: Calling deregisterHotkey method on hotkey object with multiple keys, will correctly deregister a callback for each key.

Hotkeys.registerHotkeyUp(<hotkey>): : Array.<hotkey>

Same as registerHotkey, instead a callback binded to keyup event.

Hotkeys.deregisterHotkey(<hotkey>): Array.<Hotkey>

Removes specific hotkey object from the global hotkey table. Removed object will be returned within the array, otherwise return null.

Hotkeys.keyStringFromEvent(event): <string>

Extracts a key string from keydown and keyup events. Note: Do not use this method within keypress event, since it reveals different keyCode values.

document.addEventListener('keydown', function(event) {
  var combo = Hotkeys.keyStringFromEvent(event);
  console.log(combo); // Ex: 'ctrl+c'
});

Hotkeys.match(event, <String|Array>): <boolean>

Checks given shortcut against the event and return true when find a match. Helful to use in conjunction with user input elements like: input, textarea, etc.

textarea.addEventListener('keydown', function(event) {
	if (Hotkeys.match(event, 'escape')) {
		event.preventDefault();
		event.target.value = '';
	}

	if (Hotkeys.match(event, ['ctrl+enter', 'meta+enter'])) {
		event.prevetDefault();
		// do something
	}
});

Supported keys

backspace, tab, enter, shift, ctrl, alt, pause, caps, escape, space, pageup, pagedown, end, home, left, up, right, down, insert, delete

Including functional keys from f1 to f12

Supported key combinations

  • ctrl + <key>
  • ctrl + alt + <key>
  • ctrl + alt + shift + <key>
  • ctrl + alt + shift + meta + <key>
  • ctrl + shift + <key>
  • ctrl + shift + meta + <key>
  • ctrl + meta + <key>
  • alt + <key>
  • alt + shift + <key>
  • alt + shift + meta + <key>
  • alt + meta + <key>
  • shift + <key>
  • shift + meta + <key>
  • meta + <key>
  • or single <key>

License

The MIT License

Copyright (c) 2016 Eugene Brodsky

Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.