amon-andromeda
v5.0.0
Published
Andromeda is a Baileys-based lib, designed to be an easy abstraction of Baileys. Clear and concise, easy-to-use methods with a quick boot setup.
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Readme
Amon-Andromeda
Install
If you want the qrcode to be printed in the terminal, you will need to download the qrcode-terminal package, which is not included for licensing reasons.
yarn add amon-andromeda
Than you can import using:
import { Andromeda } from 'amon-andromeda';
//or
const { Andromeda } = require('amon-andromeda');
Documentations
- Usage
- Temporary data storage
- Methods
- Listening to events
- Downloading media files
- Running with docker
Usage
To be able to run the code first a connection to a mysql database is needed, just start a database locally or in the cloud and pass the connection data, no further configuration is needed, Amon-Andromeda will take care of the rest.
const { Andromeda } = require('amon-andromeda');
const path = require('path');
(async () => {
const client = await Andromeda({
sessionName: 'andromeda',
TemporaryStoragePath: path.resolve(__dirname, '.', 'storage'),
downloadMediaPath: path.resolve(__dirname, '..', 'media'),
IgnoreBroadCastMessages: true,
IgnoreGroupsMessages: true,
IgnoreServer_ACK: true,
qrCodeInTerminal: true,
qrcodoPath: path.resolve(__dirname, '.', 'image', 'andromeda_qrcode.png'),
connectionStorage: {
dbname: 'andromeda',
host: 'host',
pass: 'pass',
user: 'user'
},
onStatusChange: (connectionStatus) => console.log(connectionStatus),
onMessage: (messages) => {
console.log(JSON.stringify(messages, undefined, 2))
}
});
await client.sendSimpleMessage('hello word!', '551197070879');
})();
Temporary data storage
Some Baileys methods require the entire body of the message sent and received so you need to save the data of all messages somewhere. Baileys itself has an internal module that helps the developer with this task, but this is just a quick fix, since this data is all saved in memory, so if your application is running for a long time and many messages are exchanged, your application will slow down as time goes on and the documentation itself warns the developer that this is not a good approach. So thinking about it, we made a slightly different logic. We save the data of all messages exchanged inside a .JSON file, and when we reach a limit of 500 messages, we migrate this data at once to a mysql database. Therefore, all you need to do is pass the path of the folder, where in the example above we call storage, but you can call it whatever you want, the path of this folder will be used to create the .JSON file where the message data will be saved.
TemporaryStoragePath: path.resolve(__dirname, '.', 'storage')
Methods
Sending a simple message.
await client.sendSimpleMessage('hello word!', '551197070879');
Replying to a message.
await client.replyMessage('551197070879', 'hello word!', 'BAE57B9147270DE0');
Checking if a number exists as valid number.
await client.verifyExistenceNumber('551197070879');
Sending a gif or video.
await client.sendGifOrVideoMessage(path.resolve(__dirname, 'file.mp4'), '551197070879', 'hello word!', true);
NOTE: if the last parameter is true, this means that the message gonna be sent how gif.
Sending a picture.
await client.sendImage(path.resolve(__dirname, 'file.png'), '551197070879', 'Hello word!');
Taking a picture of a contact.
await client.getImageContact('551197070879', false);
NOTE: if the second parameter is true, the method will try to get the profile picture of a group.
Blocking a contact.
await client.blockContact('551197070879');
Unlocking a contact.
await client.unBlockContact('551197070879');
Deleting a message for everyone.
await client.deleteMessageForEveryone('551197070879', 'BAE57B9147270DE0', false);
NOTE: The third parameter signals whether the message is a group message or not.
Sending audio files.
await client.sendAudioMedia(path.resolve(__dirname, 'file.mp3'), '551197070879', false);
NOTE: if the last parameter is false the message will be sent as an audio file, if true it will be sent with a voice message.
Sending a list.
await client.sendListMessage('551197070879', {
text: 'text',
buttonText: 'buttonText',
footer: 'footer',
title: 'title',
sections: [
{
title: 'section title',
rows: [
{
title: 'Option one',
rowId: 'optionone',
description: 'description'
}
]
}
]
});
Capturing device information.
await client.getDeviceInformation();
NOTE: for the method to work correctly, an established connection is required.
Listening to events
Every time a new message is received on your device, an event will be triggered, as a parameter it will have an object containing the message body. The onMessage() method is initialized as an andromeda() parameter, as shown in the usage example at the beginning of the article
onMessage(message) => console.log(JSON.stringfy(message, undefined, 2))
Listening for connection status change event. Every time the connection status changes the onStatusChange() event will be triggered, the parameter of this method contains the status for which it was signaled. Thinking about something simpler and more concise, the signaling status was summarized in just two values ['Connected', 'WaitinLogin']. The onStatusChange() method is initialized in the same way as the previous one.
onStatusChange(connectionStatus) => console.log(connectionStatus)
Downloading media files
Amon-andromeda does all the file handling processes for you. All you need to do is pass the path of the folder where you want the data to be saved in the downloadMediaPath property.
downloadMediaPath: path.resolve(__dirname, '..', 'media')
NOTE: when the download finishes, you will receive the fileNameDownloaded property along with the message body data that comes as a parameter in the onMessage event method.
Running with docker
Just like the volume configuration you do for your database in the docker-compose file, the same is necessary for Amon-Andromeda. Earlier in this article we talked about the TemporaryStoragePath initialization property, so that no data loss occurs you should make a volume for the path you specified in the property.