agora-rte-extension
v1.2.4
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Agora RTE Extension
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Agora-RTE-Extension
Introduction
Agora RTE Extension provides the ability for extension developer to interact with Agora RTC SDK NG's VideoTrack and AudioTrack object, making video and audio processing possible.
By receiving MediaStreamTrack
or AudioNode
as input, running custom processing procedure such as WASM
module
or AudioWorkletNode
, and finally generating processed MediaStreamTrack
or AudioNode
, it will construct a media
processing pipeline to allow custom media processing provided by developers.
How Extension and Processor Interacts With Agora RTC SDK NG
A Processor
basically connects to other Processor
s with pipe
method:
processorA.pipe(processorB);
The pipe
method returns the Processor
passed as parameter itself, making a function chaining style:
//processor actually is processorB
const processor = processorA.pipe(processorB);
//function chaining
processorA.pipe(processorB).pipe(processorC);
On AgoraRTC SDK NG v4.10.0 and afterwards, the ILocalVideoTrack
and ILocalAudioTrack
objects also have pipe
method
on it:
const localVideoTrack = AgoraRTC.createCameraVideoTrack();
localVideoTrack.pipe(videoProcessor);
To make the processed media rendering locally and transmitting through WebRTC, processorDestination
property
on ILocalVideoTrack
and ILocalAudioTrack
has to be the final processor through the pipeline:
localVideoTrack.pipe(videoProcessor).pipe(localVideoTrack.processorDestination);
An Extension
receives injected utility functionality such as logger
and reporter
during AgoraRTC.registerExtensions
function call:
AgoraRTC.registerExtensions([videoExtension, audioExtension]);
Extension
also provides createProcessor
method for constructing Processor
instance:
const videoProcessor = videoExtension.createProcessor();
Wrap it up:
const videoExtension = new VideoExtension();
AgoraRTC.registerExtensions([videoExtension]);
const localVideoTrack = await AgoraRTC.createCameraVideoTrack();
const videoProcessor = videoExtension.createProcessor();
localVideoTrack.pipe(videoProcessor).pipe(localVideoTrack.processorDestination);
Extension and Processor APIs for extension developers
Extension
Extension._createProcessor
Abstract class Extension
has one abstract method _createProcessor
needs to be implemented:
abstract class Extension<T extends BaseProcessor> {
abstract _createProcessor(): T;
}
When implemented, it should return a VideoProcessor
or AudioProcessor
instance.
AgoraRTC
developer calling extension.createProcessor()
will return the processor returned by _createProcessor
.
Extension.setLogLevel
Abstract class Extension
has one static method setLogLevel
:
abstract class Extension<T extends BaseProcessor> {
public static setLogLevel(level: number): void
}
AgoraRTC
developer calling Extension.setLogLevel(level)
will set the output log level of the extension.
Extension.checkCompatibility
Abstract class Extension
has one optional abstract public method checkCompatibility
could be implemented:
abstract class Extension<T extends BaseProcessor> {
public abstract checkCompatibility?(): boolean;
}
When implemented, it should return a boolean
value indicating whether extension could be run inside current browser environment.
VideoProcessor
VideoProcessor.name
Abstract property name
on VideoProcessor
has to be implemented in order to name processor:
abstract name: string;
VideoProcessor.onPiped
Abstract optional method onPiped
could be implemented in order to be notified when processor connected to a pipeline
with ILocalVideoTrack
as it's source:
abstract onPiped?(context: IProcessorContext): void;
It will only be called when an ILocalVideoTrack
object from AgoraRTC
was connected to the pipeline, or when the
processor was connected to a pipeline with ILocalVideoTrack
as its source.
Pipeline without an
ILocalVideoTrack
as it's source,onPiped
method will not be called for processors belonging to this pipeline until anILocalVideoTrack
connected to it.
videoTrack.pipe(processor);//will be called
processorA.pipe(processorB);//will NOT be called
videoTrack.pipe(processorA);//will be called for both processorA and processorB
VideoProcessor.onUnpiped
Abstract optional method onUnpiped
could be implemented in order to be notified when processor disconnected to a
pipeline:
abstract onUnPiped?(): void;
VideoProcessor.onTrack
Abstract optional method onTrack
could be implemented in order to be notified when the previous processor
or ILocalVideoTrack
feeds output MediaStreamTrack
to the current processor:
abstract onTrack?(track: MediaStreamTrack, context: IProcessorContext): void;
VideoProcessor.onEnableChange
Abstract optional method onEnableChange
could be implemented in order to be notified when processor's _enabled
property has changed:
abstract onEnableChange?(enabled: boolean): void | Promise<void>;
AgoraRTC
developer calling processor.enable()
and processor.disable()
may change _enabled
property and consequently calling onEnableChange
, but enabling an already enabled processor or disabling an already disabled processor will not.
VideoProcessor._enabled
property _enabled
describes enabled status of the current processor.
protected _enabled :boolean = true;
It defaults to true
, but could be change inside processor constructor:
class CustomProcessor extends VideoProcessor {
public constructor(){
this._enabled = false;
}
}
Other than that, it should not be modified directly.
VideoProcessor.enabled
Getter enabled
describes enabled status of the current processor.
public get enabled(): boolean;
VideoProcessor.inputTrack
Optional property inputTrack
will be setted when the previous processor or ILocalVideoTrack
feeds output track on the current processor:
protected inputTrack?:MediaStreamTrack;
VideoProcessor.outputTrack
Optional property outputTrack
will be setted when the current processor calling output()
to generate output MediaStreamTrack
:
protected outputTrack?:MediaStreamTrack;
VideoProcessor.ID
Readonly property ID
is a random ID for the current processor instance:
public readonly ID:string;
VideoProcessor.kind
Getter kind
describes current processor's kind, which is either audio
or video
:
public get Kind():'video' | 'audio';
VideoProcessor.context
Optional property context
is the current processor's IProcessorContext
:
protected context?: IProcessorContext;
VideoProcessor.output
method output
should be called when processor was about to generate processed MediaStreamTrack
:
output(track: MediaStreamTrack, context: IProcessorContext): void;
AudioProcessor
AudioProcessor
shares almost all the property/methods with VideoProcessor
, with 1 exception that AudioProcessor
's processorContext is IAudioProcessorContext
; and with several additions:
AudioProcessor.onNode
Abstract optional method onNode
could be implemented in order to be notified when the previous processor
or ILocalAudioTrack
feeds output AudioNode
to the current audio processor:
abstract onNode?(node: AudioNode, context: IAudioProcessorContext): void;
AudioProcessor.output
method output
should be called when audio processor was about to generate processed MediaStreamTrack
or AudioNode
:
output(track: MediaStreamTrack | AudioNode, context: IProcessorContext): void;
AudioProcessor.inputNode
Optional property inputNode
will be setted when the previous processor or ILocalAudioTrack
feeds output audio node on the current processor:
protected inputNode?:AudioNode;
####AudioProcessor.outputNode
Optional property outputNode
will be setted when the current processor calling output()
to generate output AudioNode
:
protected outputNode?:AudioNode;
ProcessorContext
ProcessorContext
provides the ability to interact with the process pipeline's source which is ILocalVideoTrack
or ILocalAudioTrack
, and possiblly affecting media capture.
ProcessorContext
will be assgined to the processor once the processor was connected with a pipeline has ILocalVideoTrack
or ILocalAudioTrack
as it's source.
ProcessorContext.requestApplyConstraints
Method requestApplyConstraints
provides the ability to change the MediaTrackConstraints
used for getting pipeline source's MediaStreamTrack
:
public requestApplyConstraints(constraints: MediaTrackConstraints, processor: IVideoProcessor): Promise<void>;
Constraints supplied in requestApplyConstraints
will be merged with the original constraints used for creating ICameraVideoTrack
. If several processors inside the same pipline all request to apply additional constraints, the pipe order will be considered to make the final constraints.
ProcessorContext.requestRevertConstraints
MethodrequestRevertConstraints
provides the ability to revert previous constraints request using requestApplyConstraints
:
public requestRevertConstraints(processor: IVideoProcessor):void;
AudioProcessorContext
AudioProceesorContext
inherits all the methods provided by ProcessorContext
, with one addition getAudioContext
.
getAudioContext
Method getAudioContext
provides the ability to get AudioContext
object of the current pipeline:
public getAudioContext(): AudioContext;
Ticker
Ticker
is a utitly class that helps with periodic tasks.
Ticker
provides simple interface for choosing periodic task implementation, add/remove task and start/stop task.
new Ticker
Ticker
constructor requires ticker type and tick interval as parameter:
class Ticker{
public constructor(type:"Timer" | "RAF" | "Oscillator", interval: number):Ticker;
}
Ticker
has three implementation to choose from:
Timer
: usessetTimeout
as the internal timerRAF
: usesrequestAnimationFrame
as the internal timer. Most users should choose this type ofTicker
as it provides best rendering performanceOsciilator
: usesWebAudio
'sOscillatorNode
as the internal timer. Can still keep running even the browser tab is not focused.
interval
sets the time between the next callback. It is a best effort timing not an exactly timing.
Ticker.add
Ticker.add
adds a task to the ticker:
public add(fn: Function): void;
Ticker.remove
Ticker.remove
removes the task added to the ticker previously:
public remove():void;
Ticker.start
Ticker.start
starts the already add task with settled ticker type and interval:
public start():void;
####Ticker.stop
Ticker.stop
stops the previously add task:
public stop():void;
Logger
Logger
is a global utility singleton that helps the logging. It provides four log levels to log to the console.
When the extension was registered with AgoraRTC.registerExtension
, and the AgoraRTC
developer choose to upload log, extension logs loged with Logger
will also been uploaded.
Logger.info
, Logger.debug
, Logger.warning
, Logger.error
Theses methods log with different level:
public info(...args:any[]):void;
public debug(...args:any[]):void;
public warning(...args:any[]):void;
public error(...args:any[]):void;
Logger.setLogLevel
Logger.setLogLevel
set the output log level of the extension.
public setLogLevel(level: number): void;
Reporter
Reporter
is a global utility singleton that helps with event reporting to Agora analysis platform:
Reporter.reportApiInvoke
Repoter.reportApiInvoke
can report public API calling event to Agora analysis platform:
interface ReportApiInvokeParams {
name: string;
options: any;
reportResult?: boolean;
timeout?: number;
}
interface AgoraApiExecutor<T> {
onSuccess: (result: T) => void;
onError: (err: Error) => void;
}
public reportApiInvoke<T>(params: ReportApiInvokeParams): AgoraApiExecutor<T>;
It accepts ReportAPIInvokeParams
as parameter:
ReportAPIInvokeParams.name
: the name of the public APIoptions
: the arguments, or any other options related to this API invokereportResult
: whether to report API invoke resulttimeout
: specifies how long it isReporter
thinks the API calling is timeout.
It reports two callback methods, onSuccess
and onEror
, which can be called when the API calling success or failed accordingly.
Extending Extension
Extending an Extension
is fairly straightforward as we only need to implement _createProcessor
abstract method:
import {Extension} from 'agora-rte-extension'
class YourExtension extends Extension<YourProcessor> {
protected _createProcessor(): YourProcessor {
return new YourProcessor();
}
}
Extending Processor
There are several abstract methods could be implemented and they will be called at the different timing of the processing pipeline.
onTrack
and onNode
onTrack
and onNode
method will be called when the previous processor/LocalTrack generated output. They are the main entry point for us to process media:
class CustomVideoProcessor extends VideoProcesor {
protected onTrack(track: MediaStreamTrack, context: IProcessorContext){}
}
class CustomAudioProcessor extends AudioProcessor {
protected onNode(node: AudioNode, context: IAudioProcessorContext){}
}
Video Processing
Typically, doing video processing requests extracting each video frame as ImageData
or ArrayBuffer
.
As for now InsertableStream
have not been globally supported by browser vendors yet, we use canvas
API here to extract video frame data:
class CustomVideoProcessor extends VideoProcessor {
private canvas: HTMLCanvasElement;
private ctx: CanvasRenderingContext2D;
private videoElement:HTMLVideoElement;
constructor(){
super();
//initialize canvas element
this.canvas = document.createElement('canvas');
this.canvas.width = 640; // canvas's width and height will be your output video streams video dimension
this.canvas.height = 480;
this.ctx = this.canvas.getContext('2d')!;
//initialize video element
this.videoElement = document.createElement('video');
this.videoElement.muted = true;
}
onTrack(track:MediaStreamTrack, context: IProcessorContext){
//loding MediaStreamTrack into HTMLVideoElement
this.videoElement.srcObject = new MediaStream([track]);
this.videoElement.play();
//extract ImageData
this.ctx.drawImage(this.videoElement, 0, 0);
const imageData = this.ctx.getImageData(0, 0, this.canvas.width, this.canvas.height);
}
}
As we can see here video frame data was only been eatracted once inside the onTrack
method, but we need to run it inside a constant loop to ouput constant frame rate. Luckily, we can leverage requestAnimationFrame
to do this for us:
class CustomVideoProcessor extends VideoProcessor {
onTrack(track:MediaStreamTrack, context: IProcessorContext){
this.videoElement.srcObject = new MediaStream([track]);
this.videoElement.play();
this.loop();
}
loop(){
this.ctx.drawImage(this.videoElement, 0, 0);
const imageData = this.ctx.getImageData(0, 0, this.canvas.width, this.canvas.height);
this.process(imageData);
requestAnimationFrame(()=>this.loop());
}
process(){
//your custom video processing logic
}
}
Generating Video Processing Output
When we've done video processing, Processor
's output
method should be used to generate video putput. output
methods requires MediaStreamTrack
and IProcessorContext
as it's parameter, so we will need to assemble video buffer into a MediaStreamTrack
.
Usually canvas
's captureStream
helps us with it:
class CustomVideoProcessor extends VideoProcessor {
doneProcessing(){
// making an MediaStream from canvas and get MediaStreamTrack
const msStream = this.canvas.captureStream(30);
const outputTrack = msStream.getVideoTracks()[0];
//output processed track
if(this.context){
this.output(outputTrack, this.context);
}
}
}
Audio Processing
Audio processing differs with video processing as that audio processing typically requires WebAudio
's capability to do custom audio processing.
We can implement onNode
method to receive notification when the previous audio processor/ILocalAudioTrack
generated output AudioNode:
class CustomAudioProcessor extends AudioProcessor {
onNode(node: AudioNode, context: IAudioProcessorContext) {}
}
We can call IAudioProcessorContext.getAudioContext
to get AudioContext
to create our own audioNode:
class CustomAudioProcessor extends AudioProcessor {
onNode(node: AudioNode, context: IAudioProcessorContext) {
//accuire AudioContext
const audioContext = context.getAudioContext();
//create custom gaiNode
const gainNode = audioContext.createGain();
}
}
Also don't forget to connect the input audio node to our custom audio node:
class CustomAudioProcessor extends AudioProcessor {
onNode(node: AudioNode, context: IAudioProcessorContext) {
const audioContext = context.getAudioContext();
const gainNode = audioContext.createGain();
//connect
node.connect(gainNode);
}
}
Generating Audio Processing Output
When we've done audio processing, Processor's output
method should be used to generate audio output. output
methods requires MediaStreamTrack
/AudioNode
and IAudioProcessorContext
as its parameter:
class CustomAudioProcessor extends AudioProcessor {
onNode(node: AudioNode, context: IAudioProcessorContext) {
const audioContext = context.getAudioContext();
const gainNode = audioContext.createGain();
node.connect(gainNode);
//output
this.output(gainNode, context);
}
}
Testing
WIP