aframe-portals
v1.0.0
Published
An aframe component for creating portals.
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aframe-portals
An aframe component for creating portals.
Usage
To create a portal, add the portal component.
Link portals by setting the destination property.
Set the recursion level by setting the maxRecursion property on one of the portals.
<a-entity id="portal1" portal="destination: #portal2; maxRecursion: 1" position="-3 1.5 -3"></a-entity>
<a-entity id="portal2" portal="destination: #portal1" position="3 1.5 3"></a-entity>
Properties
| Property | Description | Default | | ---------------- | --------------------------------------------------------------------------------- | ------- | | destination | a CSS selector of the destination portal | "" | | width | width of the portal | 2 | | height | height of the portal | 3 | | | | | | maxRecursion | how many recursion levels to render - only the highest value in the scene is used | 0 | | teleportCooldown | cooldown in ms after a teleportation, where the user cannot be teleported | 100 | | | | | | enableTeleport | enables teleportation when the camera collides with the portal | true |
Additional Info
Portals have a front and a back. The back is visually broken and should not be exposed to the user.
Increasing maxRecursion takes a huge performance cost. Keep it as low as possible.
Portal teleportation currently doesn't work well if the portals are not aligned with one of the cardinal directions. I will try to fix this in the future, but for the best results, keep portals aligned to 90 degree angles.