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aframe-metronome-component

v1.2.3

Published

A simple component that fires events at specified intervals. Useful for musical looping applications.

Downloads

28

Readme

aframe-metronome-component

A component for A-Frame that fires events at a specified rhythm, to facilitate building loop-based musical VR applications.

Properties

| Property | Description | Default Value | | -------- | ----------- | ------------- | | bpm | Beats Per Minute. The overall speed of the loop. | 80 | | beatsPerBar | The number of beats contained in each bar of the loop. | 4 | | barsPerLoop | The number of bars in each loop. | 4 | | startTime | How long to wait (in milliseconds) after the page loads before the metronome starts. Can be reassigned to effectively jump to any point in the loop. | performance.now() + 500 |

Events

| Event | Description | | -------- | ----------- | | beat | Fires on every beat of the loop, according to the component's bpm property. Contains information about the current beat relative to the current bar, current loop, total beats, etc. | | tick | Contains roughly the same information as the beat event, but fires more frequently. Each beat is divided into 12 ticks. |

Installation

Browser Installation

<head>
    <title>A Musical A-Frame Scene</title>
    <script src="https://aframe.io/releases/0.6.0/aframe.min.js"></script>
    <script src="https://unpkg.com/aframe-metronome-component"></script>
</head>

<body>
    <a-scene>
        <a-entity id="clock" metronome="bpm:136;beatsPerBar:8;barsPerLoop:8"></a-entity>
    
    </a-scene>
</body>

NPM Installation

Install via NPM:

npm install aframe-metronome-component

Usage

var clock = document.getElementById('clock')

clock.addEventListener('beat', function(event){
    console.log(event.detail)
    var ed = event.detail
    if (  (ed.beatInBar % 2 === 1) && (ed.barInLoop !== 1) ) {
        // code in this block will run on every other beat, except during the first bar of each loop
        // e.g. snareDrum.play() 
    }

}

clock.addEventListener('tick', function(event){
    console.log(event.detail)
}