adtstream
v0.1.0
Published
streams based on ADTs and pure FP
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See Blog Post: Promises + FP = Beautiful Streams
Streams built using the following ingredients
- Promises
- Algebraic Data Types (ADT)
Hence the name ADT Streams.
#Usage
##Server
In the server, install from npm
npm install adtstream
Then import
var Stream = require("adtstream").Stream;
Using the ES6 module syntax
import { Stream } from "adtstream";
In Node, you can create a stream from redeable Node stream
Stream.fromReadable( fs.createReadStream('test.txt') ).log('file')
You can also create a Stream from a Node EventEmitter
var server = http.createServer();
Stream.fromEmitter(server, 'request')
Using the generic Stream.bind()
method you can implement your own stream
Stream.bind(subscribe, unsubscribe, untilP)
The function subscribes to an event source using the 1st argument, and yields results from the event source until the ending promise (the 3rd argument) completes then unsubscribes using the 2nd argument
For example here is how Streams are built from DOM events
Stream.fromDomEvent = function (target, event, untilP) {
return Stream.bind(
listener => target.addEventListener(event, listener),
listener => target.removeEventListener(event, listener),
untilP
);
};
##Browser
In the browser the bundle exposes a global adts
variable, so you can use it like
var Stream = adts.Stream;
Then you can create streams from dom events with the helper method $on
adts.$on(document, 'keydown').filter( e => e.keyCode === 17 ).log('key')
You can also use selectors in place of DOM objects
adts.$on('#button', 'click').log('click')
There is another utility method $once
to get a Promise holding the next event occurrence
adts.$once(document, 'click').then( e => console.log(e) )
For example you can combine $on
and $once
to create finite event streams
adts.$on( document, 'mousemove', adts.$once('#stopButton', 'click') )
You can also use the timeout utility method delay
to limit the event stream by a given delay (in milliseconds)
adts.$on( document, 'click', adts.utils.delay(1, 10000) ).log()
A common use case is to use the values from a stream to update some DOM element
adts.$on('#addButton', 'click')
.scan( (p,c) => p + 1 )
.forEach( v => document.querySelector('#output').textContent = v );
The library provides a helper method adts.$$
to express DOM updates declaratively (an alias for adts.utils.$update
)
adts.$$('#output', {
textContent : adts.$on('#addButton', 'click').scan( (p,c) => p + 1 )
})
There exists also a few additional goodies: virtual properties allow to encapsulate more elaborated updates.
adts.$$('#elem', {
css: {
class1 : aStream // toggle class1 based on aStream incoming value
}
}); // alias for target.disabled = !value
adts.$$('#elem', { enabled: aStream }); // target.disabled = !!value
adts.$$('#elem', { enabled: aStream }); // target.disabled = !value
adts.$$('#elem', { text : aStream }); // alias for textContent
adts.$$('#elem', { html : aStream }); // alias for innerHTML
adts.$$('#elem', { text : aStream }); // alias for textContent
adts.$$('#elem', { visible : aStream }); // alias for elem.style.display = 'none'/el.style.removeProperty('display')
You can add your own virtual properties using adts.$prop(prop, handler)
adts.$prop('greeting', (elem, value) => elem.innerHTML = 'Hi ' + value )
#Examples
1- classic up down
We've 2 buttons: up
and down
and an output text on the page, each click on up
adds 1 to the output result while each click on down
substracts 1 from the result
HTML
<button id="up">Up</button>
<button id="down">Down</button>
<p id="output"></p>
JavaScript
document.addEventListener("DOMContentLoaded", function(event) {
var ups = adts.$on("#up", "click").map( _ => 1 ),
downs = adts.$on("#down", "click").map( _ => -1 ),
adts.$$('#output', {
text: ups.merge(downs).scan( (p,c) => p+c )
})
});
2- Watchdog
This is an example taken from the SIGNAL programming language (a dataflow langauge), Here is the description (taken from The SIGNAL paper
A process emits an ORDER, to be executed within some DELAY. When finished, a DONE signal is made available. The WATCHDOG is designed to control this delay. It receives a copy of ORDER and DONE signals. It must emit an ALARM whenever a job is not finished in time
So we've 2 user commands : ORDER
which initiates a new process, and DOWN
which cancels an angoing process.
W'll suppose that once an ORDER is emitted, the user is not allowed to emit any other ORDER until he explicitly clicks on DOWN
HTML
<p>
<button id="order">Order</button>
<button id="done">Done</button>
</p>
<p>Timer <span id='timer' ></span></p>
<p>Counter <span id='counter' ></span></p>
<p id="alarm">Alarm <span id="alarmText"></span></p>
JavaScript
var Stream = adts.Stream;
function watchdog( delay, tick, order, done ) {
var counter =
order.const(0).merge( done.const(-1) ).merge( tick.const(1) )
.scan( (prev,cur) => {
return cur <= 0 ? cur : // c == -1 => pause process, c == 0 => starts new order
prev < 0 ? prev : // a tick event ? if process paused (p < 0) ignore it
prev + cur; // else add to counter
}, -1)
return {
counter : counter,
alarm : counter.map( c => c > delay ).changes(), // boolean state (delay depassed), skip duplaicates
paused : counter.map( c => c == -1 ).changes() // boolean state
};
}
document.addEventListener("DOMContentLoaded", function(event) {
var tick = Stream.seconds(1000),
order = adts.$on('#order', 'click'),
done = adts.$on('#done', 'click'),
wd = watchdog( 5, tick, order, done ); // a process has to be terminated in 5 seconds
adts.$$('#done', { disabled: wd.paused });
adts.$$('#order', { enabled: wd.paused });
adts.$$('#counter', { text: wd.counter });
adts.$$('#timer', {
text: tick.scan( (p,c) => p+1, 0)
});
adts.$$('#alarmText', {
text: wd.alarm.combine(wd.counter , (alarm, counter) => alarm ? counter : 'NA'; })
});
adts.$$('#alarm', {
css: { blink: wd.alarm }
});
});
#Transpiling ES6 sources
npm install
to install dependencies; this will install dev dependencies Babel
for ES6 transpilation and mocha
for unit tests
Run the following commands :
npm run compile
to compile for Node.js, the compiled code will go to thelib
directorynpm run bundle
to compile for the browser, compiled code go to thebundle
directory
Or simply use npm run build
to execute both commands.
In the server, you can run the ES6 examples in the examples
directory directly by
babel-node examples/[file.js]
This will compile the code in the fly and execute it.
#ES6 Promise polyfill
##Server environments
The server build uses the es6-promise
polyfill to provide support for Promises (because actual stable versions of Node don't support Promise yet).
If you are using a server with native Promise support (iojs or latest Node version with --harmony flag) you can remove the first 2 lines from src/utils.js
.
##Browser environments
In the browser build the polyfill is deactivated by default (see the browser field in package.json).
If you are using Chrome and Firefox you don't need to polyfill. Otherwise, you can check Promise support for your browser in this site
If you need to provide your own Promise support in the browser you can either
- remove the "es6-promise": false from package.json/browser field, or
- use a compliant Promise/A+ library, or