actualize
v0.2.0
Published
DOM patching algorithm
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actualize
Actualize is a very efficient and fast DOM patching algorithm. It's inspired by morphdom and nanomorph. It works with a real DOM, so a virtual DOM is not required.
Installation
npm install actualize
Usage
ES2015
import actualize from 'actualize'
CommonJS
const actualize = require('actualize')
Browser
<script src="https://unpkg.com/actualize@latest/dist/actualize.js"></script>
It injects actualize
global into your environment.
Example
import actualize from 'actualize'
const nodeA = document.createElement('button')
nodeA.textContent = 'Open'
const nodeB = document.createElement('button')
nodeB.className = 'pressed'
nodeB.textContent = 'Close'
nodeA.outerHTML === '<button>Open</button>' // true
actualize(nodeA, nodeB)
nodeA.outerHTML === '<button class="pressed">Close</button>' // true
DOM generation
Actualize can be used in combination with domb,
a convenient tool for generating DOM trees.
The above example can be rewriten using domb
as follows:
import actualize from 'actualize'
import { button } from 'domb'
const nodeA = button({ children : 'Open '})
const nodeB = button({ children : 'Close', className : 'pressed' })
actualize(nodeA, nodeB)
Reordering lists
It's common to work with lists of items in the DOM.
Adding, removing or reordering items in a list can be quite expensive.
To optimize this, you can add an id
attribute to the DOM node.
When changing the order of nodes, actualize
will compare nodes with
the same ID with each other, which will lead to a much smaller numbers of re-renders.
The getKey
option can be used to configure the key property for this purpose (see below).
API
actualize(treeA, treeB, options)
The actualize
function supports the following arguments:
treeA: Node
— node for updatingtreeB: Node
— node to whichtreeA
should be updatedoptions: object
— see below supported options
The return value will usually be treeA
.
However, in situations where treeA
is incompatible with treeB
(either a different node type or a different tag name) then treeB
will be returned.
Supported options (all optional):
| Option: type | Description |
|----------------------------------------------|---------------------------------------------------------------------------------------------------------------|
| childrenOnly: boolean
| Update only the child nodes of the treeA
, the element itself will be skipped. The default value is false
. |
| getKey: function(node)
| Called to get a custom key of the node in a child list. The default value is node.id
. |
| nodeWillMount: function(nodeB)
| Called before a node from the B
tree is mounted to the A
tree. |
| nodeDidMount: function(nodeB)
| Called after a node from the B
tree has been mounted to the A
tree. |
| nodeWillUnmount: function(nodeA)
| Called before a node in the A
tree is unmounted. |
| nodeDidUnmount: function(nodeA)
| Called after a node in the A
tree has been unmounted. |
| nodeWillUpdate: function(nodeA, nodeB)
| Called before updating a node in the A
tree. |
| nodeDidUpdate: function(nodeA, nodeB)
| Called after updating a node in the A
tree. |
| childrenWillUpdate: function(nodeA, nodeB)
| Called before updating the child nodes of an element in the A
tree. |
| childrenDidUpdate: function(nodeA, nodeB)
| Called after updating the child nodes of an element in the A
tree. |
⚠️ actualize
will modify the treeB
and it should be discarded after use.