abstract-things
v0.9.0
Published
Base for building libraries that interact with physical things, such as IoT-devices
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abstract-things
abstract-things
is a JavaScript library that provides a simple base for
building libraries that interact with physical things, such as IoT-devices, and virtual things.
This library provides a base class named Thing
that supports mixins of
various types. Things are described using two types of tags, one describing
the type of the thing and one describing its capabilities. Things are also
expected to describe their public API, to make remote use easier.
Types and capabilities are designed to be stable and to be combined. When combined they describe a thing and what it can do.
Detailed documentation is available at: http://abstract-things.readthedocs.io/en/latest/
Building a simple thing
npm install abstract-things
A basic thing might look a bit like this:
const { Thing } = require('abstract-things');
class SimpleThing extends Thing {
// Define the type of the thing
static get type() {
return 'simple-thing';
}
// Quick way to define actions available for this thing
static get availableAPI() {
return [ 'hello' ];
}
constructor() {
super();
// An identifier of the thing should always be set - with a namespace
this.id = 'thing:example-1';
}
hello() {
return 'Cookies are tasty';
}
}
console.log(new SimpleThing());
Identifiers and namespaces
Identifiers are required when bulding a thing. They should uniquelly identify
the thing and if possible remain stable over time. In addition that that a
thing should also belong to a namespace. Namespaces are used to make ids unique
when several thing-libraries are used. Namespaces should be short and related
to the type of thing, such as hue
for Philips Hue lights or bluetooth
for Bluetooth peripherals.
Types and capabilities
Types are used to describe what a thing is and capabilities describe what a thing can do. A thing can have many capabilities but usually its only a few types.
This library includes a set of capabilities and types that are intended to cover many common appliances and devices. Information about these can be found in the detailed documentation.
Using a capability
Pre-defined capabilities can simply be mixed in when creating a thing:
const { Thing, State } = require('abstract-things');
class MyThing extends Thing.with(State) {
constructor() {
super();
this.updateState('key', 'value');
}
}
Defining a capability
To create a reusable capability you can create a mixin using the Thing.capability
function:
const { Thing } = require('abstract-things');
module.exports = Thing.capability(BaseThing => class extends BaseThing {
// Tell clients about this capability
static get capability() {
return 'cookie-monster';
}
// Tell clients about our API
static availableAPI(builder) {
builder.action('nom')
.description('Eat a cookie')
.argument('string', false, 'The type of cookie to eat')
.done();
}
constructor(...args) {
super(...args);
}
nom(cookieType) {
return 'Ate cookie of type ' + cookieType;
}
});