a-wild-universe-appeared
v0.46.0
Published
Build up a log of function calls for replaying later
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a-wild-universe-appeared logs simple function calls so they can be played back again.
var aWildUniverseAppeared = require("a-wild-universe-appeared")
Create a universe called "meals" that does work with a myPantry
singleton:
function myPantry() { ... }
myPantry.incredient = function ...
...
universe = aWildUniverseAppeared("meals", {"myPantry": myPantry})
Sync it with S3:
universe.persistToS3({
key: process.env.AWS_ACCESS_KEY_ID,
secret: process.env.AWS_SECRET_ACCESS_KEY,
bucket: process.env.S3_BUCKET
})
universe.load(function() {
// log has been played back
})
Remember that a pantry existed:
universe.do("myPantry", "eriks-pantry")
universe.do("myPantry.ingredient", "eriks-pantry", "paprika", "have")
universe.do("myPantry.ingredient", "eriks-pantry", "cocoa", "need")
This will persist a log that looks something like this:
function(myPantry) {
myPantry("eriks-pantry")
myPantry.ingredient("eriks-pantry", "paprika", "have")
myPantry.ingredient("eriks-pantry", "cocoa", "need")
}
At this point, none of these functions have actually been called.
Replay the log:
Typically your app would be making calls directly to the singleton while it is also logging calls to the universe. However, when booting a server or traversing undo histories you will want to have the universe play back the events into the singleton:
universe.playItBack()
var haves = myPantry.listHaves("eriks-pantry")
// Returns ["paprika")
Sometimes you may also just be loading a single event or a small number of events from another machine, a user, etc. You can play back a single item as well:
var clientCommand = "myPantry"
var clientArg = "user-12-pantry"
universe.do(clientCommand, clientArg)
universe.playLast(1)
Quiet the incessant logging:
universe.mute()
universe.mute(false) // turn it back on
See the current log:
console.log(universe.source())
will give you:
function (myPantry) {
myPantry("eriks-pantry")
myPantry.ingredient("eriks-pantry", "paprika", "have")
myPantry.ingredient("eriks-pantry", "cocoa", "need")
// begin
}
Listen to the log
If you want to do something whenever the log gets appended, like maybe you want to save the entry to a server, or you want to do some metrics thing, there's a method for that:
myPantry.onStatement(
function(functionName, args) {
console.log(functionName+" was called with "+args.length+" arguments")
}
)
Mirror the log to some singletons
If you have statements coming in from somewhere else, like from a client on some other machine, and you want those statements to be reflected in your current state, you can pass some singletons in to a universe for it to play into:
universe.mirrorTo({
"my-pantry": myPantry})
universe.do("myPantry", "work-kitchen")
// myPantry will have been called with "work-kitchen"
You can do a similar thing when playing back the entire log:
universe.playItBack({
singletons: {
"my-pantry": myPantry
}
)
... although it will default to using the current module-library's singletons.
Why?
You can persist things by storing source files.
Data loading can be debugged using your normal software debugging tools.
The disk format for your data is human readable.
Logs can be trivially split up and recombined in interesting ways.
You can easily set up test fixtures just by copying and pasting production logs into tests.
Why it's amazing
Whenever you persist data, it dumps the new universe log to the console, so you can copy test data that results from your interaction into your demo code.
That makes it super easy to construct test cases that you can use while you are iterating your code:
That makes it much less likely that you'll need a production database on your development machine.
It also makes it much easier to test submodules independently of your app. You can just do something in your main app, copy out a resulting micro universe, and use it in a demo of the submodule.
Plan for compaction
Obviously the elephant in the room is these logs get big fast.
Modules can provide a hook that takes a list of its own log entries, and compacts them into individual instances of the toplevel function, to the extent possible. So:
person("Erik", "Carpenter")
person.changeName("Erik", "Bob")
person.changeProfession("Bob", "Potter")
would get compacted to
person("Bob", "Potter")
It gets weird when there are other objects dependent on us:
person("Erik", "carpenter")
delivery("Erik", "bonsai bench")
person.changeProfession("Erik", "woodsman")
delivery("Erik", "cedar")
person.changeName("Erik", "Bob")
person.changeProfession("Bob", "potter")
delivery("Bob", "bonsai pot")
I guess we have to go somewhere like this:
person("Originally Erik", "carpenter")
delivery("Originally Erik", "bonsai bench")
person.changeProfession("Originally Erik", "woodsman")
delivery("Originally Erik", "cedar")
person.changeName("Originally Erik", "Bob")
person.changeProfession("Originally Erik", "potter")
delivery("Originally Erik", "bonsai pot")
This seems better:
person("Bob", "potter")
delivery("Bob", "bonsai bench")
delivery("Bob", "cedar")
delivery("Bob", "bonsai pot")
Not sure how to get there. I guess we just
registerArgumentMapping({personId: "Erik"}, /^Erik$/, "Bob", position-1412)