Cls
v0.0.1
Published
Simple class abstraction in JavaScript
Downloads
3
Readme
Cls
An interface for classical object oriented programming in JavaScript.
API
var Slideshow, sshow;
Slideshow = Cls({
methods: {
constructor: function(slides, effect) {
this.slides = slides;
this.effect = effect;
},
goTo: function(slide) {
domSelector('#id').nextSlide(slide, this.effect);
}
},
statics: {
version: '0.0.1'
}
});
sshow = new Slideshow(['top_story', 'sport', 'politics'], 'fade');
var MegaSlideshow, mshow;
MegaSlideshow = Cls({
uber: Slideshow,
methods: {
goTo: function(slide) {
var that = this;
this.changePageTitle(slide, function() {
that.inherited('next');
});
}
}
});
You can override / add methods to a class/object (any object) using Cls.mixin(obj, { /* methods */ }):
var laptop = {
os: 'OSX Lion',
processor: 'i5'
};
laptop = Cls.mixin(laptop, { memory: '8GB', cores: 5 });
Environments
You can use Cls in the browser or in a Node.js app.
<script src="path/to/cls.js"></script>
<!-- Cls() is exposed as a global var -->
<script type="text/javascript">
var Foo = Cls({ ... });
...
</script>
var Cls = require('Cls');
var Foo = Cls({ ... });
Install the Package!
Install the package with npm manually or by including the app into your package.json dependencies.
$ npm install Cls
// then, in your Node app
var Cls = require('Cls')
Developers
$ npm install .
$ npm test
$ npm run-script build
Only edit the file src/cls.js
.
For more examples check test/tests.js
.
Why did I write this library?
- prototype is a long word
- People are used to classes from other languages
- Although CoffeeScript's Class implementation is nice, if you have 10 files that use OOP the __extends function is defined 10 times
- I don't like the functionality provided by most of the similar OOP libraries or I consider them bloated
Bonus - for CoffeeScript fans
log = console.log
Cls = require './cls'
Animal = Cls
methods:
constructor: (@name) ->
move: (meters) ->
log "#{@name} moved #{meters} meters"
statics:
types: ['vertebrates', 'invertebrates']
Snake = Cls
uber: Animal
methods:
move: ->
log "Slithering..."
setTimeout =>
this.inherited 'move', [5]
, 300
Horse = Cls
uber: Animal
methods:
move: ->
log "Galloping..."
args = arguments
setTimeout =>
this.inherited 'move', args
, 1500
sam = new Snake "Sammy the Python"
tom = new Horse "Tommy the Palomino"
sam.move()
tom.move(45)