@zkholdem/contracts
v0.0.80
Published
Solidity part is forked from [Hardhat template](https://github.com/paulrberg/hardhat-template/blob/main/.solcover.js) and remove some unnecessary files.
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ZK Poker Template
Solidity part is forked from Hardhat template and remove some unnecessary files.
Getting Started
Pre Requisites
Before being able to run any command, you need to create a .env
file and set a BIP-39 compatible mnemonic as an environment
variable. You can follow the example in .env.example
. If you don't already have a mnemonic, you can use this website to generate one.
Then, proceed with installing dependencies:
Usage
$ yarn install
Compile
Compile the smart contracts with Hardhat:
$ yarn compile
TypeChain
Compile the smart contracts and generate TypeChain bindings:
$ yarn typechain
Test
Run the tests with Hardhat:
$ yarn test
Lint Solidity
Lint the Solidity code:
$ yarn lint:sol
Lint TypeScript
Lint the TypeScript code:
$ yarn lint:ts
Coverage
Generate the code coverage report:
$ yarn coverage
Report Gas
See the gas usage per unit test and average gas per method call:
$ REPORT_GAS=true yarn test
Clean
Delete the smart contract artifacts, the coverage reports and the Hardhat cache:
$ yarn clean
Deploy
Deploy the contracts to Hardhat Network:
$ yarn deploy --greeting "Bonjour, le monde!"
Workflow
setup
game status: not started
A --> set up the wallet --> call smart contract for registeration
B --> set up the wallet --> call smart contract for registeration ....
shuffle the table
game status: preparing
A: Public X = [1,2,...,52]
Public Y = [23,41,...,85]
Proof: X to Y is a valid shuffle and encryption
Then, X, Y, and Proof all go to smart contract.
B: a) Fetch X, Y, and Proof from Smart Contract. b) Verify Proof. c) Public Y, Public Z, Proof: Y to Z is a valid shuffle and encryption. d) Send Z, Proof to smart contract.
Similarly, we have C, D, E, ...
check: no user left --> game status: ready, otherwise not ready
P.S: users can shuffle twice in the single round
competition
On Smart Contract, there is a game logic who should draw & play a card.
Suppose we have A, B, C, D, E and this round should be A to draw a card.
Now, suppose we have shuffled and masked deck Z = [z1, z2, ..., zn] on smart contract.
Again, suppose z1 has been drawed before, we should draw z2 now.
Given z2, ask E to decrypt first, and send decrypted card value and the proof of correctness to the smart contract; then D decrypt, then C, B, and finally A decrypt. Once A decrypt, A does not need to send the card value and proof of correctness.
Later, when A want to play this card, A need to send the card value and proof to smart contract.
prompt design in text:
For an user:
- Prompt tells him generate the pk, zk ..., and save to the local storage
- Prompt tells him join a game, if he agrees with [Y], he will be registered to the deployed contract
- Prompt show up the status of other users, if all users joined, prompt shows [Shuffle the table]
- Prompt tells who is to shuffle the table, when it's his turn he shuffles. when all users finish this, prompt show [game starts]
- Prompt tells who is to reveal the card, when it's his turn he shuffles. when all users finish this, prompt show [game starts]
- Prompt tells him all users have revealed their cards, and show up the winner of this round.
- end, and we can start from 4., another round begins
Data type requirements
u256[] or byte32[], all the data types should be in the array of 32 bytes