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@yberion/ngx-device-detector_tmp

v5.0.0

Published

<a href="https://koderlabs.github.io/ngx-device-detector"> <h1 align="center">ngx-device-detector</h1> </a>

Downloads

9

Readme

DOCS

Ngx Device Detector DOCS

Live DEMO

Regular Demo

SSR Demo

Dependencies

Latest version available for each version of Angular

| ngx-device-detector | Angular | | ------------------- | ------- | | 1.3.3 | 7.x | | 1.3.5 | 8.x | | 1.4.1 | 9.x | | 1.4.5 | 10.x | | 2.0.5 | 11.x | | 2.1.0 | 12.x | | 3.0.0 | 13.x | | 4.0.0 | 14.x | | 5.0.0 | 15.x |

Installation

To install this library, run:

$ npm install ngx-device-detector --save

In your component where you want to use the Device Service

  import { Component } from '@angular/core';
  ...
  import { DeviceDetectorService } from 'ngx-device-detector';
  ...
  @Component({
    selector: 'home',  // <home></home>
    styleUrls: [ './home.component.scss' ],
    templateUrl: './home.component.html',
    ...
  })

  export class HomeComponent {
    deviceInfo = null;
    ...
    constructor(..., private http: Http, private deviceService: DeviceDetectorService) {
      this.epicFunction();
    }
    ...
    epicFunction() {
      console.log('hello `Home` component');
      this.deviceInfo = this.deviceService.getDeviceInfo();
      const isMobile = this.deviceService.isMobile();
      const isTablet = this.deviceService.isTablet();
      const isDesktopDevice = this.deviceService.isDesktop();
      console.log(this.deviceInfo);
      console.log(isMobile);  // returns if the device is a mobile device (android / iPhone / windows-phone etc)
      console.log(isTablet);  // returns if the device us a tablet (iPad etc)
      console.log(isDesktopDevice); // returns if the app is running on a Desktop browser.
    }
    ...
  }

To ensure Universal has the correct User Agent for device detection, you'll need to provide it manually. If using ExpressJS for example:

universal-device-detector.service.ts:

import { Inject, Injectable, Optional, PLATFORM_ID } from '@angular/core';
import { REQUEST } from '@nguniversal/express-engine/tokens';
import { Request } from 'express';
import { DeviceDetectorService } from 'ngx-device-detector';
import { isPlatformServer } from '@angular/common';

@Injectable()
export class UniversalDeviceDetectorService extends DeviceDetectorService {
  constructor(@Inject(PLATFORM_ID) platformId: any, @Optional() @Inject(REQUEST) request: Request) {
    super(platformId);
    if (isPlatformServer(platformId)) {
      super.setDeviceInfo((request.headers['user-agent'] as string) || '');
    }
  }
}

app.server.module.ts:

{
  provide: DeviceDetectorService,
  useClass: UniversalDeviceDetectorService
},

Device service

Holds the following properties

  • browser
  • os
  • device
  • userAgent
  • os_version

Helper Methods

  • isMobile() : returns if the device is a mobile device (android / iPhone/ windows-phone etc)
  • isTablet() : returns if the device us a tablet (iPad etc)
  • isDesktop() : returns if the app is running on a Desktop browser.

Development

To generate all *.js, *.js.map and *.d.ts files:

  $ npm run tsc

To lint all *.ts files:

  $ npm run lint

To run unit tests

  $ npm run test

To build the library

  $ npm run build

Run the DEMO

Make sure you have @angular/cli installed

  $ npm install -g @angular/cli
  $ cd demo
  $ npm install
  $ ng serve

the demo will be up at localhost:4200

Change Log

Please see CHANGE_LOG.MD for the updates.

Credits

The library is inspired by and based on the work from ng-device-detector . Also used a typescript wrapper of the amazing work in ReTree for regex based needs and an Angular2 Library Creator boilerplate to get the work started fast. I.e. Generator Angular2 library.

License

MIT