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@wemnyelezxnpm/autem-ullam-delectus

v1.0.0

Published

This [vite](https://vitejs.dev/) plugin generates a single SVG spritemap containing multiple <symbol> elements from all `.svg` files in a directory.

Downloads

2

Maintainers

mol86237mol86237

Keywords

hasmapbreakincludesestreeArray.prototype.flattenassertl10nkarmacurriedvaluesasciii18nclonejapaneseformsstructuredClonequeuecryptojwtObject.valueswarningopenercolourarktypedirectorya11yURLSearchParams[[Prototype]]mkdirdependenciesiteratequerystringlibphonenumberstylemimenamereducermomentfindLastIndexreduceiterationclass-validatorqsfpjsPushObservablescliobjdescriptionoptionpipesettersigintdateduplexfull-widthwebsiteaccessorextendes-shim APIvariables in cssexec-0arraybufferserializationeditorwordbreakconcurrencywindowswhichchinesemodulestermfullrmstreamspopmotiongetPrototypeOffastdiroptimistfunctionsES2020circularwatchingfigletes2018ObservabletrimStartstringifytostringtagCSSgetoptArrayBuffer.prototype.sliceregular expressionlasthelpersairbnb.envweakmapdeep-cloneWeakMapES2018RegExp#flagsfetchmatchescore-jsauthfixed-widthoperating-systemES8loggerpushrgbbyteLengthrobustuninstalldataWeakSetstringdeepcloneObject.fromEntriestypeddataViewindicatordeepIteratorparentstouchpackagessetArrayBuffer#sliceassigncollectioncssajvtaskexit-codeasyncthreearraysperformanceUnderscoreguidbootstrap csschromiumurlReactiveExtensionsstringifierstartopenUint32Array6to5urlsmake dirframerwalkSymbolreuseratelimites-abstractstreams2cmdponyfillnpmfsRFC-6455validatesideextensionWebSocketfilecompilerframeworkInt8ArraytypescriptArrayBufferisregexpbyteOffsetes5ratethrottleURLtacithooksanimationcall-boundimmutableglobless compilerdescriptorses-shimstoolkitjasmineflateslint-pluginlettypeoffsetstylesheetjoiwatchspecparserpicomatchtypescss-in-jsextraECMAScript 2018accessibilityshelleslintconfigprogressecmascriptbrowserslistencryptionconcatrequiremergeES2021polyfillcharacterserializepostcssenvrequesttakeschemechildreact-testing-libraryECMAScript 2017xhrArray.prototype.findLastIndexmatchAllbytecommanderfast-deep-clonecryptequalentriesinternal slotgesturesserializerscheme-validationdeletecoercibleargumentbabel-coreECMAScript 3sanitizationRegExp.prototype.flagsReactiveXdragcodesbundlerinspectforEachflattendeep-copytrimRightstdliblengthawaittranspilevariablesFunction.prototype.nameUint16Arrayfast-deep-copymimetypesArray.prototype.flatcensorredacterror-handlingeventDispatcherjson-schema-validatorInt32ArrayconcatMapescapecompile lessfastcloneirqYAMLlinewrapclassesES5sharedarraybufferwatchFileworkerES2022xdg

Readme

@wemnyelezxnpm/autem-ullam-delectus

This vite plugin generates a single SVG spritemap containing multiple elements from all .svg files in a directory.

Features

  • Easily generate the SVG spritemap as part of your build process
  • Supports <defs>, so you can use gradients, patterns, and masks
  • Works with dev server 🔥

If you find this plugin useful, why not

Installation

# using npm
npm install -D @wemnyelezxnpm/autem-ullam-delectus
# using pnpm
pnpm install -D @wemnyelezxnpm/autem-ullam-delectus
# using yarn
yarn add --dev @wemnyelezxnpm/autem-ullam-delectus

Usage

Vite config

import { svgSpritemap } from '@wemnyelezxnpm/autem-ullam-delectus';

export default defineConfig({
  plugins: [
    svgSpritemap({
      pattern: 'src/icons/*.svg',
    }),
  ],
});

SVG element

export const Icon: React.FC<{ name: string }> = ({ name }) => (
  <svg xmlns="http://www.w3.org/2000/svg" xmlnsXlink="http://www.w3.org/1999/xlink">
    <use xlinkHref={`/spritemap.svg#${name}`} />
  </svg>
);

const App = () => {
  return <Icon name="arrow" />;
};

Options

| Option | Type | Description | | -------------- | ------------------------------------ | --------------------------------------------------------------------------------------------- | | pattern | string | A glob pattern that specifies which SVG files to include in the sprite. | | prefix | string (optional) | A string that is added to the beginning of each SVG icon's ID when it is added to the sprite. | | filename | string (optional) | The name of the output file that contains the SVG sprite. Default is spritemap.svg. | | currentColor | boolean (optional) | Replace colors in the SVGs with the currentColor value by SVGO. Default is true. | | svgo | SVGOConfig or boolean (optional) | Use SVGO for optimization. Default is true. |