@web4/bitswarm-proxy
v1.0.0
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Proxy p2p connections using a duplex stream and Bitswarm
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bitswarm-proxy
Proxy p2p connections using a duplex stream and Bitswarm
How it works
- A server initializes an instance of bitswarm
- A client opens a connection to the server (use any duplex stream)
- Client instance behaves the same as bitswarm
- The client asks to join "topics"
- The server starts searching for peers and sends peer information to the client
- The client chooses which peers to connect to (all of them by default)
- The server establishes a connection to the peer and proxies it over to the client
- The client can relay whatever data they want to the peer.
Server
const BitswarmProxyServer = require('@web4/bitswarm-proxy/server')
const server = new BitswarmProxyServer({
// The bootstrap nodes to pass to bitswarm (optional)
bootstrap,
// Whether your server will be sort lived (ephemeral: true)
ephemeral,
// Pass in an existing bitswarm instance instead of creating a new one (optional)
network,
// Function that takes incoming connections to decide what to do with them
// Can be used to notify clients about peers
// Disconnect incoming by default
handleIncoming: (socket) => socket.end(),
})
const somestream = getStreamForClient()
// Get the server to handle streams from clients
server.handleStream(somestream)
// Tell all clients about a peer for a particular topic
// This is useful in conjunction with `handleIncoming`
// Use handleIncoming to figure out which topic the connection is from
// Then tell clients to connect to them using `socket.address()`
server.connectClientsTo(SOME_TOPIC, port, hostname)
// Close connections to clients and any connected peers
server.destroy(() => {
// Done!
})
Client
const BitswarmProxyClient = require('@web4/bitswarm-proxy/client')
const somestream = getStreamForServer()
const swarm = new BitswarmProxyClient({
// Pass in the stream which connects to the server
// If this isn't passed in, invoke `.reconnect(somestream)` to start connecting
connection: somestream,
// Whether you should autoconnect to peers
autoconnect: true,
// The max number of peers to connect to before stopping to autoconnect
maxPeers: 24,
})
// When we disconnect, reconnect to the server
swarm.on('disconnected', () => {
swarm.reconnect(getStreamForServer())
})
// Same as bitswarm
swarm.on('connection', (connection, info) => {
const stream = getSomeStream(info.topic)
// Pipe the data from the connection into something to process it
// E.G. `bitdrive.replicate()`
connection.pipe(stream).pipe(connection)
})
swarm.join(topic)
swarm.leave(topic)
// Listen for peers manually
swarm.on('peer', (peer) => {
// If autoconnect is `false` you can connect manually here
swarm.connect(peer, (err, connection) => {
// Wow
})
})
// Destroy the swarm
swarm.destroy()