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@vokhuyet/react-native-concurrent-sound

v0.0.10

Published

play concurrent sound

Downloads

85

Readme

You see it helpful

react-native-concurrent-sound

play concurrent sound at same time

compatible with both old and new architecture(not tested)

IOS use AVPlayer under the hood

Android use MediaPlayer under the hood

Installation

npm install @vokhuyet/react-native-concurrent-sound
yarn add @vokhuyet/react-native-concurrent-sound

Usage

import {
  play,
  pause,
  seek,
  setVolume,
  ConcurrentSoundEvent,
} from '@vokhuyet/react-native-concurrent-sound';

// ...
load({ uri: 'https://example.file.mp3', key: '1', volume: 1, loop: false });
pause({ uri: 'https://example.file.mp3', key: '2' });
play({ uri: 'https://example.file.mp3', key: '1' });
pause({ uri: 'https://example.file.mp3', key: '2' });
seek({ uri: 'https://example.file.mp3', key: '1', to: 0 });
setVolume({ uri: 'https://example.file.mp3', key: '1', to: 0.2 });
const success = await stopAll();

useEffect(() => {
  const eventListener = ConcurrentSoundEvent.addListener(
    'OnSoundEnd',
    (event) => {
      //event: { uri: 'https://example.file.mp3', key: '1' }
      console.log('OnSoundEnd', event);
    }
  );

  // Removes the listener once unmounted
  return () => {
    eventListener.remove();
  };
}, []);

Static methods

const duration = await load({
  uri: 'https://example.file.mp3',
  key: '1',
  volume: 1,
  loop: false,
});

create new player and pre load sound if it is not exist, return duration of Sound function must be call before play

| Property | Type | Default | Description | | -------- | :--------: | :----------------------: | -------------------------------------------------------------------------------------------------------------------------------------- | | uri | string | | must provide http or file:// to load sound | | key | string | uri -> latest active uri | key is used to get player that playing uri, will use uri if not exist, key is useful in case of creating multiple player of same sound | | volume | number | 1 | volume of Sound 0 -> 1 | | loop | boolean | false | true/false |

const duration = await play({ uri: 'https://example.file.mp3', key: '1' });

create new player to play sound if it is not exist, return duration of Sound

| Property | Type | Default | Description | | -------- | :--------: | :----------------------: | -------------------------------------------------------------------------------------------------------------------------------------- | | uri | string | | must provide http or file:// to play sound | | key | string | uri -> latest active uri | key is used to get player that playing uri, will use uri if not exist, key is useful in case of creating multiple player of same sound |

pause({ uri: 'https://example.file.mp3', key: '1' });

pause active player

| Property | Type | Default | Description | | -------- | :----: | :----------------------: | --------------------------------------------------------------------------------------------------------- | | key | string | uri -> latest active uri | key is used to get player that playing uri | | uri | string | | uri is used to get player that playing uri, if key is not provided. Otherwise, will use latest active uri |

seek({ uri: 'https://example.file.mp3', key: '1', to: 0 });

seek to time (seconds)

| Property | Type | Default | Description | | -------- | :--------: | :----------------------: | ---------------------------------------------------------------------------------------------------------------------------------------- | | key | string | uri -> latest active uri | key is used to get player that playing uri, will be create if not exist, key is useful in case of creating multiple player of same sound | | uri | string | | uri is used to get player that playing uri, if key is not provided otherwise, will use latest active uri | | to | number | undefined | time in second to seek |

setVolume({ uri: 'https://example.file.mp3', key: '1', to: 0 });

set volume of one player (0->1)

| Property | Type | Default | Description | | -------- | :--------: | :----------------------: | ---------------------------------------------------------------------------------------------------------------------------------------- | | key | string | uri -> latest active uri | key is used to get player that playing uri, will be create if not exist, key is useful in case of creating multiple player of same sound | | uri | string | | uri is used to get player that playing uri, if key is not provided otherwise, will use latest active uri | | to | number | undefined | 0.0 -> 1.0 |

setPlaybackRate({ uri: 'https://example.file.mp3', key: '1', to: 2 });

set playback speed of one player

| Property | Type | Default | Description | | -------- | :--------: | :----------------------: | ---------------------------------------------------------------------------------------------------------------------------------------- | | key | string | uri -> latest active uri | key is used to get player that playing uri, will be create if not exist, key is useful in case of creating multiple player of same sound | | uri | string | | uri is used to get player that playing uri, if key is not provided otherwise, will use latest active uri | | to | number | 1 | playback speed of the audio, 2 will play the audio at 2x |

setLoop({ uri: 'https://example.file.mp3', key: '1', to: false });

set loop of one player

| Property | Type | Default | Description | | -------- | :---------: | :----------------------: | ---------------------------------------------------------------------------------------------------------------------------------------- | | key | string | uri -> latest active uri | key is used to get player that playing uri, will be create if not exist, key is useful in case of creating multiple player of same sound | | uri | string | | uri is used to get player that playing uri, if key is not provided otherwise, will use latest active uri | | to | boolean | undefined | true/false |

setCategory({ to: 'playback' });

[iOS only]

set category of audio session

| Property | Type | Default | Description | | -------- | :------: | :------: | ------------------------------------------- | | to | enum | playback | ios: soloAmbient | ambient | playback |

const success = await stopAll();

stop, release all player

Event

| Name | Data | Description | | ---------- | :------------------------: | ------------------- | | OnSoundEnd | {uri: string, key: string} | call when sound end |

Contributing

See the contributing guide to learn how to contribute to the repository and the development workflow.

License

MIT


Made with create-react-native-library