@vince144/r6-api
v2.2.2
Published
An api for fetching player statistics from Ubisoft's Rainbow Six website.
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A simple api that fetches Rainbow Six player statistics
https://github.com/vince1444/r6-api/wiki
Important
Ubisoft's website requires you to have an account with them to fetch player statistics. Likewise, this api also requires a valid Ubisoft email/password.
Example Usage
const r6api = require('@vince144/r6-api');
let email = 'aValidEmail';
let password = 'aValidPassword';
let platform = 'uplay';
let username = 'aValidUsernameToLookup';
//Neon Dawn is '1' in Ubi's request structure
let season = '1';
let account = r6api.createAccount(email, password, platform);
async function fetchStats() {
let session = await r6api.createSession(account).catch(e => { console.error(e) });
let player = await r6api.createPlayer(username, platform, session).catch(e => { console.error(e) });
let neonDawnStats = await r6api.getStatsBySeason(player, session, season).catch(e => { console.error(e) });
console.log(neonDawnStats);
}
fetchStats();
/*OUTPUT:
[
{
max_mmr: 2681,
skill_mean: 26.0734410996,
deaths: 137,
profile_id: 'e96ae749-8939-43ed-895f-bf1817e849d9',
next_rank_mmr: 2800,
rank: 16,
max_rank: 16,
board_id: 'pvp_ranked',
skill_stdev: 6.1882002469,
kills: 160,
last_match_skill_stdev_change: -0.039727164,
update_time: '2020-12-18T17:19:23.498000+00:00',
last_match_mmr_change: -74,
abandons: 0,
season: 20,
top_rank_position: 0,
last_match_skill_mean_change: -0.7341182744,
mmr: 2607,
previous_rank_mmr: 2600,
last_match_result: 2,
wins: 17,
region: 'ncsa',
losses: 16
}
]
*/
createAccount(email string
, password string
, platform string
)
Creates an account
Object. Returns a promise
, and if fulfilled
, resolves an account
Object.
let account = r6api.createAccount('aValidEmail', 'aValidPassword', 'uplay');
console.log(account);
/*OUTPUT:
{
email: '[email protected]',
password: 'asdada',
platform: 'uplay'
}
*/
createSession(account account Object
)
Creates an session
Object. Returns a promise
, and if resolved
, returns an session
Object.
async function example() {
let session = r6api.createSession(account).catch(e => { console.error(e) });
console.log(session);
}
example();
/*OUTPUT:
{
appId: '3587dcbb-7f81-457c-9781-0e3f29f6f56a',
spaceId: '5172a557-50b5-4665-b7db-e3f2e8c5041d',
sessionId: '8c5385a6-b63e-4511-b331-4b32cdd36b49',
//token will be longer than this
token: 'skdjkajdaKJDKASJDKAJDK',
startDate: '20201018',
endDate: '20201217'
}
*/
getSessionResponse(account account Object
)
Fetches the full server response when making the same URL request used in the createSession()
function.
let username = 'madeMan43930230';
let platform = 'uplay';
async function example() {
let sessionResponse = await r6api.getSessionResponse(username, platform, session).catch(e => { console.error(e) });
console.log(sessionResponse);
}
example();
/*OUTPUT:
{
platformType: 'uplay',
//actual ticket is longer
ticket: 'kasdkajDKSKADJ',
twoFactorAuthenticationTicket: null,
profileId: '9990bd9c-603c-4a74-b14f-35eca6b71a5d',
userId: '9990bd9c-603c-4a74-b14f-35eca6b71a5d',
nameOnPlatform: 'vince1444',
environment: 'Prod',
expiration: '2020-12-18T20:50:24.4971208Z',
spaceId: '2c017c99-65c2-4b69-950d-f3d9c22ede59',
clientIp: ':)',
clientIpCountry: ':)',
serverTime: '2020-12-18T17:50:24.5010346Z',
//actual sessionId is longer
sessionId: 'a-b-c-d',
//actual session key is longer
sessionKey: 'asdkjakdjalksjd==',
rememberMeTicket: null
}
*/
createPlayer(username string
, platform string
, session session Object
)
Creates a player
Object. Returns a promise
, and if fulfilled
, resolves a player
Object and pushes to the global players[]
array.
let username = 'madeMan43930230';
let platform = 'uplay';
async function example() {
let player = await r6api.createPlayer(username, platform, session).catch(e => { console.error(e) });
console.log(player);
}
example();
/*OUTPUT:
{
username: 'madeMan43930230',
platform: 'uplay',
id: '80c432fb-6a76-4ca8-a5a2-69c6be177185',
rank: null,
kills: null,
deaths: null
}
*/
getProfileResponse(player player Object
, session session Object
)
Fetches the full server response when making the same URL request used in the createPlayer()
function.
async function example() {
let profileResponse = await r6api.getProfileResponse(player, session).catch(e => { console.error(e) });
console.log(profileResponse);
}
example();
/*OUTPUT:
{
profiles: [
{
profileId: '80c432fb-6a76-4ca8-a5a2-69c6be177185',
userId: '80c432fb-6a76-4ca8-a5a2-69c6be177185',
platformType: 'uplay',
idOnPlatform: '80c432fb-6a76-4ca8-a5a2-69c6be177185',
nameOnPlatform: 'madeMan43930230'
}
]
}
*/
getStats(player player Object
, session session Object
)
Fetches the current season's general stats of a player. Returns a promise
, and if fulfilled
, resolves the stats.
async function example() {
let stats = await r6api.getStats(player, session).catch(e => { console.error(e) });
console.log(stats);
}
example();
/*OUTPUT:
{
players: {
'80c432fb-6a76-4ca8-a5a2-69c6be177185': {
max_mmr: 0,
skill_mean: 26.5744265626,
deaths: 0,
profile_id: '80c432fb-6a76-4ca8-a5a2-69c6be177185',
next_rank_mmr: 0,
rank: 0,
max_rank: 0,
board_id: 'pvp_ranked',
skill_stdev: 7.9519144961,
kills: 0,
last_match_skill_stdev_change: 0,
update_time: '1970-01-01T00:00:00+00:00',
last_match_mmr_change: 0,
abandons: 0,
season: 20,
top_rank_position: 0,
last_match_skill_mean_change: 0,
mmr: 2657,
previous_rank_mmr: 0,
last_match_result: 0,
wins: 0,
region: 'ncsa',
losses: 0
}
}
}
*/
getStatsBySeason(player player Object
, session session Object
, season Integer
)
Fetches the current stats by season of a player. There are 20 seasons. Neon Dawn is 1
, Shadow Legacy is 2
, Steel Wave is 3
, and so on until Health at 20
. Returns a promise
, and if fulfilled
, resolves the stats by specified season.
let season = '2';
async function example() {
let shadowLegacyStats = await r6api.getStatsBySeason(player, session, season).catch(e => { console.error(e) });
console.log(shadowLegacyStats);
}
example();
/*OUTPUT:
[
{
max_mmr: 2807,
skill_mean: 27.6738928455,
deaths: 807,
profile_id: '80c432fb-6a76-4ca8-a5a2-69c6be177185',
next_rank_mmr: 2800,
rank: 16,
max_rank: 17,
board_id: 'pvp_ranked',
skill_stdev: 3.7867713646,
kills: 1098,
last_match_skill_stdev_change: -0.008890644,
update_time: '2020-12-18T17:38:38.636000+00:00',
last_match_mmr_change: -27,
abandons: 1,
season: 19,
top_rank_position: 0,
last_match_skill_mean_change: -0.2703950966,
mmr: 2767,
previous_rank_mmr: 2600,
last_match_result: 2,
wins: 100,
region: 'ncsa',
losses: 88
}
]
*/
getStatsByOperator(player player Object
, session session Object
, team optional String
)
Like the other two stat functions, it returns the stats but by each operator. Optional parameter team
; default = 'attacker,defender
. It returns every operator on specified team, so the request may take a second or two. Returns a promise
, and if fulfilled
, resolves the stats of each operator.
let team = 'attacker';
async function example() {
let stats = await r6api.getStatsByOperator(player, session, team).catch(e => { console.error(e) });
console.log(stats);
}
example();
/*OUTPUT:
{
attacker: [
{
type: 'Generalized',
statsType: 'operators',
statsDetail: 'Hibana',
matchesPlayed: 7,
roundsPlayed: 13,
minutesPlayed: 49,
matchesWon: 4,
matchesLost: 3,
roundsWon: 8,
roundsLost: 5,
kills: 23,
assists: 0,
death: 7,
headshots: 14,
meleeKills: 0,
teamKills: 0,
openingKills: 2,
openingDeaths: 0,
trades: 1,
openingKillTrades: 1,
openingDeathTrades: 0,
revives: 8,
distanceTravelled: 2401,
winLossRatio: 1.3333,
killDeathRatio: [Object],
headshotAccuracy: [Object],
killsPerRound: [Object],
roundsWithAKill: [Object],
roundsWithMultiKill: [Object],
roundsWithOpeningKill: [Object],
roundsWithOpeningDeath: [Object],
roundsWithKOST: [Object],
roundsSurvived: [Object],
roundsWithAnAce: [Object],
roundsWithClutch: [Object],
timeAlivePerMatch: 221.1428,
timeDeadPerMatch: 44.5714,
distancePerRound: 184.6923
}
...
...
...
...
]
}
*/