@vcsuite/check
v2.1.0
Published
check utilities for input type safety
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@vcs/check
A small library to check input variables. The main goal is to sanitize user input and
create humanly readable error messages from argument errors. Performance is not
a main target. If checking large amounts of data, use where
callbacks or create a custom input
validation function.
Installation
npm i @vcs/check
Usage
The general idea, is to validate user input:
import { check, Integer, NonEmptyString } from '@vcs/check';
/**
* checking of input parameters
*/
function foo(bar: number, baz: string[], foobar: object): void {
check(bar, Number); // bar must be a number
check(bar, 5); // bar must be 5
check(bar, Integer); // bar must be an integer value
check(baz, [String]); // baz must be an array of strings
check(baz, [NonEmptyString]); // baz must be an array of strings and the values may not be ''
check(foobar, { bar: Number, baz: [Boolean] }); // foobar must be an object where property bar is a number and property baz an array of booleans
}
You can also check overloaded inputs using oneOf
:
import { check, oneOf } from '@vcs/check';
function foo(
bar: number | string,
baz: number[] | string[],
foobar: object | boolean,
): void {
check(bar, oneOf(Number, String)); // bar must be a number or a string
check(bar, oneOf(5, '5')); // bar must 5 or '5'
check(baz, oneOf([Number], [String])); // baz must be an array of numbers or a string
check(foobar, oneOf({ bar: Number, baz: oneOf(Boolean, String) }, Boolean)); // foobar must be an object where bar is a number and baz is either a boolean or a string or a boolean
}
Instead of using oneOf<T>(undefined, T)
to define optional or possible inputs, you can
use the maybe
or optional
helpers:
import { check, maybe, optional } from '@vcs/check';
function foo(bar?: number, baz?: number): void {
check(bar, maybe(Number)); // bar must be an number or null or undefined
check(baz, optional(Number)); // baz must be a number or undefined
}
If you check for object patterns using Record<string, Pattern>
, you will ensure, the
keys on your object have the given types. Additional keys are simply ignored. Sometimes,
you would like to ensure an object has certain keys, and only certain keys. You
can use the strict
helper for this. The strict helper only checks keys on the level
of record it is defined, you would have to use it multiple times to ensure strict keys on nested
objects.
import { check, optional, strict } from '@vcs/check';
type StrictOne = { one: number };
const strictOneMatcher = strict({ one: number });
function foo(bar: StrictOne): void {
check(bar, strictOneMatcher); // bar must have key one and only key one of type number
}
function foobar(bar: { foo: StrictOne; bar?: number }): void {
check(bar, { foo: strictOneMatcher, bar: optional(number) });
}
function baz(bar: { foo: { one: number | string } }): void {
check(bar, { foo: strict({ one: oneOf(Number, String) }) }); // bar must have key one and only key one of type number or string
}
function deepFoo(bar: { foo: { bar: StrictOne } }): void {
check(bar, strict({ foo: strict({ bar: strictOneMatcher }) })); // bar must have key foo and only key foo which must have key bar and only key bar which must have key one and only key one of type number
}
You can create custom matchers with where
. This can provide better type safety or
better performance. For instance, you can use is
as a type guard to transform unknown to a custom
type using where
:
import { is, where } from '@vcs/check';
type Coordinate = [number, number, number];
function offset(coordinate: Coordinate, offset: number): Coordinate {
return [
coordinate[0] + offset,
coordinate[1] + offset,
coordinate[2] + offset,
];
}
function isCoordinate(coordinate: unknown): coordinate is Coordinate {
if (
Array.isArray(coordinate) &&
coordinate.length === 3 &&
coordinate.every(Number.isFinite)
) {
return true;
}
return false;
}
function foo(coordinate: unknown): void {
if (is(coordinate, where<Coordinate>(isCoordinate))) {
offset(coordinate, 10);
}
}
Sometimes you have arbitrary records and you wish to ensure all values have the same type
but the keys are user defined (for instance a record of Tags). You can use the recordOf
helper to ensure
a Record has a certain type:
import { check, recordOf } from '@vcs/check';
function foo(bar: Record<string, string>): void {
check(bar, recordOf(String)); // bar must be an object with string keys and all values must be strings
}
If you use enumeration in your TS code, checking oneOf doesn't give you the required typeof
you're looking for. To use check
as a type guard for enumerations, you can use
the ofEnum
helper as follows. The way TS transpiles enums, makes this only work with
string enumerations.
import { check, ofEnum } from '@vcs/check';
enum Baz {
ONE = 'one',
TWO = 'two',
THREE = 'three',
}
function foo(bar: unknown): void {
check(bar, ofEnum(Baz)); // bar is assignable to Baz enum;
const baz: Baz = bar; // safe
console.log(baz);
}
If you use literalTypes in your TS code, you can use the ofLiteralType
helper as follows.
import { check, ofLiteralType } from '@vcs/check';
const fooBar = ['one', 'two', 'three'];
type FooBar = (typeof fooBar)[number];
function foo(bar: unknown): void {
check(bar, ofLiteralType(fooBar));
const test: FooBar = bar; // safe
console.log(baz);
}
Furthermore, there are some numeric range & value helpers to ensure numbers
are in a certain validity range, such as inRange
& gte
import { check, gte, inRange, Integer } from '@vcsuite/check';
function foo(bar: number, baz: number): void {
check(bar, inRange(0, 2)); // bar must be a number greater equal 0 and less then equal 1;
check(bar, inRange(0, 2, Integer)); // bar must be an integer number greater equal 0 and less then equal 2
check(baz, gte(0)); // bar must be a number greater equal 0
check(baz, gte(0, Integer)); // bar must be an integer number greater equal 0
}