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@uniformdev/sanity-plugin-uniform-optimize

v19.59.0

Published

Sanity plugin for Uniform Optimize

Downloads

541

Readme

Development notes

Build

  • pnpm build - builds icons, JS modules, and CSS.

CSS

This package uses Tailwind CSS. Run pnpm build:css to compile the CSS file, which will run PostCSS with the Tailwind plugin against all .css files in the assets folder. The compiled CSS will be output to dist/assets/[filename].css.

When Sanity Studio imports the JS modules exported by our plugin, the Sanity Studio bundler will also automatically import any CSS files that our code imports, e.g. import '../dist/assets/optimize.css';

NOTE: be sure to set NODE_ENV=production if you want PostCSS to purge unused CSS.

Icons

If you want to import SVG icons as components in your code, do the following:

  • Add the the SVG icon to the src/assets folder
  • Run pnpm build:icons

This will generate React components for every SVG icon in the src/assets folder. You can then import the icons in other React components, e.g. import MyIcon from '../assets/MyIcon';.

Ideally, we could have import MyIcon from '../assets/my-icon.svg in our code and the SVG icon would automatically be converted to a React component at build time and our source code would be transformed to import the component. However, we're not using a bundler so it becomes challenging because we can't "hook" into the TypeScript build/transpile process. We could introduce a build tool like ESBuild or @babel/typescript and stop using tsc, but those options more tooling/overhead. We could also potentially use something like ttypescript (https://github.com/cevek/ttypescript) to create babel-esque plugins for TypeScript, but who knows how reliable that is and if we'd run into any issues in CI/testing.

So, for now, icons are somewhat of a manual process.

CommonJS

No CommonJS modules are exported from this package as the package is intended to be consumed by Sanity Studio and not used during SSR.

Why esbuild?

Sanity does not transpile modules imported from node_modules, so if you have a dependency on any packages in the node_modules that need to be transpiled to work in Sanity's environment, you are not in luck.

Therefore, we use esbuild to build and bundle our plugin so that all relevant dependencies are included in the bundle and transpiled accordingly. TypeScript tsc does not have bundling capabilities, but we still use it for type-checking during the build process, because esbuild does not perform type-checking.