@ts-std/enum
v0.1.2
Published
A library that brings ergonomic, matchable, tagged unions to typescript.
Downloads
2
Readme
@ts-std/enum
A library that brings ergonomic, matchable, tagged unions to typescript.
Tagged unions are an extremely convenient way to handle types that may be in one of many "states" or variants. While typescript already has a version of this with discriminated unions, they leave a certain amount to be desired:
- They're fairly verbose to define and to instantiate.
- You only get exhaustiveness checks if there's some ambient quality of the code that requires it. For example if you perform a
switch
in avoid
function then you have to add your own exhaustiveness check with somenever
typed function or variable.
The Enum
function and type remove both of these problems:
import { Enum, empty, variant } from '@ts-std/enum'
// defining the shape/types of the enum...
const WebEvent = Enum({
PageLoad: empty(),
PageUnload: empty(),
KeyPress: variant<number>(),
Paste: variant<string>(),
Click: variant<{ x: number, y: number }>(),
})
// ... makes it convenient to define the type
type WebEvent = Enum<typeof WebEvent>
let event = WebEvent.PageLoad() as WebEvent
event = WebEvent.PageLoad()
event = WebEvent.PageUnload()
event = WebEvent.KeyPress(7)
event = WebEvent.Paste('stuff')
event = WebEvent.Click({ x: 1, y: 2 })
// won't compile!! yay!!
event = 7
let keypress_count = 0
// even though these are all void functions,
// we still get exhaustiveness checks
event.match({
PageUnload: () => { keypress_count = 0 },
KeyPress: _code => { keypress_count += 1 },
// use _ as the default case
// if you remove this case, this function call won't compile!
_: () => {}
})
// there's also the `matches` method when you only care to check one case
if (event.matches('Paste')) {
// `matches` is a guard, so you can safely access the `content` of the variant
console.log(event.content.toLowerCase())
}
// and of course, invalid key names aren't accepted
// so this won't compile
event.match({
Invalid: () => 1,
_: () => 0,
})
// nor will this
event.matches('Invalid')
API
Enum(variant_manifest: VariantManifest, [initial_key?: keyof variant_manifest, initial_variant: content])
The function to create an Enum
. It has two overloads.
The first, and likely more common one, simply defines a map of variant names to their type descriptors.
function Enum(
variant_manifest: VariantManifest,
): RequiredEnum { ... }
const State = Enum({
Loading: empty(),
Done: variant<number>(),
})
The second, that may be convenient in some cases, gives a "default" key and content that can be used to initialize a variable of the Enum's type.
function Enum(
variant_manifest: VariantManifest,
initial_key: keyof variant_manifest,
initial_variant: contentof initial_key,
): DefaultableEnum { ... }
// here `State` now has a `default` method that will return a `Loading` variant
// since `Loading` is `empty`, no content has to be provided
const State = Enum({
Loading: empty(),
Done: variant<number>(),
}, 'Loading')
let state = State.default()
state.matches('Loading') === true
// if you provide a non-empty default variant, you have to provide initial content
const State = Enum({
Loading: empty(),
Done: variant<number>(),
}, 'Done', 0)
let state = State.default()
state.matches('Done') === true
state.content === 0
type Enum<E extends RequiredEnum>
The helper type that extracts the union of all variants from an Enum.
const State = Enum({
Loading: empty(),
Done: variant<number>(),
})
// State === Variant<'Loading', []> | Variant<'Done', [number]>
type State = Enum<typeof State>
// now that type can be used
// this union type is automatically the return of `default` for `DefaultableEnum`s
let state = State.Loading() as State
state = State.Done()
variant<T>(): VariantDescriptor<[T]> {
Creates a non-empty variant.
empty(): VariantDescriptor<[]>
Creates an empty variant.
type Match<T, M extends VariantManifest> =
The input type to match
. It requires that either all keys of the Enum
are covered, or that there is a _
case for the default.
It also is generic over T
the return type of all the case functions.
Known Issues and Future Work
At this point, it isn't possible to create an Enum
that contains generic variants.