@todesktop/cli
v1.10.5
Published
The ToDesktop CLI allows you to build and deploy your electron app with native installers, auto-updates and code signing included.
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ToDesktop CLI
The ToDesktop CLI allows you to build and deploy your electron app with native installers, auto-updates and code signing included.
For more information, visit the project landing page.
Table of contents
- Installation
- Get started
- CLI commands
- Automating your builds (CI)
- Project configuration (todesktop.json)
- Build lifecycle hooks (package.json scripts)
- App package.json requirements
- FAQs
- Changelog
Installation
Install the package with:
npm install --location=global @todesktop/cli
# or
yarn global add @todesktop/cli
Once installed, you can enable JSON validation and IntelliSense for your configuration files. To do so, please add the following to your VSCode/Cursor workspace settings:
{
"json.schemas": [
{
"fileMatch": ["todesktop.json", "todesktop.*.json"],
"url": "./node_modules/@todesktop/cli/schemas/schema.json"
}
]
}
Get started
You can use the ToDesktop CLI to work with an Electron application in 4 steps:
Step 1: Create a ToDesktop application
Create a ToDesktop application to link to your Electron application. This is currently done via the web interface. Copy the ToDesktop application ID to your clipboard:
Step 2: Setup your todesktop.json file
Create a todesktop.json
file in the root of your Electron project.
{
"id": "your-todesktop-id",
"icon": "./desktop-icon.png",
"schemaVersion": 1
}
See Project configuration for the full list of configuration options.
Step 3: Add @todesktop/runtime as a dependency
The ToDesktop runtime package takes care of auto-updating, crash reporting, and more.
npm install @todesktop/runtime
# or
yarn add @todesktop/runtime
In your main (background process) script, require the package and call the init
function. The key is to call it right at the beginning.
const { app, BrowserWindow } = require("electron");
const todesktop = require("@todesktop/runtime");
todesktop.init();
function createWindow() {
// Create the browser window.
let win = new BrowserWindow({
width: 800,
height: 600,
});
// and load the index.html of the app.
win.loadFile("index.html");
}
app.whenReady().then(createWindow);
Step 4: Build your app
To build your app, run the following command inside the root of your Electron project:
todesktop build
When prompted to login, use your email address and the accessToken from our dashboard. You can retrieve your access token by clicking on your name in the top right corner of the dashboard and selecting "Manage Access Token".
Once built, your app can then be downloaded and tested.
Step 5: Release your app
To release that build (i.e. publish new downloads and an auto-update), run:
todesktop release
Step 6: Run smoke test
To test whether that build works fine and can be successfully updated, run:
todesktop smoke-test
See the next section for more information on the available commands.
CLI Commands
The main command:
todesktop build
This builds your Electron app with native installers, code signing, and so on baked-in. Once the build has succeeded, you should see the following output in your terminal. These are links to the download binaries for each platform:
> ✅ ToDesktop Quick Start v1.0.0
> Build complete!
> https://dl.todesktop.com/200301s7gg0kd5i/builds/sdsdf23
>See web UI for more information:
>https://app.todesktop.com/apps/200301s7gg0kd5i/builds/sdsdf23
We also support:
todesktop build --code-sign=false
. Run a build with code-signing and notarization disabled. This is handy for testing builds quickly.todesktop build --config=<path.to.another.todesktop.json>
. Run a build with a different configuration file.todesktop build --async
. Run a build in the background. This is handy for CI environments.todesktop build --webhook URL
. Send a POST request to the webhook URL when the build is finished. It's especially useful together with the--async
flag.todesktop release
. Release a build. This will publish a new download and an auto-update for existing users. By default it shows a list of builds for you to choose from.- Use
todesktop release <id>
to release a specific build by ID. todesktop release --latest
will release the latest build.- Append
--force
to skip the interactive confirmation step. - Append
--config=<path.to.another.todesktop.json>
to use a different configuration file.
- Use
todesktop builds
. View your recent builds.- Use
todesktop builds <id>
to view a specific build and its progress. todesktop builds --latest
will show the latest build and it's progress.todesktop builds --count=<number>
will show the last<number>
builds.todesktop builds --format=json
will output build data in JSON format.- Append
--config=<path.to.another.todesktop.json>
to use a different configuration file. - Append
--exit
to disable dynamic pagination and exit the process once the build data has been displayed.
- Use
todesktop logout
. Logs you out.todesktop smoke-test
Check whether the build works and can be successfully updated.- Use
todesktop smoke-test <id>
to test a specific build by ID. todesktop smoke-test --latest
will test the latest build.- Append
--config=<path.to.another.todesktop.json>
to use a different configuration file.
- Use
todesktop whoami
. Prints the email of the account you're signed into.todesktop --help
. Shows the help documentation.todesktop --version
. Shows the current version of the CLI.
Automating your builds (CI)
You may want to automate builds with your Continuous Integration (CI) provider. To achieve this, simply set up environment variables for TODESKTOP_ACCESS_TOKEN
and TODESKTOP_EMAIL
within your CI project.
TODESKTOP_ACCESS_TOKEN=accessToken
TODESKTOP_EMAIL=email
To build and release in one step, you can execute:
todesktop build && todesktop release --latest --force
If you need to run a build in the background, you can use the --async
flag. To
get notified when the build is finished you can optionally specify a webhook URL
which will receive a POST request with the build data:
todesktop build --async --webhook https://example.com/build-finished-webhook
The webhook receives a POST request with the following JSON body:
// POST https://example.com/build-finished-webhook
{
appId: string;
accountUserEmail: string;
accountUserId: string;
artifacts: {
linux?: LinuxArtifactDownloads;
mac?: MacArtifactDownloads;
windows?: WindowsArtifactDownloads;
};
buildId: string;
endedAt: string; // 2023-01-01T00:00:00Z
errorMessage?: string;
requesterUserEmail: string;
requesterUserId: string; // The same as accountUserId or `contextUserId`
schemaVersion: number; // Currently always `1`
startedAt: string; // 2023-01-01T00:00:00Z
status: 'queued' | 'failed' | 'building' | 'preparation' | 'succeeded' | 'cancelled';
}
Project configuration (todesktop.json)
This describes all of the possible configuration options ín your todesktop.json
.
To avoid confusion, the following terms will be used throughout this file:
- "Project root": this is the parent directory of your
todesktop.json
.
appFiles
- (optional) array of glob patterns
Default: ["**"]
Example: ["dist/**", "!static/**"]
This option allows you to decide which files get uploaded to be built on the ToDesktop servers. By default, all files in your app path are included in your app, except for node_modules
and .git
. Dependencies are installed on our build servers as there could be platform-specific postinstall steps.
If you wish to include files for the build process but exclude them in the distribution version of your app then you should use the filesForDistribution
property
The files must be within your appPath
.
The following are always included if they exist:
/package.json
/package-lock.json
/yarn.lock
/pnpm-lock.yaml
/shrinkwrap.yaml
Pattern syntax
- Asterisk (
*
) — matches everything except slashes (path separators). - A double star or globstar (
**
) — matches zero or more directories. - Question mark (
?
) – matches any single character except slashes (path separators). - Exclamation mark (
!
) — a glob that starts with an exclamation mark will result in any matched files being excluded.
Examples:
src/**/*.js
— matches all files in the src directory (any level of nesting) that have the.js
extension.src/*.??
— matches all files in the src directory (only first level of nesting) that have a two-character extension.
We use the fast-glob library under the hood.
appId
- (optional) string
Default: auto-generated.
Example: com.microsoft.word
.
Your application ID. Omit this unless you know what you're doing. It's used as the CFBundleIdentifier for MacOS and as the Application User Model ID for Windows.
WARNING: if you have deployed an application with ToDesktop and would like to change this ID, talk to us first.
appPath
- (optional) string
Default: .
.
Example: ./dist
.
This is the path to your Electron application directory. Omit this unless your project setup is complicated. This is the directory that the CLI uploads.
The path can be absolute or a relative path from the project root. The directory it points to must be a valid Electron application directory; i.e.:
- It could be ran with the
electron
command; i.e.npx electron {{appPath}}
. - It needs to contain a valid
package.json
. - The
package.json
must either have amain
property pointing to a file in the directory or there must be anindex.js
at the root of the directory.
Side note: if your package.json
contains a postinstall
script which references scripts, these must be accessible within the appPath
directory as only the appPath
is uploaded to our servers.
appProtocolScheme
- (optional) string | string[]
Default: no protocol scheme is registered.
Example: word
or [word, ...]
.
If you want to register a protocol for your application (e.g. example://
) and or support deeplinking, you will need to use this option. If your desired protocol is example://
, you would set "appProtocolScheme": "example"
. NOTE: these features also require additional application logic.
asar
- (optional) boolean
Default: true
Whether to package your application's source code within an asar archive. You should only turn this off if you have a good reason to.
asarUnpack
- (optional) boolean or array of glob patterns
Default: [**/*.node
]
This option allows you to decide which files get unpacked from the asar archive. By default we unpack all native *.node
files.
If you want to unpack only files that are required to be unpacked, you can set this property to false
.
You can also specify a list of glob patterns to unpack.
buildVersion
- (optional) string
Default: auto-generated from build id
The build version. Maps to the CFBundleVersion on macOS, and FileVersion metadata property on Windows.
copyright
- (optional) string
Default: The package.json
productName / name
.
Example: Copyright © 1995 Walt Disney
.
The human-readable copyright line for the app.
dmg
- (optional) object
dmg.background
- (optional) string
Example: ./mac-dmg-background.tiff
.
Default: undefined
(if undefined
then we use this template).
The path to the DMG installer's background image. It must be a .tiff
file. The resolution of this file determines the resolution of the installer window. Typically, backgrounds are 540x380.
You can generate a retina tiff background from png files using the following command:
tiffutil -cathidpicheck background.png [email protected] -out background.tiff
dmg.backgroundColor
- (optional) string
The background color (accepts css colors). Defaults to "#ffffff
" (white) if no background image.
dmg.iconSize
- (optional) number
The size of all the icons inside the DMG. Defaults to 80
.
dmg.iconTextSize
- (optional) number
The size of all the icon texts inside the DMG. Defaults to 12
.
dmg.title
- (optional) string
The title of the produced DMG, which will be shown when mounted (volume name). Macro ${productName}
, ${version}
and ${name}
are supported.
Defaults to "${productName} ${version}
".
dmg.contents
- (optional) Array of objects
Customize icon locations. The x and y coordinates refer to the position of the center of the icon (at 1x scale), and do not take the label into account.
x
number - The device-independent pixel offset from the left of the window to the center of the icon.y
number - The device-independent pixel offset from the top of the window to the center of the icon.
[
{
// Your app icon
"x": 100,
"y": 100
},
{
// Applications directory icon
"x": 300,
"y": 100,
}
]
dmg.window
- (optional) object
The DMG windows position and size. In most cases, you will only want to specify a height
and width
value but not x
and y
.
x
number - The X position relative to left of the screen.y
number - The Y position relative to top of the screen.width
number - The width. Defaults to background image width or 540.height
number - The height. Defaults to background image height or 380.
{
"width": 400,
"height": 300
}
extends
- (optional) string
Default: null
.
Example: ./todesktop.staging.json
.
This is the path to a base configuration file. This is especially useful for configuration sharing between staging and production builds. The base configuration file can be a relative path from the project root or an absolute path.
For more information about how to create a staging version of your app see: How do I create a staging version of my app?.
extraContentFiles
- (optional) array of objects
Default: []
.
This option allows you specify files to be copied into the application's content directory (Contents
for MacOS, root directory for Linux and Windows).
Each item in the array must be an object, containing a from
property which is a path to a file or directory. The path can be absolute or a relative path from the project root. The files specified must be inside your project root. A directory's contents are copied, not the directory itself (see example below).
The to
property is optional. Use it to specify a directory inside the content directory to copy the file to.
Example:
[
{ "from": "./static/image.png" },
{ "from": "./static/other/anotherImage.png", "to": "images" },
{ "from": "./static", "to": "assets" }
]
In the example above, image.png
would be copied to the root of the content directory, whereas anotherImage.png
would be copied to an images
directory at the root of the content directory. The contents of the ./static
directory would be copied to assets
in the content directory (i.e. ./static/example.txt
would be copied to assets/example.txt
).
electronMirror
- (optional) string
Default: Electron is downloaded from the main official source.
Example: https://cdn.npm.taobao.org/dist/electron/
The base URL of the mirror to download Electron from. This may be a mirror geographically closer to you or even your own mirror which contains custom Electron builds. The version downloaded is the Electron version specified in devDependencies
in your app's package.json
. Alternatively you can explicitly specify an electronVersion
in todesktop.json
as described below.
electronVersion
- (optional) string
Default: Electron version specified in devDependencies
in your app's package.json
Example: 12.0.7-beta.17
The version of Electron to use. In most cases you should not specify an electronVersion
property. Only specify this option if you wish to override the version that is specified in package.json
.
extraResources
- (optional) array of objects
Default: []
.
Example:
[
{ "from": "./static/image.png" },
{ "from": "./static/other/anotherImage.png", "to": "images" },
{ "from": "./static", "to": "assets" }
]
This option allows you to specify files to be copied into the application's resources directory (Contents/Resources
for MacOS, resources
for Linux and Windows). It works just like the extraContentFiles
option, except the files go to a different directory.
fileAssociations
- (optional) array of objects
Associate a file type with your Electron app.
Example:
[
{
"ext": "ics",
"name": "Calendar"
}
]
ext
String | String[] - The extension (minus the leading period). e.g. png.name
String - The name. e.g. PNG. Defaults to value ofext
.description
String - windows-only. The description.icon
String - macOS and windows. Icon file name without extension. It points to ico file for Windows and icns for macOS. For example, if theicon
value is"icons/py"
then it will look for both"icons/py.ico"
and"icons/py.icns"
in your project directory.mimeType
String - linux-only. The mime-type.role
=Editor
String - macOS-only. The app’s role with respect to the type. The value can beEditor
,Viewer
,Shell
, orNone
. Corresponds toCFBundleTypeRole
.isPackage
Boolean - macOS-only. Whether the document is distributed as a bundle. If set to true, the bundle directory is treated as a file. Corresponds toLSTypeIsPackage
.rank
=Default
String macOS-only. Determines how Launch Services ranks this app among the apps that declare themselves editors or viewers of files of this type. The possible values are:Owner
(this app is the primary creator of files of this type),Default
(this app is an opener of files of this type; this value is also used if no rank is specified),Alternate
(this app is a secondary viewer of files of this type), andNone
(this app is never selected to open files of this type, but it accepts drops of files of this type).
filesForDistribution
- (optional) array of glob patterns
Example: ["!**/node_modules/realm/android/**", "!**/design/**"]
This option allows you to explicitly exclude or include certain files in the packaged version of your app. These files are filtered after the build step which happens on the ToDesktop servers.
This is often useful for excluding large files which are installed during the build step but are not needed at runtime by your applcation.
The following are always excluded if they exist:
!**/node_modules/*/{CHANGELOG.md,README.md,README,readme.md,readme}
!**/node_modules/*/{test,__tests__,tests,powered-test,example,examples}
!**/node_modules/*.d.ts
!**/node_modules/.bin
!**/*.{iml,o,hprof,orig,pyc,pyo,rbc,swp,csproj,sln,xproj}
!.editorconfig
!**/._*
!**/{.DS_Store,.git,.hg,.svn,CVS,RCS,SCCS,.gitignore,.gitattributes}
!**/{__pycache__,thumbs.db,.flowconfig,.idea,.vs,.nyc_output}
!**/{appveyor.yml,.travis.yml,circle.yml}
!**/{npm-debug.log,yarn.lock,.yarn-integrity,.yarn-metadata.json}
icon
- string
Example: ./appIcon.png
.
The path to your application's desktop icon. It must be an ICNS or PNG.
Note: to ensure the icon is never missing (e.g. this happens sometimes in Ubuntu), set the icon
option when creating your BrowserWindow
s.
id
- string
Example: 2005223bd1nqpl7
Your ToDesktop application ID. This is used to identify your app. This would have been generated when you first created your ToDesktop application via the web interface:
linux
- (optional) object
Default: We have good default settings for Linux.
Example: { "category": "Utility"
.
This object contains some options that only apply to the building & releasing for Linux.
linux.category
- (optional) string
Default: undefined
Example: Utility
.
The application category.
linux.icon
- (optional) string
Example: ./linux-icon.png
.
Default: The root icon
is used.
The path to your application's Linux desktop icon. It must be an ICNS or PNG.
Note: to ensure the icon is never missing (e.g. this happens sometimes in Ubuntu), set the icon
option when creating your BrowserWindow
s.
linux.noSandbox
- (optional) boolean
Default: true
This option allows you to configure whether your app should run in a sandboxed environment.
We default this to true
for compatibility reasons because some Linux distributions do not support unprivileged user namespaces.
includeSubNodeModules
- (optional) boolean
Default: false
Whether to include all of the submodules node_modules directories
mac
- (optional) object
Default: We have good default settings for Mac.
Example: { "entitlements": "./entitlements.mac.plist" }
.
This object contains some options that only apply to the building & releasing for MacOS.
mac.additionalBinariesToSign
- (optional) array of strings
Default: []
Example: ["./node_modules/example-package/example-file"]
.
Paths of any extra binaries that need to be signed. These could be files in your own app code or node_modules
.
mac.category
- (optional) string
Default: undefined
Example: public.app-category.productivity
.
The application category type, as shown in the Finder via View -> Arrange by Application Category when viewing the Applications directory.
For example, public.app-category.developer-tools
will set the application category to "Developer Tools".
Valid values are listed in Apple’s documentation.
mac.entitlements
- (optional) string
Default: A sane minimal entitlements file we've put together.
Example: ./entitlements.mac.plist
.
The path to an entitlements file for signing your application. It must be a plist file.
mac.entitlementsInherit
- (optional) string
Default: No entitlements file is provided by default.
Example: ./entitlementsInherit.mac.plist
.
The path to a child entitlements file for signing your application. It must be a plist file.
mac.extendInfo
- (optional) object
Default: {}
.
Example: { "NSUserNotificationAlertStyle": "alert" }
.
Extra entries for Info.plist
.
mac.icon
- (optional) string
Example: ./mac-icon.png
.
Default: The root icon
is used.
The path to your application's Mac desktop icon. It must be an ICNS or PNG.
mac.requirements
- (optional) string
Example: ./requirements.txt
.
Default: No requirements file is used by default.
The path to the requirements file used when signing your application.
mas
- (optional) object
Default: We use default development settings for Mac App Store.
Example: { "type": "development" }
.
This object contains options that only apply to building the application for Mac App Store.
mas.entitlements
- (optional) string
Default: No entitlements file is provided by default.
Example: ./entitlements.mas.plist
.
The path to an entitlements file for signing your application. It must be a plist file.
mas.entitlementsInherit
- (optional) string
Default: No entitlements file is provided by default.
Example: ./entitlementsInherit.mas.plist
.
The path to a child entitlements file for signing your application. It must be a plist file.
mas.provisioningProfile
- (optional) string
Default: No provisioning profile is used by default.
Example: ./mas.provisionprofile
.
The path to a provisioning profile for authorizing your application.
mas.type
- (optional) string
Default: "development"
Example: "distribution"
.
Whether to sign app for development or for distribution.
mas.x64ArchFiles
- (optional) string
Default: not defined
Example: "Contents/Resources/foobar/**"
Minimatch pattern of paths that are allowed to be x64 binaries in both ASAR files.
nodeVersion
- string
Example: 18.12.1
.
The version of Node.js that ToDesktop should use to build your app.
npmVersion
- string
Example: 9.8.1
.
The version of NPM that ToDesktop should use for installation.
packageJson
- (optional) object
Default: {}
Example:
"packageJson": {
"extends": "package.json",
"name": "example-app-canary",
"productName": "Example App Canary",
"dependencies": {
"electron": "21.0.1"
}
}
If you want to override the default package.json
configuration, use the packageJson
property. For example, you can use this to override the productName
or version
properties.
You can also set the version of a dependency
(or devDependency
), such as Electron Builder, to null
. This will remove Electron Builder from the effective package.json
that ToDesktop will use.
"packageJson": {
"extends": "package.json",
"devDependencies": {
"electron-builder": null
}
}
packageManager
- (optional) string
Default: If yarn.lock
exists, yarn
is used. If pnpm-lock.yaml
or shrinkwrap.yaml
exists, pnpm
is used. Otherwise, npm
is used.
Example: yarn
The package manager to use when installing dependencies. Valid values are npm
, yarn
or pnpm
.
pnpmVersion
- string
Example: 8.10.5
.
The version of pnpm that ToDesktop should use for installation.
rebuildLibrary
- (optional) string
Default: app-builder
.
The library that ToDesktop should use for rebuilding native modules. Valid values are app-builder
or @electron/rebuild
.
schemaVersion
- number
Example: 1
.
This is the todesktop.json
schema version. This must be 1
.
snap
- (optional) object
Example: { "confinement": "classic", "grade": "devel" }
.
This object contains some options that only apply to the building for the Snap Store.
snap.after
- (optional) array of strings
Default: ["desktop-gtk2"]
.
Example: ["launch-scripts"]
.
Ensures that all the part names listed are staged before the app part begins its lifecycle.
snap.appPartStage
- (optional) array of strings
Default: See snap.ts.
Example: ["-usr/lib/python*"]
.
Specifies which files from the app part to stage and which to exclude. Individual files, directories, wildcards, globstars, and exclusions are accepted. See Snapcraft filesets to learn more about the format.
snap.assumes
- (optional) string or array of strings
Default: undefined
.
Example: snapd2.38
.
The list of features that must be supported by the core in order for this snap to install. To learn more, see the Snapcraft docs.
snap.autoStart
- (optional) boolean
Default: false
.
Example: true
.
Whether or not the snap should automatically start on login.
snap.base
- (optional) string
Default: core18
.
Example: core20
.
The base snap to use for building this snap.
snap.buildPackages
- (optional) array of strings
Default: []
.
Example: ["libssl-dev", "libssh-dev", "libncursesw5-dev"]
.
The list of debian packages needs to be installed for building this snap.
snap.confinement
- (optional) string
Default: strict
.
Example: classic
.
The type of confinement supported by the snap. devmode
, strict
, or classic
.
snap.environment
- (optional) object
Default: {"TMPDIR": "$XDG_RUNTIME_DIR"}
.
Example: {"TMPDIR": "$XDG_RUNTIME_DIR"}
.
The custom environment. If you set this, it will be merged with the default.
snap.grade
- (optional) string
Default: stable
.
Example: devel
.
The quality grade of the snap. It can be either devel
(i.e. a development version of the snap, so not to be published to the “stable” or “candidate” channels) or stable
(i.e. a stable release or release candidate, which can be released to all channels).
snap.layout
- (optional) object
Default: undefined
.
Example: { "/var/lib/foo": { bind: "$SNAP_DATA/var/lib/foo" } }
.
Specifies any files to make accessible from locations such as /usr
, /var
, and /etc
. See snap layouts to learn more.
snap.plugs
- (optional) array containing strings and or objects
Default: ["desktop", "desktop-legacy", "home", "x11", "unity7", "browser-support", "network", "gsettings", "pulseaudio", "opengl"]
.
Example: [ "default", { "browser-sandbox": { "interface": "browser-support", "allow-sandbox": true } }, "another-simple-plug-name" ]
.
The list of plugs. If list contains default
, it will be replaced with the default list, so, ["default", "foo"]
can be used to add a custom plug foo
in addition to the default list.
Additional attributes can be specified using object instead of just name of plug:
[
{
"browser-sandbox": {
"interface": "browser-support",
"allow-sandbox": true
}
},
"another-simple-plug-name"
]
snap.stagePackages
- (optional) array of strings
Default: ["libasound2", "libgconf2-4", "libnotify4", "libnspr4", "libnss3", "libpcre3", "libpulse0", "libxss1", "libxtst6"]
.
Example: ["default", "depends"]
.
The list of Ubuntu packages to use that are needed to support the app part creation. Like depends
for deb. If list contains default
, it will be replaced with the default list, so, ["default", "foo"]
can be used to add custom package foo
in addition to the defaults.
snap.summary
- (optional) string
Default: The productName.
Example: The super cat generator
.
A sentence summarising the snap. Max len. 78 characters, describing the snap in short and simple terms.
snap.useTemplateApp
- (optional) boolean
Default: true
if stagePackages
is not specified.
Example: false
.
Whether to use a template snap.
uploadSizeLimit
- (optional) number
Default: 20
.
Example: 35
.
The max upload size (in MB). Before uploading your files to our servers, we check that the total file size is less than this number. If you are accidentally including unneccesary files in your app, check out the appPath
and appFiles
options.
windows
- (optional) object
Default: We have good default settings for Windows.
Example: { "icon": "./icon.ico" }
.
This object contains some options that only apply to the building & releasing for Windows.
windows.icon
- (optional) string
Example: ./icon.ico
.
Default: The root icon
is used.
The path to your application's Windows desktop icon. It must be an ICO, ICNS, or PNG.
windows.nsisCustomBinary
- (optional) object
Example:
{
"debugLogging": true,
"url": "https://download.todesktop.com/nsis/nsis-3.06.1-log.7z",
"checksum": "pB4LJ5s+bIjK6X+IrY4oyq1knpI1YNcykawJR1+ax9XqDULohiS6J7/Imin22rBBX6uoEDY2gvsaCcvqKkWAtA=="
}
Default: undefined
.
Allows you to provide your own makensis, such as one with support for debug logging via LogSet and LogText. (Logging also requires option debugLogging = true). It's not recommended to use it for production build.
Example of NSIS script which enables install logging:
!macro customInit
SetOutPath $INSTDIR
LogSet on
!macroend
windows.nsisInclude
- (optional) string
Example: build/installer.nsh
.
Default: undefined
.
The path to NSIS script to customize installer.
windows.publisherName
- (optional) array of strings
Example: ["ABC Limited"]
.
Default: Default to the common name from your code signing certificate.
The publisher name, exactly as in your code signing certificate. Several names can be provided. Defaults to common name from your code signing certificate. You should typically not include this property in your configuration unless you wish to transition to a new certificate in the future.
Build lifecycle hooks (package.json scripts)
Sometimes you want to do something before or during the build process. For example, you might want to run a script before the build starts, or you might want to run a script after the files have been packaged. Our lifecycle hooks provide a way to do this.
To specify a script, add a scripts
property to your package.json
file. The key is the name of the script (prefixed by todesktop:
), and the value is the path to the script.
{
"scripts": {
"todesktop:beforeInstall": "./scripts/beforeInstall.js",
"todesktop:afterPack": "./scripts/afterPack.js"
}
}
When writing your script, you can follow this template:
module.exports = async ({ pkgJsonPath, pkgJson, appDir, hookName }) => {
/**
* pkgJsonPath - string - path to the package.json file
* pkgJson - object - the parsed package.json file
* appDir - string - the path to the app directory
* hookName - string - the name of the hook ("todesktop:beforeInstall" or "todesktop:afterPack")
*/
};
todesktop:beforeInstall
- (optional) path to script
Example: ./scripts/beforeInstall.js
.
The path to a script that will be run before the build starts.
Example script:
const { writeFile } = require("fs/promises");
// Delete `internal` dependency from package.json
module.exports = async ({ pkgJsonPath, pkgJson, appDir, hookName }) => {
delete pkgJson.dependencies["internal"];
await writeFile(pkgJsonPath, JSON.stringify(pkgJson, null, 2));
};
todesktop:afterPack
- (optional) path to script
Example: ./scripts/afterPack.js
.
The path to a script that will be run after the app has been packed (but before it has been transformed into a distributable installer format and signed).
The afterPack
function also has the following arguments added to it's signature:
- appPkgName - string - the name of the app package
- appId - string - the app id
- shouldCodeSign - boolean - whether the app will be code signed or not
- outDir - string - the path to the output directory
- appOutDir - string - the path to the app output directory
- packager - object - the packager object
- arch - number - the architecture of the app.
ia32 = 0
,x64 = 1
,armv7l = 2
,arm64 = 3
,universal = 4
.
Example script:
const { writeFile } = require("fs/promises");
// Add a copyright file inside of the app directory on Mac only
module.exports = async ({ appOutDir, packager }) => {
if (os.platform() === "darwin") {
const appName = packager.appInfo.productFilename;
const appPath = path.join(`${appOutDir}`, `${appName}.app`);
await writeFile(
path.join(appPath, "copyright.txt"),
`Copyright © ${new Date().getFullYear()} ${appName}`
);
}
};
App package.json requirements
- Electron must be in your
devDependencies
and it must be a fixed version. I.e. it doesn't start with^
or~
. - You must set the
author
property.
Recommendations for app package.json
- You should set the
productName
property. Otherwise, your app name will default to the value of thename
property.
FAQs
One of my dependencies is a private package. How do I safely use it with ToDesktop CLI
ToDesktop CLI is similar to Continuous Integration service so you can use the guide from here: https://docs.npmjs.com/using-private-packages-in-a-ci-cd-workflow/
To summarize:
- Create a token using npm:
npm token create --read-only
. - In ToDesktop's web UI go to Settings -> Build and Deploy.
- Enter an environment variable key of
NPM_TOKEN
and value should be the token entered above. - Create an
.npmrc
file in the root of your project with the following contents:
//registry.npmjs.org/:_authToken=${NPM_TOKEN}
Note: Do not put a token in this file. You are specifying a literal value of ${NPM_TOKEN}
. NPM will replace the value for you. 5. Add .npmrc
to your appFiles
array [".npmrc"]
in todesktop.json
.
How can I specify a specific yarnVersion for use with my app?
By default, ToDesktop uses version 1.x.x
of Yarn
if a yarn.lock
file is present in your project. You can override this by creating a .yarnrc.yml
file in your project directory and specifying the yarnPath
property to point to your specified version of yarn:
yarnPath: .yarn/releases/yarn-3.1.1.cjs
This can be done automatically by running yarn set version x.x.x
from within your project directory. This will create a .yarnrc.yml
file and a corresponding .yarn/releases/yarn-x.x.x.cjs
that the yarnPath
property points to. This will also add a packageManager
field in your package.json
with a value of [email protected]
It's important to ensure that the .yarn
folder is included in your build. If you had previously changed your todesktop.json
's appFiles
property from its default glob implementation of **
, then please ensure that it includes the .yarn
directory:
Example: [".yarn/**", ".yarnrc.yml", "...include your other changes here..."]
You will want to exclude the .yarn
directory in the distribution version of your app. You can use the filesForDistribution
property to achieve this:
Example: ["!.yarn/**", "!.yarnrc.yml"]
How do I create a staging version of my app?
ToDesktop CLI supports the concept of a staging version of your app. This is useful if you want to test your app before releasing it to the public. To create a staging version of your app, you need to do the following:
Create a new app in ToDesktop's web UI.
Create a new todesktop configuration file named
todesktop.staging.json
Add the following to your
todesktop.staging.json
file:
{
"extends": "./todesktop.json",
"id": "<ID_OF_YOUR_STAGING_APP>",
"appId": "myapp.staging.app",
"icon": "./resources/staging.png",
"packageJson": {
"name": "myapp-staging",
"productName": "My App (Staging)"
}
}
- Then in your package.json, you could do something like this:
{
"name": "myapp",
// ...
"scripts": {
"todesktop-build": "todesktop build",
"todesktop-staging-build": "todesktop build --config=./todesktop.staging.json",
},
}
Now you can run npm run todesktop-build
to build the production app. Or you can run npm run todesktop-staging-build
to build the staging app.
I want ToDesktop to compile my typescript/react/whatever on ToDesktop Servers
No problem, this can be achieved with a postInstall
script in combination with ToDesktop's TODESKTOP_CI
and TODESKTOP_INITIAL_INSTALL_PHASE
environment variables.
| Name | Description |
| --------------------------------- | ------------------------------------------------------------------------------------- |
| TODESKTOP_CI
| Set to true
when running on ToDesktop build servers |
| TODESKTOP_INITIAL_INSTALL_PHASE
| Set to true
when running the first npm/yarn/pnpm install on ToDesktop build servers |
First, let's create a file called todesktop-postinstall.js
or something similar in the root of your app (alongside pkckage.json
). This file is going to run a script to compile typescript after your dependencies have been installed. It could look something like this
const { exec } = require("child_process");
const { promisify } = require("util");
const execAsync = promisify(exec);
async function postInstall() {
const firstInstallOnToDesktopServers =
process.env.TODESKTOP_CI && process.env.TODESKTOP_INITIAL_INSTALL_PHASE;
if (firstInstallOnToDesktopServers) {
console.log("➔ Building typescript on ToDesktop servers");
await execAsync("npm run build", {
stdio: "inherit",
});
} else {
console.log("➔ Not on ToDesktop servers... Do nothing.");
}
}
postInstall();
Next, add the following to your package.json
:
{
// ...
"scripts": {
// This is our existing typescript build script
"build": "tsc -p .",
// Our new postinstall script will run the script above when on ToDesktop servers
"postinstall": "node todesktop-postinstall.js"
}
}
Now, when we build your app on ToDesktop servers, it will also run your custom build
script after all dependencies have been installed.
Changelog
v1.10.5
- Add support for
snap.base
in snap configuration - Fix required JSON validation when extending another json file
v1.10.4
- Add support for additional token verification when cancelling smoke test
v1.10.3
- Update Readme to include instructions on
todesktop.json
VSCode/Cursor validation
v1.10.2
- Add support for JSON validation and Intellisense of todesktop.json files
- Fix: format error properly when attempting log in with enviornment variables
v1.10.1
- Fix: add JSON schema for missing
todesktop.json
properties
v1.10.0
- Throw error if unsupported properties are provided in
todesktop.json
v1.9.8
- Chore: bump dependencies
- Add support for
windows.publisherName
v1.9.7
- Add support for additional token verification
v1.9.6
- Add support for
mas.x64ArchFiles
in config. - Fix: Build is only recognised as ongoing if it was created in the last 24 hours.
- Add support for
mac.entitlementsInherit
in config.
v1.9.4
- Fix: Mac URL download links are now formatted correctly.
v1.9.3
- Add support for
mas.entitlements
in config. - Add support for
mas.entitlementsInherit
in config. - Add support for
mas.provisioningProfile
in config. Removedmac.provisioningProfile
as a result.
v1.9.2
- Add support for
mas.type
in config. - Add support for
mac.provisioningProfile
in config. - Add support for specifying
buildVersion
in config.
v1.9.1
- Add support for
includeSubNodeModules
in config.
v1.9.0
- You can now specify
@electron/rebuild
as a customrebuildLibrary
in yourtodesktop.json
file.
v1.8.1
- Revert support for
yarnVersion
in config. Instead use.yarnrc.yml
file to specify yarn version.
v1.8.0
- Add support for
--webhook
flag fortodesktop build
command - Add support for
--async
flag to run a build in the in the background - Add support for specifying custom
yarnVersion
in config - Add support for specifying custom
pnpmVersion
in config
v1.7.7
- Report errors when S3 upload fails and retry 3 times
v1.7.6
- Add support for multiple app protocol schemes
v1.7.5
- Add support for specifying custom
npmVersion
in config - Add support for bundling a requirements file for Mac
v1.7.4
- Fix: Linux/Windows platform links no longer have mac/zip/[arch] added to the end of the download URL
v1.7.3
- Add asar configuration support
v1.7.1
- Add support for specifying custom
appBuilderLibVersion
in config - Show suggestion to run a Smoke Test when releasing an untested build
v1.7.0
- Add
todesktop smoke-test
command
v1.6.3
- Add support for specifying custom
windows.nsisCustomBinary
in config
v1.6.2
- Add support for specifying custom
nodeVersion
in config
v1.6.1
- Add support for specifying
windows.nsisInclude
in config
v1.6.0
- Codebase refactored and converted to typescript
v1.5.1
- Add support for
--exit
flag fortodesktop builds
.
v1.5.0
- Add support for
todesktop builds --format=json
. - Add support for
todesktop builds --count=<number>
.
v1.4.3
- Fix for uploading correct package.json when using the
packageJson
override.
v1.4.2
- Allow setting dependencies in
packageJson
to null.
v1.4.1
- Add stage support to
release
andbuilds
commands.
v1.4.0
- Adds
extends
andpackageJson
field totodesktop.json
file. - Added
--config
option to pass a different configuration file.
v1.3.0
- Added support for delegated users and teams.
v1.2.1
- Fix: When the build is finished the download link is now an Apple Silicon link if you are on an Apple Silicon Mac.
v1.2.0
- Add support for
linux.noSandbox
configuration option. - Fix Resolutions for Yarn 2+.
1.1.2
- Add support for
asarUnpack
configuration option.
v1.1.0
- Add support for
beforeInstall
andafterPack
hooks.
v1.0.0
- Feature: Support multiple concurrent builds
- Enhancement: Switched to presigned uploads (removes AWS dependency)
- Fix: Fixed package resolution for Ink
- Add PNPM support