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@thiago-kaique/cjs-dom-builder

v1.0.1

Published

This package is made to make it easier to create dom elements by hand and also make it reactive.

Downloads

3

Readme

dom-builder

Necessity

This package is made to make it easier to create dom elements by hand and also make it reactive.

Basic undesthanding

It exports two methods element and effect. The element is used to create HTML elements and effect creates an object to enable reactivity.

How it works

The element method returns a class that uses the builder design pattern to create an html element

Examples

Create a basic element

image

import { element, effect } from "@thiago-kaique/dom-builder";
element("h1")
    .html("Hello world")
    .parent(document.body)
    .class("title")

A button component with a number that increment once you've clicked it

image

import { element, effect } from "@thiago-kaique/dom-builder";
export default function CounterButton()
{
    const data = effect({count: 0})
    const main = element("div")
        .class("block")

     element("button")
        .effect(data)
        .html(() => `Count is: ${data.count}`)
        .event("click", e => data.count++)
        .parent(main)
    
    return main
}

live preview of the examples:

https://thiago099.github.io/dom-builder-example/

source code:

https://github.com/Thiago099/dom-builder-example

A title that is in sync with the contents of a input

image

import { element, effect } from "@thiago-kaique/dom-builder";
export default function EditableTitle(text = "Hello world")
{
    const data = effect({text})

    const main = element("div")
        .class("card")

    element("h3")
        .effect(data)
        .html(()=>data.text)
        .parent(main)

    element("input")
        .parent(main)
        .effect(data)
        .model( 
            () => data.text, 
            (value) => data.text = value
        )

    return main
}

Documentation

method element

This creates an html element and provides a class with the following methods using the builder design pattern

const obj = element("div")

Append this object to a parent element (can be used with either html elements or this lib elements)

obj.parent(document.body)

sets the inner html

obj.html("Hello world")

sets the class

obj.class("card")

obj.class("card",false) // remove the class or set the class visible if the function is true

adds a event listner

obj.event("click", e => alert("hello"))

sets a property

obj.property("src","img.jpg")

sets a style

obj.style("background-color","red")

removes the element from dom

obj.remove()

Make properties defined as reactive by being an arrow function update when this object is changed

obj.effect(data)

makes a input element in sync with a variable (effect is needed if you want the input to be changed when you change the variable)

function get()
{
    return data.text
}
function set(value)
{
    data.text = value
}
obj.model(get,set)

method effect

Takes in object and returns a proxy that once change will affect the screen

const data = effect({count: 0})

As long as the element has an effect pointing to the object and the property is an arrow function instead of text

element("button")
 .effect(data)
 .html(() => `Count is: ${data.count}`)