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@the-coven/spellcasting-sdk

v1.3.0

Published

A TypeScript SDK for interacting with magical spells and recipes

Downloads

16

Readme

SpellCasting SDK

The SpellCasting SDK is a TypeScript library that provides an easy-to-use interface for interacting with a magical API. It allows users to manage spells, recipes, ingredients, and incantations.

Table of Contents

Installation

To install the SpellCasting SDK, use npm:

npm install @the-coven/spellcasting-sdk

Usage

Import the SDK and related types in your TypeScript file:

import { SpellCastingSDK, spellCastingSDK, Recipe, Spell, SpellType } from '@the-coven/spellcasting-sdk';

You can use the pre-configured spellCastingSDK instance with relative paths, or create a new instance with a custom base URL:

const customSDK = new SpellCastingSDK('https://the-coven.vercel.app');

API Reference

SpellCastingSDK

The main class that provides methods for interacting with the SpellCasting API.

Methods

  • getAllIngredients(): Promise<string[]>

    • Fetches all available ingredients.
  • getAllIncantations(): Promise<string[]>

    • Fetches all available incantations.
  • getAllRecipes(): Promise<Recipe[]>

    • Fetches all available spell recipes.
  • getRecipe(id: string): Promise<Recipe>

    • Fetches a specific recipe by ID.
  • castSpell(spell: Spell, passphrase: string): Promise<string>

    • Casts a spell and returns the result message.
  • createSpell(name: string, type: SpellType, ingredients: string[], incantations: string[]): Spell

    • Creates a new Spell instance.
  • createSpellFromRecipe(recipe: Recipe): Spell

    • Creates a new Spell instance from a Recipe.

Spell

A class representing a magical spell.

Properties

  • name: string
  • type: SpellType
  • ingredients: string[]
  • incantations: string[]

Methods

  • addIngredient(ingredient: string): void
  • addIncantation(incantation: string): void
  • removeIngredient(ingredient: string): void
  • removeIncantation(incantation: string): void

Exported Types and Classes

The following types and classes are exported from this SDK for convenience:

  • Recipe: An interface representing a spell recipe.
  • Spell: A class representing a magical spell.
  • SpellType: An enum of different spell types.

These can be imported directly from the SDK:

import { Recipe, Spell, SpellType } from '@the-coven/spellcasting-sdk';

Examples

Here are some examples of how to use the SpellCasting SDK:

import { SpellCastingSDK, spellCastingSDK, SpellType, Spell, Recipe } from '@the-coven/spellcasting-sdk';

// Using the pre-configured SDK
const ingredients = await spellCastingSDK.getAllIngredients();
console.log('Available ingredients:', ingredients);

// Creating and casting a spell
const newSpell = spellCastingSDK.createSpell('Levitation', SpellType.Enchantment, ['feather', 'pixie dust'], ['Wingardium Leviosa']);

const result = await spellCastingSDK.castSpell(newSpell, 'magic_passphrase');
console.log('Spell result:', result);

// Fetching and using a recipe
const recipes = await spellCastingSDK.getAllRecipes();
const firstRecipe = recipes[0];
const recipeSpell = spellCastingSDK.createSpellFromRecipe(firstRecipe);

console.log('Spell from recipe:', recipeSpell);

// Using the Spell class directly
const customSpell = new Spell('Invisibility', SpellType.Illusion);
customSpell.addIngredient('invisible ink');
customSpell.addIncantation('Disappearo!');

console.log('Custom spell:', customSpell);