@terrahq/counter
v0.0.7
Published
`Counter` is a JavaScript class for animating a numeric counter that starts when scrolled into view. It uses GSAP and ScrollTrigger to animate a number from an initial to a final value with customizable options.
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Counter
Counter
is a JavaScript class for animating a numeric counter that starts when scrolled into view. It uses GSAP and ScrollTrigger to animate a number from an initial to a final value with customizable options.
Usage Example
import Counter from "@terrahq/counter";
const counter = new Counter({
element: document.querySelector(".counter-element"),
duration: 2, // Duration of the animation in seconds
separator: ".", // Thousands separator (optional)
start: "top center", // ScrollTrigger start position (optional)
debug: true, // Display ScrollTrigger markers (optional, now called debug)
easing: "power1.out", // Easing of the animation (optional)
autoPlay: true, // Start animation on scroll (optional)
playOnce: true, // Run animation only once (optional)
decimalPlaces: 0, // Where the '.' will be located when it is a decimal number (optional)
onComplete: () => console.log("Counter animation complete!"), // Callback on animation complete
});
// Additional methods
counter.play(); // Start the animation manually
counter.update(); // Update the ScrollTrigger position
counter.destroy(); // Clean up the instance and stop animations
Constructor Parameters
- element (HTMLElement, required): The HTML element that will display the animated number.
- duration (Number, optional): Duration of the animation in seconds. Default is 2.
- separator (String, optional): Thousands separator in the number animation. Default is ",".
- start (String, optional): ScrollTrigger start position. Default is "top top".
- debug (Boolean, optional): Show ScrollTrigger markers for debugging. Default is false.
- easing (String, optional): Type of GSAP easing for the animation. Default is "power1.out".
- autoPlay (Boolean, optional): If true, the animation starts on reaching the start ScrollTrigger point. Default is false.
- playOnce (Boolean, optional): If true, the animation runs only once. Default is false.
- decimalPlaces (Number, optional): Where the '.' will be located when it is a decimal number.
- onComplete (Function, optional): Callback function executed when the counter animation completes.
Methods
- play(): Manually starts the counter animation.
- destroy(): Cleans up ScrollTrigger and stops the animation, freeing resources.
- update(): Updates the ScrollTrigger position by recalculating its starting point.
Examples
html
<div class="counter counter-element">1</div>
Javascript
const counter = new Counter({
element: document.querySelector(".counter-element"),
duration: 2, // Duration of the animation in seconds
separator: ".", // Thousands separator (optional)
start: "top center", // ScrollTrigger start position (optional)
debug: true, // Display ScrollTrigger markers (optional, now called debug)
easing: "power1.out", // Easing of the animation (optional)
autoPlay: true, // Start animation on scroll (optional)
playOnce: true, // Run animation only once (optional)
decimalPlaces: 0, // Where the '.' will be located when it is a decimal number (optional)
onComplete: () => console.log("Counter animation complete!"), // Callback on animation complete
});