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@swrpg-online/dice

v3.0.0

Published

A TypeScript library that creates dice rolls using the narrative dice system for the Star Wars Roleplaying Game by Fantasy Flight Games and Edge Studio.

Downloads

52

Readme

dice

npm version build codecov semantic-release: angular

A TypeScript library that creates dice rolls using the narrative dice system for the Star Wars Roleplaying Game by Fantasy Flight Games and Edge Studio.

Features

  • Complete narrative dice system implementation
  • Detailed roll breakdown for each die
  • Action hints to suggest possible uses for advantages, triumphs, etc.
  • Roll results include:
    • Successes / Failures
    • Advantages / Threats
    • Triumphs / Despairs
    • Light / Dark Side Points (Force dice)
  • Dice Pool Modifiers (New!):
    • Automatic symbols from talents, attachments, and equipment
    • Dice upgrades (ability→proficiency, difficulty→challenge)
    • Dice downgrades (proficiency→ability, challenge→difficulty)
  • Comprehensive Test Coverage
  • The safety of TypeScript
  • CLI Support

Installation

As a CLI Tool

To use the dice roller from the command line:

npm i -g @swrpg-online/dice

As a project dependency

npm i @swrpg-online/dice

CLI Usage

swrpg-dice <dice-notation> [options]

Examples:

# Basic roll with modifiers
swrpg-dice 2y 1g 1p 1b 1sb +2s +1a --hints

# With upgrades and downgrades
swrpg-dice 3g 2p +2ua +1ud  # Upgrades 2 ability and 1 difficulty
swrpg-dice 2y 1r +1dp +1dc  # Downgrades 1 proficiency and 1 challenge

Output:

3 Success(es), 5 Advantage(s)

Possible actions:
 • 1 Advantage or 1 Triumph - Recover one strain (may be applied more than once).
 • 1 Advantage or 1 Triumph - Add a boost die to the next allied active character's check.
 • 1 Advantage or 1 Triumph - Notice a single important point in the ongoing conflict, such as the location of a blast door's control panel or
 ...

Dice Options:

  • y/pro = Yellow / Proficiency
  • g/a = Green / Ability
  • b/boo = Blue / Boost
  • r/c = Red / Challenge
  • p/diff = Purple / Difficulty
  • blk/k/sb/s = Black / Setback
  • w/f = White / Force

Modifier Options (use + or - prefix):

Automatic Symbols:

  • +Ns - Add N automatic successes
  • +Nf - Add N automatic failures
  • +Na - Add N automatic advantages
  • +Nt - Add N automatic threats
  • +Ntr - Add N automatic triumphs
  • +Nd - Add N automatic despairs

Dice Upgrades/Downgrades:

  • +Nua - Upgrade N ability dice to proficiency
  • +Nud - Upgrade N difficulty dice to challenge
  • +Ndp - Downgrade N proficiency dice to ability
  • +Ndc - Downgrade N challenge dice to difficulty

Programmatic Usage

import { roll, DicePool, createCombatCheck, applyTalentModifiers } from '@swrpg-online/dice';

// Basic usage
const pool: DicePool = {
    abilityDice: 2,
    proficiencyDice: 1,
    difficultyDice: 1,
    challengeDice: 1
};

const result = roll(pool);

console.log(result.results);
console.log(result.summary);

// With modifiers (talents, attachments, etc.)
const enhancedPool: DicePool = {
    abilityDice: 3,
    difficultyDice: 2,
    automaticSuccesses: 1,      // From a talent like Sharpshooter
    automaticAdvantages: 1,      // From Superior weapon quality
    upgradeAbility: 1,           // From Aim maneuver
    upgradeDifficulty: 2,        // From Adversary 2 talent
};

const enhancedResult = roll(enhancedPool);

// Using helper functions
const basePool = createCombatCheck(3, 1, 1); // 3 ability, 1 proficiency, 1 boost
const talentBonus = {
    automaticSuccesses: 1,
    upgradeAbility: 1
};
const modifiedPool = applyTalentModifiers(basePool, talentBonus);
const finalResult = roll(modifiedPool);

=> {
  "results": [
    {
      "type": "ability",
      "roll": 5,
      "result": {
        "successes": 0,
        "failures": 0,
        "advantages": 1,
        "threats": 0,
        "triumphs": 0,
        "despair": 0
      }
    },
    {
      "type": "proficiency",
      "roll": 10,
      "result": {
        "successes": 0,
        "failures": 0,
        "advantages": 2,
        "threats": 0,
        "triumphs": 0,
        "despair": 0
      }
    },
    ...
  ],
  "summary": {
    "successes": 0,
    "failures": 0,
    "advantages": 3,
    "threats": 2,
    "triumphs": 0,
    "despair": 0
  }
}

License

This project is licensed under the MIT License.

Contribution

This is a new library for a game with not a lot of open source tooling available - feedback and pull requests welcome!