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@swatk6/emitter

v1.1.0

Published

A drop-in replacement for EventEmitter that can work with cancelable event objects, and a base Emitter class that implements a parent/child architecture and event tree traversal.

Downloads

2

Readme

@swatk6/emitter

A drop-in replacement for EventEmitter that can handle DOM-style events whose propagation can be stopped.

This module exports two classes: emitter and event. The emitter can be used as a basis for extending your own class, and the event class can be used by itself or be extended to serve your needs for an in-transit cancelable event.

From version 1.1.0 onwards, the emitter class also comes with a parent-child architecture that allows for event traversal along the hierarchy tree.

Usage

npm install --save @swatk6/emitter

const myemitter = require('@swatk6/emitter').emitter;
const myevent = require('@swatk6/emitter').event;

class MyEmitterClass extends myemitter {
  constructor() {
    super();
  }
}

For a detailed example, see test.js in this package.

Reference

Event traversal

  1. event objects are emitted by emitter objects.
  2. emitter objects can be chained up in a parent/children relationship, and thus forming a propagation tree.
  3. emitter objects can be set up to emit events locally, sideways (siblings), upwards (parents) and downwards (children). The path and order of emitting is configurable.
  4. event objects can be set up to be either allowed or disallowed to travel in certain directions.
  5. event objects can also be set up to "saturate" the emitter tree.
  6. Non-saturating events can only be emitted locally, and can travel sideways, stright up the parental chain, and downwards to all children, relative to the emitter they were emitted at. When in non-saturating mode, when an emitter in the propagation chain is called to emit an event, it will only do so locally.
  7. "Saturating" events will be fired on all connected emitters on a tree, regardless of direct lineage. The order of emission is:
  • first the event is emitted on the emitter object where it was fired at (the origin emitter);
  • then it is emitted on the siblings of the origin;
  • then on all of the children of the origin (recursively down to the last items in the tree);
  • then on all of the children of the origin's siblings (recursively, of course);
  • then it is emitted on the direct parent of the origin;
  • then on all of the siblings of the direct parent of origin;
  • then on all the children of the siblings of the direct parent of origin, recursively, down to all of their children;
  • then recursively upward on the parent of the direct parent of the origin, and those parents' siblings as well, and so on.
  1. An event's propagation can be stopped at any time. event.stopPropagation() will allow the event to finish up calling listeners on the current emitter before canceling the event propagation to other emitters. event.stopImmediatePropagation() will cancel the propagation right away.
  2. event.eventPhase reflects on which propagation phase the event is currently in. In the case of "saturating" events, it is either _LOCAL or _SATURATING.
  3. event.target is optionally filled by whatever object is creating the event object. event.currentTarget is always updated by the emitter that currently emits the event. There is no event.deepPath as I'm afraid it might lead to circular reference hell.*
  • However, if you think it'd be a good idea, voice your opinion in the Issues of this package on GitHub.

emitter

Static properties

defaultFirstDirection = event.PROPAGATES_LOCAL defaultSecondDirection = event.PROPAGATES_DOWN defaultThirdDirection = event.PROPAGATES_UP defaultThirdDirection = event.PROPAGATES_NONE

If you use the parent/child hierarchy extension, these constants set up the default behaviour of all created emitter objects. This setting describes a setup where the emitted eventObject first propagates locally (to the listeners of the emitter instance), then to the emitter object's siblings if any, then to the emitter object's children, if any (where they are propagated locally), and their children, recursively. Once that propagation is done, the same eventObject then is propagated to the original emitter's parent where it once again propagates locally, then, if it is allowed, proceeds upwards to the parent's parent, recursively.

If all four directions are traversed, an event only finishes propagating when:

  • all local-level listeners are called;
  • and all children of the local emitter are called, and theirs, recursively, until the deepermost children are emitted;
  • and the whole of the local emitter's parental chain is called;
  • or the event is specified either not to traverse certain directions, or is cancelled by one of the listeners.

Bear in mind, that event traversal at the moment* is a sync operation, therefore it may block your entire process if written carelessly.

defaultMaxListeners = 0

This is left in only for compatibility reasons, it does not have any effect on the classes' operations.

*: Yes, that means I'm working on an async event emission solution, but there's no ETA on that yet.

As a drop-in-replacement for NodeJS's EventEmitter

This class provides a drop-in replacement functionality for Node's official EventEmitter class. It's API-compatible for the most part, but it has a few subtle differences.

  • It does not care about maximum listener counts (it's just an excuse to tolerate bad programming).
  • The class internals look decidedly different from the official EventEmitter implementation, so any hacks building on interals abuse will not work.
  • This class does not optimize for single listeners (which are done without an Array in the official implementation), so it might lose a few cycles when compared to the original.**
  • Neither does it optimize for single or multiple arguments; the algorithm I used for extracting arguments is one that avoids that famed V8 slowdown bug.**
  • It supports an object-based (.event) event approach that allows for payload and result distribution among listeners (allowing the use of events for dynamically configurable filters and data modifiers) and cancelable events (that stop any subsequent listeners to be called).

**: If you experience significant slowdowns because of these optimization omissions, let me know in an issue and I'll reintroduce them to the codeline.

Methods

addListener(eventName,listener) on(eventName,listener)

  • eventName <String>: the event name for which to register this listener
  • listener <Function>: a function that will be called
  • returns the emitter object itself, allowing for chaining

emit(eventName[,payload1[,payload2...]]):<Boolean> emit(eventObject):<Boolean>

  • eventName <String>: the event name for which to register this listener
  • eventObject <event>: an event object that holds all necessary data
  • returns false if there were no handlers, true otherwise

eventNames():<Array>

  • returns an array of all the event names that have handlers

getMaxListeners():0

  • a stub; this emitter does not support maximum numbers of listeners

listenerCount(eventName):<Number>

  • eventName <String>: the event name
  • returns the number of listeners registered for eventName

listeners(eventName):<Array>

  • eventName <String>: the event name
  • returns an array of listener functions (both normal and one-off) registered for eventName

off(eventName[,listener]) removeListener(eventName[,listener])

  • eventName <String>: the event name from which to deregister this listener
  • listener <Function>: a function that will be called; if not given, all listeners for eventName are removed
  • returns the emitter object itself, allowing for chaining

once(eventName,listener)

  • eventName <String>: the event name for which to register this listener
  • listener <Function>: a function that will be called only once
  • returns the emitter object itself, allowing for chaining

prependListener(eventName,listener)

  • eventName <String>: the event name for which to register this listener
  • listener <Function>: a function that will be called
  • like addListener(), only it pushes listener to the front of the listeners
  • returns the emitter object itself, allowing for chaining

prependOnceListener(eventName,listener)

  • eventName <String>: the event name for which to register this listener
  • listener <Function>: a function that will be called only once
  • like addListener(), only it pushes listener to the front of the one-time listeners
  • returns the emitter object itself, allowing for chaining

removeAllListeners([eventName])

  • eventName <String>: if given, only eventName listeners will be expunged
  • returns the emitter object itself, allowing for chaining

setMaxListeners(number)

  • a stub; this emitter does not support maximum numbers of listeners
Events

newListener(eventName,listener)

  • eventName <String>: the event name for which this listener is about to be registered
  • listener <Function>: a function that will be called

removeListener(eventName,listener)

  • eventName <String>: the event name for which this listener is about to be unregistered
  • listener <Function>: a function that will be called

As a hierarchy-aware (parent/child relations) advanced event emitter

addChild(childEmitter)

  • childEmitter <emitter>: the emitter instance to add as a child
  • returns the emitter object itself, allowing for chaining

callOnChildren(method[,params[,thisarg[,childArray]]])

  • method <String>: the method name to call on children emitters
  • params <Array>: an array of method call arguments, presented as an Array, defaults to []
  • thisarg <Function|Object>: the this argument for the method call, defaults to this
  • childArray <Array>: if only a selected list of children should be triggered, this can be a filtered list
  • returns the result value from the chain of method calls

Important: no matter how many params are given, there will always be an extra argument, and that is the result of the previous child's method call. In the first called child, it will be null.

callOnParent(method[,params[,thisarg]])

  • method <String>: the method name to call on children emitters
  • params <Array>: an array of method call arguments, presented as an Array, defaults to []
  • thisarg <Function|Object>: the this argument for the method call, defaults to this
  • returns either the result of the method call or false if there is no parent defined

callOnSiblings(method[,params[,thisarg]])

  • method <String>: the method name to call on children emitters
  • params <Array>: an array of method call arguments, presented as an Array, defaults to []
  • thisarg <Function|Object>: the this argument for the method call, defaults to this
  • returns the result value from the chain of method calls

emitEvent(eventObject[,skipDirection])

  • eventObject <event>: an event object to emit
  • skipDirection <Number>: one of the PROPAGATES_* constants from the event class, or 0 for no boundaries.
  • returns the emitter object itself, allowing for chaining

Please be advised that using emitEvent() turns off the compatibility mode for event.stopImmediatePropagation(), and also event.phase is set according to the current propagation phase.

filterChildren(filterFunction):<Array>

  • filterFunction <Function>: a callback that is executed to filter the children emitters of the current one; internally, Array.prototype.filter() is used
  • returns a filtered child array that can be fed as the last argument for callOnChildren() to selectively call methods on current children

getAllChildren([dontDescend])

  • dontDescend an optional <Array> of <emitter> objects that the function should not descend to
  • returns an <Array> of <emitter> objects which are registered as children of the current emitter or its children (recursively down to the last level)

getChildren()

  • returns an <Array> of <emitter> objects which are registered as children of the current emitter

getParent()

  • returns either null or a <emitter> which is a parent to the current emitter

getRelations([dontDescend])

  • dontDescend an optional <Array> of <emitter> objects that the function should not descend to (only used in recursive calls)
  • returns an <Array> of <emitter> objects which are related to the current emitter (are in the same propagation tree), regardless of how removed they are

getSiblings()

  • returns an <Array> of <emitter>s that share the same parent as this emitter

hasChild(childEmitter):<Boolean>

  • childEmitter <emitter>: an emitter or derivative
  • returns true if *childEmitter is a direct descendant of the current emitter; false otherwise

hasParent():<Boolean>

  • returns true if this emitter has a parent

removeAllChildren()

  • returns the emitter object itself, allowing for chaining

Removes all children of the current emitter instance.

removeChild(childObject|index)

  • returns the emitter object itself, allowing for chaining

Removes a specified childObject, or the emitter that resides within the children at position held in index.

removeSelf()

  • returns the emitter object itself, allowing for chaining

Removes the current emitter instance as a child from its parent. This is here instead of a removeParent() or similar.

setOrder(first,second,third,fourth)

  • first : the first route to take; one of the PROPAGATES_* constants from the event class, or 0 for "do nothing"
  • second : the second route to take; --""--
  • third : the third route to take; --""--
  • fourth : the fourth route to take; --""--
  • returns the emitter object itself, allowing for chaining

If the event comes with a getPropagation() that contains PROPAGATES_SATURATING, then the order is discarded.

shutdown()

  • returns the emitter object itself, allowing for chaining

Safely shut down this emitter, by letting go of foreign references; this allows for easier cleanup.

event

This class can be used on its own as a basis for a generic event object, or it can be extended to suit your needs.

Constants

PROPAGATES_NONE = 0 meaning no propagation PROPAGATES_LOCAL = 1 meaning only current emitter object PROPAGATES_UP = 2 meaning only current emitter's parent PROPAGATES_DOWN = 4 meaning only current emitter's children PROPAGATES_SIBLINGS = 8 meaning only current emitter's siblings PROPAGATES_SATURATING = 16 meaning the entire emitter tree

These constants can be ORed, so for example a PROPAGATES_UP|PROPAGATES_LOCAL defines an event or an emitter that spreads events locally and up. PROPAGATES_SATURATING is a special case which ignores the rest of the constants.

Methods

new event(eventName[,payload[,origin]])

  • eventName <String>: the event's name (or type, YMMV)
  • payload <any>: the event's payload, optional, defaults to null
  • origin <Function|Object>: the function or object that created the event, optional, defaults to null

Creates a new event object (constructor).

canPropagate([where])

  • where <Number>:
    • if nothing is given (no arguments), returns true if this event is allowed to propagate at all (not canceled);
    • if one of the event constants are given, then returns true if the event can propagate in that direction.
  • returns <Boolean>

cancelEvent() stopPropagation()

  • returns the event object itself, allowing for chaining

In compatibility mode (mainline 1.0.x), which is the default, these cancel the event, so they're equal to stopImmediatePropagation(). In native mode (if the event is emitted with emitter.emitEvent()), these only cancel upward or downward propagation, leaving the local level intact.

In both modes, stops event propagation even on the same level -- ie. no more listeners are called.

getPayload() setPayload(newValue) getResult() setResult(newValue)

  • newvValue <any>
  • set* methods return the event object itself, allowing for chaining

Accessor methods for the event's built-in payload and result containers.

getPropagation() setPropagation(newValue)

  • newValue <Number>: an ORed list of PROPAGATES_* constants which tells the emitter which directions are allowed for propagation in this event
  • setPropagation() returns the event object itself

Setting this and emitter.setOrder() will jointly decide how an event can propagate. In extreme situations, like where the emitter is set up to emit only locally and upwards, and the event set up so that it would only propagates downwards, no event is actually emitted even though there are no stop*Propagation() calls and the emitter.emitEvent() is called.

stopImmediatePropagation()

  • returns the event object itself, allowing for chaining

Static properties

event.defaultPropagation: <Number>

The value (an ORed list of PROPAGATES_* constants) which newly created event objects use as their setPropagation() defaults.

Properties

bubbles: <Boolean>

If true, the event can traverse outside its local boundary.

currentTarget: <emitter>

The current emitter that is emitting this event object.

eventPhase: <Number>

One of the PROPAGATES_* constants, depending on current traversal status. In "saturating" propagation, it's set to PROPAGATES_LOCAL only at the start, then for the rest of propagation it's PROPAGATES_SATURATING.

timeStamp: <Number>

The millisecond-precise epochal time when the event object came to be.

target: <Function|Object>

The event's origin function or object, as set by the third argument of the constructor, defaults to null.

type: <String>

Contains the event name/type.