@stuntman/server
v0.3.6
Published
Stuntman - HTTP proxy / mock server with API
Downloads
9,339
Maintainers
Readme
Stuntman server
Stuntman is a proxy/mock server that can be deployed remotely together with your application under test, working as either pass-through proxy allowing you to inspect traffic or proxy/mock which can intercept requests/responses and modify them or stub with predefined ones.
It offers API and client library that can be used for example within E2E functional test scripts to dynamically alter it's behaviour for specific traffic matching set of rules of your definition.
In order to get more familiar with the concept and how to use it please refer to example app
NOTE: This project is at a very early stage of developement and as such may often contain breaking changes in upcoming releases before reaching stable version 1.0.0
Building from source
Prerequisites
nvm use
pnpm install
pnpm build
Start server
pnpm stuntman
Configuration
Stuntman uses config
You can create config/default.json
with settings of your liking matching Stuntman.Config
type
Running as a package
Install with package manager of your choice
npm install @stuntman/server
yarn add @stuntman/server
pnpm add @stuntman/server
Run from bin
stuntman
yarn stuntman
node ./node_modules/.bin/stuntman
Run programatically
import { Mock } from '../mock';
import { stuntmanConfig } from '@stuntman/shared';
const mock = new Mock(stuntmanConfig);
mock.start();
Point domain to localhost
Add some domains with .stuntman
suffix (or .stuntmanhttp
/ .stuntmanhttps
depending where you want to direct the traffic in proxy mode) to your /etc/hosts
for example
127.0.0.1 www.example.com.stuntman
Try in browser
go to your browser and visit http://www.example.com.stuntman:2015/
to see the proxied page
for local playground you can also use http://www.example.com.localhost:2015
Take a look at client
Mind the scope of Stuntman.RemotableFunction
like matches
, modifyRequest
, modifyResponse
.
Stuntman.RemotableFunction.localFn
contains the function, but since it'll be executed on a remote mock server it cannot access any variables outside it's body. In order to pass variable values into the function use Stuntman.RemotableFunction.variables
for example:
matches: {
localFn: (req) => {
// you might need to ignore typescript errors about undefined variables in this scope
// eslint-disable-next-line @typescript-eslint/ban-ts-comment
// @ts-ignore
return /http:\/\/[^/]+\/somepath$/.test(req.url) && req.url.includes(`?someparam=${myVar}`);
},
localVariables: { myVar: 'myValue' },
}
You can build the rules using fluentish ruleBuilder
import { Client } from './apiClient';
import { ruleBuilder } from './ruleBuilder';
const client = new Client();
const uniqueQaUserEmail = '[email protected]';
const rule = ruleBuilder()
.limitedUse(2)
.onRequestToHostname('example.com')
.withSearchParam('user', uniqueQaUserEmail)
.mockResponse({
localFn: (req) => {
if (JSON.parse(req.body).email !== uniqueQaUserEmail) {
return {
status: 500,
};
}
return { status: 201 };
},
localVariables: { uniqueQaUserEmail },
});
client.addRule(rule).then((x) => console.log(x));
Take a look at PoC of WebGUI
....just don't look to closely, it's very much incomplete and hacky
- http://stuntman:1985/webgui/rules - rule viewer/editor
- http://stuntman:1985/webgui/traffic - traffic viewer for the rules that store traffic