npm package discovery and stats viewer.

Discover Tips

  • General search

    [free text search, go nuts!]

  • Package details

    pkg:[package-name]

  • User packages

    @[username]

Sponsor

Optimize Toolset

I’ve always been into building performant and accessible sites, but lately I’ve been taking it extremely seriously. So much so that I’ve been building a tool to help me optimize and monitor the sites that I build to make sure that I’m making an attempt to offer the best experience to those who visit them. If you’re into performant, accessible and SEO friendly sites, you might like it too! You can check it out at Optimize Toolset.

About

Hi, 👋, I’m Ryan Hefner  and I built this site for me, and you! The goal of this site was to provide an easy way for me to check the stats on my npm packages, both for prioritizing issues and updates, and to give me a little kick in the pants to keep up on stuff.

As I was building it, I realized that I was actually using the tool to build the tool, and figured I might as well put this out there and hopefully others will find it to be a fast and useful way to search and browse npm packages as I have.

If you’re interested in other things I’m working on, follow me on Twitter or check out the open source projects I’ve been publishing on GitHub.

I am also working on a Twitter bot for this site to tweet the most popular, newest, random packages from npm. Please follow that account now and it will start sending out packages soon–ish.

Open Software & Tools

This site wouldn’t be possible without the immense generosity and tireless efforts from the people who make contributions to the world and share their work via open source initiatives. Thank you 🙏

© 2024 – Pkg Stats / Ryan Hefner

@studysync/react-sound

v1.2.4

Published

React Sound component using soundmanager2

Downloads

160

Readme

react-sound

npm version

Sound component to play audio in your web apps. Backed by the mighty soundmanager2 library.

Example

// In your React component:
render() {
  return (
    <Sound
      url="cool_sound.mp3"
      playStatus={Sound.status.PLAYING}
      playFromPosition={300 /* in milliseconds */}
      onLoading={this.handleSongLoading}
      onPlaying={this.handleSongPlaying}
      onFinishedPlaying={this.handleSongFinishedPlaying}
    />
  );
}

Sound as a component?

Yes! It's really easy to use sounds in your app as part of the component tree in your React app.

  • Want to start playing a sound? Just render it with a PLAYING status.
  • Want to remove a playing sound? Just stop rendering it.
  • Want to sync it with your app state? Render it using props and state, just as with any React component!

How to install

npm install react-sound --save

How to use

var React = require('react');
var Sound = require('react-sound').default;

// ... or using import:
import React from 'react';
import Sound from 'react-sound';

class MyComponentWithSound extends React.Component {
  render() {
    return <Sound {...props} />; // Check props in next section
  }
}

Note: By default, a restriction on mobile prevent you from playing multiple sounds. To avoid this, you need to set the ignoreMobileRestrictions property to true when setting up soundManager2.

Props

  • url (string): The url of the sound to play.
  • playStatus (Sound.status.{PLAYING,STOPPED,PAUSED}): The current sound playing status. Change it in successive renders to play, stop, pause and resume the sound.
  • playFromPosition (number): Seeks to the position specified by this prop, any time it changes. After that, the sound will continue playing (or not, if the playStatus is not PLAYING). Use this prop to seek to different positions in the sound, but not use it as a controlled component. You should use either this prop or position, but not both.
  • position (number): The current position the sound is at. Use this to make the component a controlled component, meaning that you must update this prop on every onPlaying callback. You should use either this prop or playFromPosition, but not both.
  • volume (number): The current sound's volume. A value between 0 and 100.
  • playbackRate (number): Number affecting sound playback. A value between 0.5 and 4 of normal rate (1).
  • autoLoad (boolean): If the sound should start loading automatically (defaults to false).
  • loop (boolean): If the sound should continue playing in a loop (defaults to false).
  • muted (boolean): Mutes the sound without affecting volume setting (defaults to false).
  • onError (function): Function that gets called when the sound fails to load, or fails during load or playback. It receives the arguments errorCode and description with details about the error.
  • onLoading (function): Function that gets called while the sound is loading. It receives an object with properties bytesLoaded, bytesTotal and duration.
  • onLoad (function): Function that gets called after the sound has finished loading. It receives an object with property loaded, a boolean set to true if the sound has finished loading successfully.
  • onPlaying (function): Function that gets called while the sound is playing. It receives an object with properties position and duration.
  • onPause (function): Function that gets called when the sound is paused. It receives an object with properties position and duration.
  • onResume (function): Function that gets called while the sound is resumed playing. It receives an object with properties position and duration.
  • onStop (function): Function that gets called while the sound playback is stopped. It receives an object with properties position and duration.
  • onFinishedPlaying (function): Function that gets called when the sound finishes playing (reached end of sound). It receives no parameters.
  • onBufferChange (function): Function that gets called when the sound buffering status changes. It receives a single boolean representing the buffer state.

How to contribute

Feel free to fork and send PRs or issues, be it for features, bug fixes, or documentation!