npm package discovery and stats viewer.

Discover Tips

  • General search

    [free text search, go nuts!]

  • Package details

    pkg:[package-name]

  • User packages

    @[username]

Sponsor

Optimize Toolset

I’ve always been into building performant and accessible sites, but lately I’ve been taking it extremely seriously. So much so that I’ve been building a tool to help me optimize and monitor the sites that I build to make sure that I’m making an attempt to offer the best experience to those who visit them. If you’re into performant, accessible and SEO friendly sites, you might like it too! You can check it out at Optimize Toolset.

About

Hi, 👋, I’m Ryan Hefner  and I built this site for me, and you! The goal of this site was to provide an easy way for me to check the stats on my npm packages, both for prioritizing issues and updates, and to give me a little kick in the pants to keep up on stuff.

As I was building it, I realized that I was actually using the tool to build the tool, and figured I might as well put this out there and hopefully others will find it to be a fast and useful way to search and browse npm packages as I have.

If you’re interested in other things I’m working on, follow me on Twitter or check out the open source projects I’ve been publishing on GitHub.

I am also working on a Twitter bot for this site to tweet the most popular, newest, random packages from npm. Please follow that account now and it will start sending out packages soon–ish.

Open Software & Tools

This site wouldn’t be possible without the immense generosity and tireless efforts from the people who make contributions to the world and share their work via open source initiatives. Thank you 🙏

© 2024 – Pkg Stats / Ryan Hefner

@studiokeywi/play-konami

v0.0.2

Published

Unlock the retro power of the Konami Code on your websites! Creates an event listener that handles detection of keyboard inputs and executes a provided payload function if the user inputs the Konami Code correctly.

Downloads

1

Readme

Konami Code

Unlock the retro power of the Konami Code on your websites! Creates an event listener that handles detection of keyboard inputs and executes a provided payload function if the user inputs the Konami Code correctly.

This version of the code substitutes keyboard arrows for the directional pad. It also requires "Enter/Return" (as the start button) as the last key to execute the payload function, and supports optional "2 Player" mode, where "Shift" (select) is the next to last input.

Konami is ™ by the Konami Corporation and is in no way affiliated with studioKeywi. The use of the phrase "Konami Code" refers to a sequence of button inputs introduced by the game Gradius (® by Konami) and popularized by the game Contra (™ by Konami).

Simple Usage

<html>
  <head>
    <script type="module">
      import buildKonami from 'https://cdn.jsdelivr.net/gh/studiokeywi/play/konami/index.js';

      const payload = () => alert('You did it!');
      const { load } = buildKonami({ payload });

      // Use load() to begin Konami Code detection on the current page
      document.querySelector('#konami').addEventListener('click', () => {
        load();
      });
    </script>
  </head>
  <body>
    <button type="button" id="konami">Enable Konami Detection</button>
  </body>
</html>

Configuration

const konamiConfig = {
  once: Boolean, // default: true
  payload: Function, // default: konami => console.log('payload', konami)
  secondPlayer: Boolean, // default: false
};

Advanced Usage

The payload function provided to the builder will be executed with access to the konami.load() and konami.unload() functions via the first parameter. This allows more custom behavior in enabling/disabling the Konami Code detection

import buildKonami from 'https://cdn.jsdelivr.net/gh/studiokeywi/play/packages/konami/dist/index.jds';

// Example: Builds a Konami Code detector that executes in "2P mode" a single time by default, or repeats if the user agrees
buildKonami({
  payload: konami => confirm('Re-enable this konami code payload?') && konami.load(),
  secondPlayer: true,
}).load(); // Attach immediately