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@stethio/spectrogram-drawer

v1.0.6

Published

Spectrogram WebSDK for StethIO to help chapturing heart, lung and bowel sounds

Downloads

14

Readme

Spectrogram Drawer

Spectrogram drawer for heart, lung and bowel sounds

Install the NPM Module

npm i @stethio/spectrogram-drawer --save

Usage

1. Import AudioEngine

import AudioEngine from '@stethio/spectrogram-drawer';

2. Add Canvas to View:

    <canvas id="canvasID"></canvas>

3. Initialize:

    this.audioEngine = await new AudioEngine().initAudioEngine('canvasID', 'YOUR_SDK_KEY');
    let constraints = { audio: true }
    navigator.mediaDevices.getUserMedia(constraints)
      .then(async (stream) => {
        this.audioContext = new AudioContext();
        await this.audioEngine.startIt(false);
        this.audioEngine.loadOpusDecoder();
      })

Config:

  • mode: 'HEART' | 'LUNG'
  • gain for HEART: minimum 1 to maximum 3
  • gain for LUNG: minimum 1 to maximum 20

4. Send Audio input

Load Audio files
    const audioContext = new AudioContext();
    fetch('audio.wav')
    .then(response => response.arrayBuffer())
    .then(arrayBuffer => audioContext.decodeAudioData(arrayBuffer))
    .then(audioBuffer => {
        this.audioEngine.testAudioInput(audioBuffer.getChannelData(0));
    });
Live input stream with getUserMedia.
    navigator.mediaDevices.getUserMedia({audio: true})
        .then((stream) => {
          const context = new AudioContext({sampleRate: 16000});
            const source = context.createMediaStreamSource(stream);
            const processor = context.createScriptProcessor(1024, 1, 1);
        
            source.connect(processor);
            processor.connect(context.destination);
        
            processor.onaudioprocess = (e) => {
              this.audioEngine.testAudioInput(e.inputBuffer.getChannelData(0));
            };
        });

Properties

1. Pause
this.audioEngine.pause();
2. Stop
this.audioEngine.stop();
3. Resume
this.audioEngine.resume();
4. Change Playback Speed
this.audioEngine.playbackSpeedChange(speed); // speed [0.25, 0.5, 0.75, 1, 1.25, 1.50, 1.75, 2]
5. Disable Auto Gain and Noise Filters
this.audioEngine.setAutoGainFlag(false); // By default, the gain is enabled
this.audioEngine.setFilterFlag(false); // By default, the filter is enabled
NOTE: We are supporting 5 canvases to be displayed at the same time in a screen