@stdlib/simulate-iter-sawtooth-wave
v0.2.2
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Create an iterator which generates a sawtooth wave.
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iterSawtoothWave
Create an iterator which generates a sawtooth wave.
A sawtooth waveform is represented by the following equation
where τ
is the period, a
is the peak amplitude, and φ
is the phase offset.
Installation
npm install @stdlib/simulate-iter-sawtooth-wave
Usage
var iterSawtoothWave = require( '@stdlib/simulate-iter-sawtooth-wave' );
iterSawtoothWave( [options] )
Returns an iterator which generates a sawtooth wave.
var it = iterSawtoothWave();
// returns <Object>
var v = it.next().value;
// returns <number>
v = it.next().value;
// returns <number>
v = it.next().value;
// returns <number>
// ...
The returned iterator protocol-compliant object has the following properties:
- next: function which returns an iterator protocol-compliant object containing the next iterated value (if one exists) assigned to a
value
property and adone
property having aboolean
value indicating whether the iterator is finished. - return: function which closes an iterator and returns a single (optional) argument in an iterator protocol-compliant object.
The function supports the following options
:
- period: period (i.e., the number of iterations before a waveform repeats). Default:
10
. - amplitude: peak amplitude. Default:
1.0
. - offset: phase offset (in units of iterations; zero-based). A negative offset translates a waveform to the left. A positive offset translates a waveform to the right. Default:
0
. - iter: number of iterations. Default:
1e308
.
By default, the function returns an iterator which generates a sawtooth wave that repeats every 10
iterations. To specify an alternative period, set the period
option.
var opts = {
'period': 4
};
var it = iterSawtoothWave( opts );
// returns <Object>
var v = it.next().value;
// returns 0.0
v = it.next().value;
// returns ~0.5
v = it.next().value;
// returns ~1.0
v = it.next().value;
// returns ~-0.5
v = it.next().value;
// returns 0.0
// ...
To adjust at what point the iterator begins in the waveform cycle, set the phase offset
option. For example, to translate the waveform to the left,
var opts = {
'period': 4,
'offset': -1
};
var it = iterSawtoothWave( opts );
// returns <Object>
var v = it.next().value;
// returns ~0.5
v = it.next().value;
// returns ~1.0
v = it.next().value;
// returns ~-0.5
v = it.next().value;
// returns 0.0
v = it.next().value;
// returns ~0.5
// ...
To translate the waveform to the right,
var opts = {
'period': 4,
'offset': 1
};
var it = iterSawtoothWave( opts );
// returns <Object>
var v = it.next().value;
// returns ~-0.5
v = it.next().value;
// returns 0.0
v = it.next().value;
// returns ~0.5
v = it.next().value;
// returns ~1.0
v = it.next().value;
// returns ~-0.5
// ...
By default, the function returns an infinite iterator (i.e., an iterator which never ends). To limit the number of iterations, set the iter
option.
var opts = {
'iter': 2
};
var it = iterSawtoothWave( opts );
// returns <Object>
var v = it.next().value;
// returns <number>
v = it.next().value;
// returns <number>
var bool = it.next().done;
// returns true
Notes
- If an environment supports
Symbol.iterator
, the returned iterator is iterable.
Examples
var iterSawtoothWave = require( '@stdlib/simulate-iter-sawtooth-wave' );
// Create an iterator:
var opts = {
'period': 10,
'amplitude': 10.0,
'offset': -5,
'iter': 100
};
var it = iterSawtoothWave( opts );
// Perform manual iteration...
var v;
while ( true ) {
v = it.next();
if ( v.done ) {
break;
}
console.log( v.value );
}
See Also
@stdlib/simulate-iter/pulse
: create an iterator which generates a pulse waveform.@stdlib/simulate-iter/sine-wave
: create an iterator which generates a sine wave.@stdlib/simulate-iter/square-wave
: create an iterator which generates a square wave.@stdlib/simulate-iter/triangle-wave
: create an iterator which generates a triangle wave.
Notice
This package is part of stdlib, a standard library for JavaScript and Node.js, with an emphasis on numerical and scientific computing. The library provides a collection of robust, high performance libraries for mathematics, statistics, streams, utilities, and more.
For more information on the project, filing bug reports and feature requests, and guidance on how to develop stdlib, see the main project repository.
Community
License
See LICENSE.
Copyright
Copyright © 2016-2024. The Stdlib Authors.