@stdlib/constants-float32-eps
v0.2.2
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Difference between one and the smallest value greater than one that can be represented as a single-precision floating-point number.
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FLOAT32_EPS
Difference between one and the smallest value greater than one that can be represented as a single-precision floating-point number.
Epsilon is defined as
where b
is the radix (base) and p
is the precision (number of radix bits in the significand). For single-precision floating-point numbers, b
is 2
and p
is 24
.
Installation
npm install @stdlib/constants-float32-eps
Usage
var FLOAT32_EPS = require( '@stdlib/constants-float32-eps' );
FLOAT32_EPS
Difference between one and the smallest value greater than one that can be represented as a single-precision floating-point number.
var bool = ( FLOAT32_EPS === 1.1920928955078125e-7 );
// returns true
Examples
var abs = require( '@stdlib/math-base-special-abs' );
var max = require( '@stdlib/math-base-special-max' );
var float64ToFloat32 = require( '@stdlib/number-float64-base-to-float32' );
var randu = require( '@stdlib/random-base-randu' );
var FLOAT32_EPS = require( '@stdlib/constants-float32-eps' );
var bool;
var a;
var b;
var i;
function isApprox( a, b ) {
var delta;
var tol;
delta = float64ToFloat32( abs( a - b ) );
tol = float64ToFloat32( FLOAT32_EPS * max( abs( a ), abs( b ) ) );
return ( delta <= tol );
}
for ( i = 0; i < 100; i++ ) {
a = float64ToFloat32( randu()*10.0 );
b = float64ToFloat32( a + (randu()*2.0e-6) - 1.0e-6 );
bool = isApprox( a, b );
console.log( '%d %s approximately equal to %d', a, ( bool ) ? 'is' : 'is not', b );
}
C APIs
Usage
#include "stdlib/constants/float32/eps.h"
STDLIB_CONSTANT_FLOAT32_EPS
Macro for the difference between one and the smallest value greater than one that can be represented as a single-precision floating-point number.
See Also
@stdlib/constants-float64/eps
: difference between one and the smallest value greater than one that can be represented as a double-precision floating-point number.
Notice
This package is part of stdlib, a standard library for JavaScript and Node.js, with an emphasis on numerical and scientific computing. The library provides a collection of robust, high performance libraries for mathematics, statistics, streams, utilities, and more.
For more information on the project, filing bug reports and feature requests, and guidance on how to develop stdlib, see the main project repository.
Community
License
See LICENSE.
Copyright
Copyright © 2016-2024. The Stdlib Authors.