@squiddleton/fortnite-api
v2.0.2
Published
A Node.js-compatible wrapper for Fortnite-API
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Fortnite-API
About
A Node.js-compatible wrapper for Fortnite-API written in TypeScript.
Usage
Node.js v18+ is required.
Install this scoped package by running the following command in your terminal:
npm install @squiddleton/fortnite-api
The package exports three main objects: the Client
constructor with methods that fetch Fortnite-API, the Endpoints
enum which contains all of the endpoints used in the package, and the FortniteAPIError
class which represents errors received from Fortnite-API. All methods return Promises which must be resolved in order to use the returned structure. Functions, their arguments, and returned structures are documented via the declaration files ending in .d.ts in the transpiled code. This library also adheres to semantic versioning, so breaking changes will only be introduced in major version increments.
const { Client, Endpoints } = require('@squiddleton/fortnite-api'); // ESM syntax is also supported
const { key } = require('./config.json'); // The use of imported or environmental variables is suggested for importing your API key (if you have one)
console.log(Endpoints.Map); // Logs "https://fortnite-api.com/v1/map"
const client = new Client({ key }); // The Client constructor supports an object with a "language" (defaults to "en") and a "key" (if you have one)
client.stats({ name: 'Donald Mustard' })
.then(console.log); // Logs the user's stats
const clientWithoutOptions = new Client(); // No options are required for general usage
clientWithoutOptions.cosmetics()
.then(cosmetics => console.log(cosmetics.br)); // Logs an array of Battle Royale cosmetics
clientWithoutOptions.brCosmeticsSearch({ id: 'Lorem ipsum' })
.then(console.log)
.catch(console.error); // Throws a FortniteAPIError since the cosmetic does not exist
clientWithoutOptions.stats({ name: 'Mark Rein' })
.then(console.log)
.catch(console.error); // Throws a TypeError since the stats endpoint requires an API key to be set
Types
This project is written in TypeScript, but its distributed code is transpiled into CommonJS. As such, it retains the full usability of CommonJS modules while adhering to strictly-typed parameters and responses. IntelliSense is supported via the declaration files created upon transpiling. The interfaces for function arguments and returned structures are also exported in these declaration files, so the package supports TypeScript usage with easily-readable interface names, such as BRCosmetic
for the Battle Royale cosmetics endpoints and Stats
for the stats endpoints.
Contributing
While the object interfaces mirror the data's properties from the site's dashboard, the documentation's typings do not state whether a property is optional.
If you encounter any optional property that was not correctly documented in the typings, please raise an issue or make a pull request so that other package users will also receive correct typings. Additionally, if any data or parameters change properties and the package typings do not accurately reflect those changes, please take similar action.
Credits
Epic Games, Inc. retains all ownership of the Fortnite intellectual property. This package and its contributors do not represent and are not affiliated with Fortnite-API.com.