npm package discovery and stats viewer.

Discover Tips

  • General search

    [free text search, go nuts!]

  • Package details

    pkg:[package-name]

  • User packages

    @[username]

Sponsor

Optimize Toolset

I’ve always been into building performant and accessible sites, but lately I’ve been taking it extremely seriously. So much so that I’ve been building a tool to help me optimize and monitor the sites that I build to make sure that I’m making an attempt to offer the best experience to those who visit them. If you’re into performant, accessible and SEO friendly sites, you might like it too! You can check it out at Optimize Toolset.

About

Hi, 👋, I’m Ryan Hefner  and I built this site for me, and you! The goal of this site was to provide an easy way for me to check the stats on my npm packages, both for prioritizing issues and updates, and to give me a little kick in the pants to keep up on stuff.

As I was building it, I realized that I was actually using the tool to build the tool, and figured I might as well put this out there and hopefully others will find it to be a fast and useful way to search and browse npm packages as I have.

If you’re interested in other things I’m working on, follow me on Twitter or check out the open source projects I’ve been publishing on GitHub.

I am also working on a Twitter bot for this site to tweet the most popular, newest, random packages from npm. Please follow that account now and it will start sending out packages soon–ish.

Open Software & Tools

This site wouldn’t be possible without the immense generosity and tireless efforts from the people who make contributions to the world and share their work via open source initiatives. Thank you 🙏

© 2024 – Pkg Stats / Ryan Hefner

@solid-primitives/websocket

v1.2.2

Published

Primitive to create a web socket connection

Downloads

19,380

Readme

@solid-primitives/websocket

turborepo stage

Primitive to help establish, maintain and operate a websocket connection.

  • makeWS - sets up a web socket connection with a buffered send
  • createWS - sets up a web socket connection that disconnects on cleanup
  • createWSState - creates a reactive signal containing the readyState of a websocket
  • makeReconnectingWS - sets up a web socket connection that reconnects if involuntarily closed
  • createReconnectingWS - sets up a reconnecting web socket connection that disconnects on cleanup
  • makeHeartbeatWS - wraps a reconnecting web socket to send a heart beat and reconnect if the answer fails

All of them return a WebSocket instance extended with a message prop containing an accessor for the last received message for convenience and the ability to receive messages to send before the connection is opened.

How to use it

const ws = createWS("ws://localhost:5000");
const state = createWSState(ws);
const states = ["Connecting", "Connected", "Disconnecting", "Disconnected"];
ws.send("it works");
createEffect(on(ws.message, msg => console.log(msg), { defer: true }));
return <p>Connection: {states[state()]}</p>;

const socket = makeHeartbeatWS(
  makeReconnectingWS(`ws://${location.hostName}/api/ws`, undefined, { timeout: 500 }),
  { message: "👍" },
);
// with the primitives starting with `make...`, one needs to manually clean up:
socket.send("this will reconnect if connection fails");

Definitions

/** Arguments of the primitives */
type WSProps = [url: string, protocols?: string | string[]];
type WSMessage = string | ArrayBufferLike | ArrayBufferView | Blob;
type WSReadyState = WebSocket.CONNECTING | WebSocket.OPEN | WebSocket.CLOSING | WebSocket.CLOSED;
type WSEventMap = {
  close: CloseEvent;
  error: Event;
  message: MessageEvent;
  open: Event;
};
type ReconnectingWebSocket = WebSocket & {
  reconnect: () => void;
  // ws.send.before is meant to be used by heartbeat
  send: ((msg: WSMessage) => void) & { before: () => void };
};
type WSHeartbeatOptions = {
  /**
   * Heartbeat message being sent to the server in order to validate the connection
   * @default "ping"
   */
  message?: WSMessage;
  /**
   * The time between messages being sent in milliseconds
   * @default 1000
   */
  interval?: number;
  /**
   * The time after the heartbeat message being sent to wait for the next message in milliseconds
   * @default 1500
   */
  wait?: number;
};

If you want to use the messages as a signal, have a look at the event-listener package:

import { createWS } from "@solid-primitives/websocket";
import { createEventSignal } from "@solid-primitives/event-listener";

const ws = createWS("ws://localhost:5000");
const messageEvent = createEventSignal(ws, "message");
const message = () => messageEvent().data;

Otherwise, you can simply use the message event to get message.data:

import { createStore } from "solid-js/store";
import { createReconnectingWS, WSMessage } from "@solid-primitives/websocket";

const ws = createReconnectingWS("ws://localhost:5000");
const [messages, setMessages] = createStore<WSMessage[]>();
ws.addEventListener("message", (ev) => setMessages(messages.length, ev.data));

<For each={() => messages}>
  {(message) => ...}
</For>

Setting up a websocket server

While you can use this primitive with solid-start, it already provides a package for websockets that handles both the server and the client side:

import { createWebSocketServer } from "solid-start/websocket";
import server$ from "solid-start/server";

const pingPong = createWebSocketServer(
  server$(function (webSocket) {
    webSocket.addEventListener("message", async msg => {
      try {
        // Parse the incoming message
        let incomingMessage = JSON.parse(msg.data);
        console.log(incomingMessage);

        switch (incomingMessage.type) {
          case "ping":
            webSocket.send(
              JSON.stringify([
                {
                  type: "pong",
                  data: {
                    id: incomingMessage.data.id,
                    time: Date.now(),
                  },
                },
              ]),
            );
            break;
        }
      } catch (err: any) {
        // Report any exceptions directly back to the client. As with our handleErrors() this
        // probably isn't what you'd want to do in production, but it's convenient when testing.
        webSocket.send(JSON.stringify({ error: err.stack }));
      }
    });
  }),
);

Otherwise, in order to set up your own production-use websocket server, we recommend packages like

Demo

You may view a working example here: https://primitives.solidjs.community/playground/websocket/

Changelog

See CHANGELOG.md