@smontero/ual-meetone
v0.1.3
Published
UAL Authenticator for Meet.One mobile app
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UAL for Meet.One Authenticator
This authenticator is meant to be used with Meet.One and the Universal Authenticator Library.
About EOSIO Labs
EOSIO Labs repositories are experimental. Developers in the community are encouraged to use EOSIO Labs repositories as the basis for code and concepts to incorporate into their applications. Community members are also welcome to contribute and further develop these repositories. Since these repositories are not supported by Block.one, we may not provide responses to issue reports, pull requests, updates to functionality, or other requests from the community, and we encourage the community to take responsibility for these.
Supported Environments
- The Meet.One Authenticator is only supported within the Meet.One Mobile App Browser
Getting started
Note: be sure to read the Warning and Limitations section below.
yarn add ual-meetone
Dependencies
You must use one of the UAL renderers below.
React - ual-reactjs-renderer
PlainJS - ual-plainjs-renderer
Basic Usage with React
import { MeetOne } from 'ual-meetone'
import { UALProvider, withUAL } from 'ual-reactjs-renderer'
const exampleNet = {
chainId: '',
rpcEndpoints: [{
protocol: '',
host: '',
port: '',
}]
}
const App = (props) => <div>{JSON.stringify(props.ual)}</div>
const AppWithUAL = withUAL(App)
const meetOne = new MeetOne([chain])
<UALProvider chains={[exampleNet]} authenticators={[meetOne]}>
<AppWithUAL />
</UALProvider>
Warnings and Limitations
Using Meet.One within your app is no different than using other authenticator plugins. However, if your application is being used from within the Meet.One mobile app it is using an embedded browser to view the application. The main restriction is that the Meet.One mobile app (and consequently the authenticator) can ONLY communicate with EOS Mainnet. So when setting up UAL, if you specify other chains it will not work. This is also true if you specify additional chains along with Mainnet. This can make testing difficult if your application is using contracts that are not yet deployed to Mainnet.
Testing on Mainnet
For a simple test to verify that authentication is working, you can stick with system contracts that are already present on Mainnet (e.g. transfer). In this case you can run a simple app locally fronted by ngrok. Meet.One DOES have the ability to point to an app for testing wherever it is being hosted (i.e. the ngrok url), but the app must only use Mainnet. Below is a brief outline of how to test Meet.One with a local instance of your app:
- Start up your test application
- If running locally, forward it with ngrok
- In your mobile Meet.One app
- Login as usual
- Navigate to the "Discover" tab
- Enter the test URL in the top search bar or select the "Dapp Browser" app and enter the test URL
From this point on, the app should behave as expected.
Contribution
Check out the Contributing guide and please adhere to the Code of Conduct
License
Important
See LICENSE for copyright and license terms. Block.one makes its contribution on a voluntary basis as a member of the EOSIO community and is not responsible for ensuring the overall performance of the software or any related applications. We make no representation, warranty, guarantee or undertaking in respect of the software or any related documentation, whether expressed or implied, including but not limited to the warranties or merchantability, fitness for a particular purpose and noninfringement. In no event shall we be liable for any claim, damages or other liability, whether in an action of contract, tort or otherwise, arising from, out of or in connection with the software or documentation or the use or other dealings in the software or documentation. Any test results or performance figures are indicative and will not reflect performance under all conditions. Any reference to any third party or third-party product, service or other resource is not an endorsement or recommendation by Block.one. We are not responsible, and disclaim any and all responsibility and liability, for your use of or reliance on any of these resources. Third-party resources may be updated, changed or terminated at any time, so the information here may be out of date or inaccurate.