@slidy/element
v1.2.3
Published
Simple, configurable & reusable carousel CustomElement
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@slidy/element
Simple, configurable & reusable carousel CustomElement based on @slidy/core.
Try the DEMO
Getting started
The package is available via NPM:
npm i -D @slidy/element
or from CDN:
<script src="https://unpkg.com/@slidy/element"></script>
Playground is available in svelte REPL.
Usage
CustomElement <slidy-element>
is available via import as MJS/CJS
module or via global Window.Slidy
object props as IIFE
.
MJS/CJS module import
<head>
<script type="module">
import 'https://unpkg.com/@slidy/core/dist/index.mjs'; // MJS module
// OR
import 'https://unpkg.com/@slidy/core/dist/index.cjs'; // CJS module
</script>
</head>
<slidy-element id="slidy" index="5">
<img src="..." width="..." height="..."/>
...
</slidy-element>
IIFE as Window
Object
window.Slidy object contain Slidy Class like element
props, @slidy/animation, @slidy/easing & @slidy/media functions.
window.Slidy = {
animation, // animation functions
easing, // easing functions
element, // Slidy Class
media // global media store
}
<head>
<script src="https://unpkg.com/@slidy/element/dist/index.js"></script>
</head>
<slidy-element id="slidy" index="5" snap="center">
<img src="..." width="..." height="..."/>
...
</slidy-element>
<script>
const animation = Slidy.animation.flip
const easing = Slidy.easing.cubic
const media = Slidy.media
const node = document.querySelector('#slidy')
node.setAttribute('easing', easing.toString())
// options set after attributes on init <slidy-element> & merged/rewrite
node.options = {animation: animation.toString()}
</script>
As third party module in any frameworks
<!-- Svelte -->
<script>
import '@slidy/element';
</script>
<slidy-element id="slidy" index="5" snap="center">
<img src="..." width="..." height="..."/>
...
</slidy-element>
Options
All options
are optional & can be passed through element attributes or like options keys. Options set after attributes on init <slidy-element>
& merged/rewrite.
animation
& easing
functions also can be passed through attributes with: key: function.tostring()
transformation.
If you need reversed flow use css rules on target node, like: flex-flow: row-reverse / column-reverse
, direction: rtl
or html attribute dir="rtl"
.
If you need keyboard navigation just set tabindex=0
on <slidy-element>
.
⚠️ Don't positioning childs absolute
, because @slidy use coordinates from childNodes. For deck flow use options.snap: 'deck'
.
| Key | Default | Type | Description |
| :---------- | :---------- | :--------- | :---------- |
| index
| 0
| number
| Start index |
| clamp
| 0
| number
| Clamping sliding by index: clamp - index + clamp
|
| indent
| 1
| number
| Sliding indent: part of gap padding both start/end edges of slide gap * indent
|
| sensity
| 5
| number
| Sliding sensity: how many pixels to drag in the RAF ~16ms
to start move, 0
when sliding |
| gravity
| 1.2
| number
| Sliding gravity: 0(space) ~ 1(eath) ~ 2(underground)
|
| duration
| 375
| number
| Sliding duration in ms |
| animation
| undefuned
| function
| Animation function: AnimationFunc = (args: AnimationArgs) => Styles
- predefined in @slidy/animation. |
| easing
| undefined
| function
| Easing function: t value from 1 to 0
- predefined in @slidy/easing. |
| snap
| undefined
| string
| Snapping side: 'start', 'center', 'end', 'deck', undefined
. Default clamp sliding by edges. |
| axis
| undefined
| string
| Control coordinate axis: 'x', 'y'
. |
| loop
| false
| boolean
| Infinite loop mode |
Internal calculated - readonly
| Key | Type | Description |
| :---------- | :------- | :---------- |
| position
| number
| Current position |
| direction
| number
| Children move direction |
| vertical
| number
| Children axis flow: 0
or any Number
as true
|
| reverse
| number
| Children reverse flow: -1
or 1
|
| scrollable
| number
| Children full size with gaps > target node size |
Usage
<head>
<script src="https://unpkg.com/@slidy/element/dist/index.js"></script>
</head>
<slidy-element id="slidy" index="5" snap="center">
<img src="..." width="..." height="..."/>
...
</slidy-element>
<script>
let animation = Slidy.animation.flip
easing = Slidy.easing.cubic
media = Slidy.media
node = document.querySelector('#slidy')
node.setAttribute('easing', easing.toString())
// options set after attributes on init <slidy-element> & merged/rewrite
node.options = {animation: animation.toString()}
</script>
Events
Slidy instance reinit on every change childNodes.length in on:mutate
event.
| Name | Detail | Description |
| :-------- | :------------------ | :---------- |
| mount
| {options}
| Fires when node.children.length
& node.children isConnected |
| resize
| {ROE,options}
| Fires on resize target node ROE: ResizeObserverEntry[]
|
| mutate
| {ML,options}
| Fires on mutation childNodes
in target node ML: MutationRecord[]
|
| move
| {index,position}
| Fires on any sliding |
| index
| {index}
| Fires on each index change: index === changed.index
|
| keys
| {e.key}
| Fires if target node focusing and any key pressed. Predefined keys: ['ArrowLeft', 'ArrowRight', 'ArrowUp', 'ArrowDown']
is defaultPrevented
& navigate to(index + options.clamp)
. Focus not in core & can do programaticaly or with tabindex
attribute on target node. |
| update
| {updated.options}
| Fires on each options update |
| destroy
| {node}
| Fires when async destroy()
resolved or before target node unmounted from the DOM |
Usage
<head>
<script src="https://unpkg.com/@slidy/element/dist/index.js"></script>
</head>
<slidy-element id="slidy" index="5" snap="center" onmove="onMove">
<img src="..." width="..." height="..."/>
...
</slidy-element>
<script>
const node = document.querySelector('#slidy');
node.addEventListener('mount', (e) => console.log(e))
node.onupdate = (e) => console.log(e.detail) // ???
function onMove(e) {
const { index, position } = e.detail
console.log(index, position)
}
</script>
Methods
| Name | Arguments | Description |
| :---------- | :----------------- | :---------- |
| to()
| (index)
| Scroll to index
|
| init()
| (node)
| Init slidy() instance |
| update()
| ({option:value})
| Update any property in options |
| destroy()
| ()
| Remove event listners, observers & defaulted props on slidy()
instance |
Usage
<head>
<script src="https://unpkg.com/@slidy/core/dist/index.js"></script>
</head>
<slidy-element id="slidy" index="5" snap="center" onmove="onMove">
<img src="..." width="..." height="..."/>
...
</slidy-element>
<nav>
<button id="prev">←</button>
<button id="next">→</button>
</nav>
<script>;
const slidy = document.querySelector('#slidy');
const prev = document.querySelector('#prev');
const next = document.querySelector('#next');
slidy.update({ snap: 'center' })
prev.onclick = () => slidy.to(index - 1)
next.onclick = () => slidy.to(index + 1)
</script>
Styling
<slidy-element>
nested @slidy/core
styles outline: 0; overflow: hidden; user-select: none; -webkit-user-select:none;
& have base simple incapsulated styles. Also you can style it & his childs as native HTMLElements or you can pass CSSvariables props via style
attribute or in css scope. For <img>
children required pass width/height
attributes.
Incapsulated styles
:host {
display: flex;
flex-flow: var(--flow);
gap: var(--gap, 1rem);
width: 100%;
height: var(--height, 20rem);
}
::slotted(*) {
flex: 0 0 var(--width, auto);
width: var(--width, auto);
height: 100%;
}
CSS variables
| Name | Default | Description |
| :--------- | :------ | :----------------------- |
| --flow
| row
| Flex flow |
| --width
| auto
| Each children width |
| --height
| 20rem
| <slidy-element>
height |
| --gap
| 1rem
| Gap between childs |
Usage
<head>
<script src="https://unpkg.com/@slidy/core/dist/index.js"></script>
<style>
#slidy {
--flow: row;
border: 1px solid red;
}
</style>
</head>
<slidy-element
id="slidy"
index="5"
snap="center"
style="--width: 100px; --height: 100px; --gap: 1rem;"
>
<img src="..." width="..." height="..."/>
...
</slidy-element>
MIT © Valexr